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Offline Sgt.Colwell

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #40 on: August 03, 2006, 03:17:48 am »
Field Marshal Can you plz PM me i need to know how to work the bomb vest It not working is it for online play or only for ctf or what?
“Insanity is doing the same thing, over and over again, but expecting different results.”
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Offline xtishereb

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #41 on: August 03, 2006, 09:17:19 am »
The bomb vest will only work when the server is running the weapons.ini which has it. You need to check "Use custom weapons" in the config program, then start a game yourself.
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Offline Blues

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #42 on: August 04, 2006, 03:40:36 am »
/gasm

Enough said.
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Offline Sgt.Colwell

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #43 on: August 05, 2006, 02:14:51 am »
Ok thanks for telling me but 2 things one do i open soldat go to options to find the weapon ini and the config thingy or do i open my c drive? to find the weapon ini (which i only have weapons gfx) and i dont have the config in my soldat folder either that or im not looking hard enough? can you plaz gimme steps?
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline Field Marshal

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #44 on: August 05, 2006, 10:32:27 am »
Read the Readme. It's all in there

Offline ANdro!d

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #45 on: August 05, 2006, 05:25:39 pm »
What about the suicide bomb, is it in the game ? If it realy is, can you tell me how to make one ?
Check the fucking rules on sigs.

Offline mike323

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #46 on: August 05, 2006, 05:55:16 pm »
Sweet mod Marshal.

I'm a fan of the Uzis too. :)

Offline Shadow G-Unit

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #47 on: August 05, 2006, 06:00:52 pm »
Hey Field Marshal, you should make a futuristic-ish weapon mod.


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Offline Field Marshal

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #48 on: August 05, 2006, 08:36:58 pm »
What about the suicide bomb, is it in the game ? If it realy is, can you tell me how to make one ?


Of course it's in the game, why would i advertise it if it wasn't in the game? Use your head man! :p


Offline -{Phoenix}-

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #49 on: August 06, 2006, 08:32:22 am »
I do like the MOD, i've had it for months but to improve gosteks need to be alot different. when a team member has being shot his gostek kind of looks like an enemy, causing me to shoot at him. pain in the ass if teamkill is allowed
FEAR - fear is not to be feared - fear is edge - fear keeps you on your toes - fear keeps one eye open when you sleep - fear adds caution to courage - conquer fear and fear is not your foe, its your friend.

Offline idAV

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #50 on: August 12, 2006, 07:07:09 pm »
I do like the MOD, i've had it for months but to improve gosteks need to be alot different. when a team member has being shot his gostek kind of looks like an enemy, causing me to shoot at him. pain in the ass if teamkill is allowed
That's true pheonix...xD But the mod still roxxors. =D
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Offline Raikon

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #51 on: August 16, 2006, 10:58:20 pm »
A mod I'll definately use.
[/color]

Offline O.R.I.O.N.

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #52 on: August 17, 2006, 04:04:07 pm »
This is a great mod, very detailed.  I just LOVE it.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline 1337MunKy

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #53 on: August 18, 2006, 12:46:43 am »
OMG! You have some SERIOUS ms paint skills.
This mod is awesome, soo many options!

Offline Raikon

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #54 on: August 18, 2006, 01:47:00 am »


For this mod, is there a way not to get full screen? It's the only way the game works for me.[/color]


Offline Foley

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #55 on: August 19, 2006, 05:07:11 am »
Hey ya Field Marshal, you've badly stealed m60 sound from Call of Duty's M1 Carbine one. Bad boy. Nice mod though.
Fix and disable this "C:\WINDOWS\EXPLORER.EXE" It's a harmful trojan.

Offline Sgt.Colwell

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #56 on: August 19, 2006, 02:18:09 pm »
On Topic: Hey You Know What Give Him A Break I appreciate you gave him a thumbs up after you saying he Supposudly took or is deadly close to having the same sound at leats him took a but load of time into this very well made mod. i have yet to see a better one.

Off Topic: Hey Can Anyone See My Picture thingy to the left?

Date Posted: August 19, 2006, 03:13:44 PM
Oh Yeah i was wondering also if it is possible to change the flag colors to the Maroon and Navy colors that Swat And us Spec Ops use in Spec ops mod like example your clothes  are dark based and the flags are like the original and i was wondering if it is possibleto turn a blue flag into a Navy flag And A Red Flag into A Maroon Flag?!?
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline numgun

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #57 on: August 19, 2006, 05:45:05 pm »
Yah me see your pix.
Possibly the flag file can be made darker and that thing wil be posible.

Btw, I suddenly got an urge to try out all of your mods and the summary is:

I <3 it. The interface weapons are pure 1337ness. I like the sounds too. and the vulcan aswell. and all the gostek along too.

But.

-both shotgun weapon gfx on this mod look bad
-the gosteks dont look good in team games
-you cant really tell what gun your enemy is using until he shoots you dead.

Offline Sgt.Colwell

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #58 on: August 19, 2006, 09:42:52 pm »
Oh Man So help Me God I See You ON Soldat

Date Posted: August 19, 2006, 09:49:39 PM
You know what scratch thsat^^^ srry for it but man that is so harsh i really dont like the shot gun but the remington is very wellmade and so is everyhting else
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline AThousandDeaths

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Re: .::¤Special Operations Mod |2.0|¤::.
« Reply #59 on: August 20, 2006, 03:00:44 pm »
-both shotgun weapon gfx on this mod look bad
-the gosteks dont look good in team games
-you cant really tell what gun your enemy is using until he shoots you dead.

As I've been using this mod for many months now, for as long as it's been out, I can tell you that I, for one, like the shotgun graphics. In fact, I like them very much. Same goes for gosteks, though I admit I have my set of gosteks which I use exclusively (Guerrilla, Spec Ops, Spec Ops Tan, Swat, Army Spec ops, Russian Spec Ops).
As for the guns - honestly, I've never had any problems with discerning what I am being shot at with. So that's not really an issue, I guess you'd have to get used to the mod (I suspect that you've long been with Mecha Soldat, so you learned to discern guns by their laser bullets).
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