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Wicked awesome Especially the onscreen HUD displaying your current distance and the toplist are really nice features It would be great, if you focus your talent on the toplist. Maybe you could implement a permanet list for each map in order to create a big database, which makes every player interested in achieving new highscores. Later, you could set up a nice website containing all achieved statistics You have done a good job by converting a simple idea into a great script.Hats off! Markus
This script/idea is just awesome, man I have it on my server and its very popular (almost always busy), but there should be more maps. :F Anyway, GJ zakath
Maps: We are constantly in the need for maps. So, how do you make one?. Well, you have to have a blue flag, and it should be att the end of the jump. After that you need to have some sort of landing, and the landing should be deadly. The map must be surounded by walls, could be invicible. This so you cant take flag and run the other way and type /kill. The longest you should be able to move from blue flag should be the jumping way. And always end with deadly plygons. The red flag should be hidden, and both blue and red spawns should be at the start of the jump
I had a problem. I ran the dedicated server (Do I need to to play the mode?)And it kept giving me ERRORS.
hmm where does it saved the toplists?`i dont see one in the toplists folder :>
zakath, could u make your script working for 2.6.5 version of soldat server?
Quote from: Beowulf Agate on May 31, 2009, 02:57:16 pmzakath, could u make your script working for 2.6.5 version of soldat server?doesn't it work? it works for my server at least soldat://server1.inc-soldat.se:53073
Nice workthe ''overview'' link isn't working.and gratz with beta tester, whenever that happend
- Remeber to create toplists/ directory in your soldatserver folder