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It would make more sense to do that if there were multiple routes through the game and they only indicated the most obvious route, allowing people to find other, innovative routes through the game.
It's linear and yet the developers felt that they needed to make things glow red in order to help the player know where they're going, from all the footage I've seen it seems like there is only really one route through the game and they've colour-coded it so that idiots don't get lost.
I hate it when they have you doing really cool things (running on walls and such) and they make it as easy as pressing a single button and watching it happen on screen. This looks good as long as it isn't super simple controls.
he has eyebrows of authority + 5. Are you kidding?
First off, great game concept, second, first person eww. Third person wall hopping looks better imo.
Quote from: Wolf_Man on October 02, 2008, 07:47:41 pmFirst off, great game concept, second, first person eww. Third person wall hopping looks better imo.First person is more immersive, realistic, and is more of a feat to achieve. You are playing through your own perspective, not the perspective of a floating person stalking the protagonist.Third person wall hopping.... I guess you're one of those people who plays GunZ: The Duel.
Portal was boring
if this game presents a story anywhere near as deep and satisfying as portal I'll buy it immediately.Wolf man, some loser character is way less interesting than you picking up the pipe.
Quote from: jrgp on September 30, 2010, 03:36:50 pmOnly anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.so clearly jgrp is a goddamn anime connoisseur. his opinion might as well be law here.
Only anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.
Best Admin: jrgp, he's like the forum mom and a pet dog rolled into one.