Author Topic: Server admins, what kind of maps are demanded?  (Read 2585 times)

0 Members and 1 Guest are viewing this topic.

Offline Suowarrior

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1060
  • There will be time when I create maps again.
Server admins, what kind of maps are demanded?
« on: October 10, 2008, 07:39:33 am »
Decided to post this here. I'm looking for new waves to my mapping, I've done about dozen maps befitting gather matches (3on3 ctf), I don't see point going on with them atm.

Now I'm going to do something for public servers.

So the big question is what kind of maps are wished/needed?

5on5 realistic ctf? Zombie? Trench War? Something else?

Offline BombSki

  • Flagrunner
  • ****
  • Posts: 927
    • Climbing-soldiers.net
Re: Server admins, what kind of maps are demanded?
« Reply #1 on: October 10, 2008, 07:57:56 am »
i need a lot of maps for multimode, though im not sure if youd be interested in making them ;)
TTW is also always looking for new maps

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: Server admins, what kind of maps are demanded?
« Reply #2 on: October 10, 2008, 08:36:17 am »
I have some free time, ask me what kind of maps you do want, bombsky, tag, race, what ones? PM me.

Offline Leo

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1011
Re: Server admins, what kind of maps are demanded?
« Reply #3 on: October 10, 2008, 05:03:19 pm »
8 vs 8 CTF please ;)

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: Server admins, what kind of maps are demanded?
« Reply #4 on: October 10, 2008, 05:41:09 pm »
omg that's huge, but I made one, ctf_Snowy, do you remember Leo? I didn't remake the map with .PNG format damn it... I hope i do it some day and send it to you ;D

Offline SpiltCoffee

  • Veteran
  • *****
  • Posts: 1579
  • Spilt, not Split!
    • SpiltCoffee's Site
Re: Server admins, what kind of maps are demanded?
« Reply #5 on: October 10, 2008, 09:14:10 pm »
I'd run an Infiltration server, but there's not enough good infiltration maps out there. More would be nice. :D
When life hands you High Fructose Corn Syrup, Citric Acid, Ascorbic Acid, Maltodextrin, Sodium Acid Pyrophosphate,
Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline STM1993

  • Rainbow Warrior
  • *****
  • Posts: 2072
  • It's been a long time.
Re: Server admins, what kind of maps are demanded?
« Reply #6 on: October 10, 2008, 09:19:26 pm »
Hmm, zombie tends to get too repetitive...

I suppose some new INF (infiltration) maps will be good.

Offline Leo

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1011
Re: Server admins, what kind of maps are demanded?
« Reply #7 on: October 11, 2008, 03:29:10 am »
Yes, HUGE inf maps  ;D

Offline SpiltCoffee

  • Veteran
  • *****
  • Posts: 1579
  • Spilt, not Split!
    • SpiltCoffee's Site
Re: Server admins, what kind of maps are demanded?
« Reply #8 on: October 11, 2008, 04:59:04 am »
Huge, balanced, fun, and good enough to get into the default maps list, imo.
When life hands you High Fructose Corn Syrup, Citric Acid, Ascorbic Acid, Maltodextrin, Sodium Acid Pyrophosphate,
Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline Suowarrior

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1060
  • There will be time when I create maps again.
Re: Server admins, what kind of maps are demanded?
« Reply #9 on: October 11, 2008, 06:26:39 am »
Hmm 8vs8 ctf sounds interesting and challenging. TY's I'll PM u Leo when I'm done.

Offline Cappy

  • Flagrunner
  • ****
  • Posts: 629
Re: Server admins, what kind of maps are demanded?
« Reply #10 on: October 11, 2008, 10:41:32 am »
Inf maps (good, balanced) more than anything...

[DE] ~ ~ ~

Offline shadow x chaos

  • Major(1)
  • Posts: 10
Re: Server admins, what kind of maps are demanded?
« Reply #11 on: October 12, 2008, 11:11:37 am »
i need a lot of maps for multimode, though im not sure if youd be interested in making them ;)
TTW is also always looking for new maps

I'm interested ;D
Now that i have the newer version on polyworks.

Offline BombSki

  • Flagrunner
  • ****
  • Posts: 927
    • Climbing-soldiers.net
Re: Server admins, what kind of maps are demanded?
« Reply #12 on: October 12, 2008, 12:39:52 pm »
PM me if you want to make any multimode maps, or get on #multimode and well see :)

Offline PKS|Shooter

  • Soldier
  • **
  • Posts: 130
  • Dont fuck with us!
    • PKS - La Familia
Re: Server admins, what kind of maps are demanded?
« Reply #13 on: October 17, 2008, 02:40:25 am »
Yes, HUGE inf maps  ;D
Leo like huge things :D

Offline amb2010

  • Camper
  • ***
  • Posts: 264
  • Fear the dot ...
Re: Server admins, what kind of maps are demanded?
« Reply #14 on: October 17, 2008, 04:32:48 pm »
I would love some new INF maps(not zombie maps, actual INF maps...) because there aren't many good ones out there.
And as the lyrics go in the United State's national anthem: "America, f**k YEAH!".

Offline Leo

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1011
Re: Server admins, what kind of maps are demanded?
« Reply #15 on: October 18, 2008, 03:16:08 am »
Yes, HUGE inf maps  ;D
Leo like huge things :D
Geee, only huge maps I like  ;D

Offline Crimson Goth

  • Camper
  • ***
  • Posts: 387
  • A*|INF|Veteran
Re: Server admins, what kind of maps are demanded?
« Reply #16 on: October 21, 2008, 11:20:10 am »
INF maps, by popular demand!

Offline Suowarrior

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1060
  • There will be time when I create maps again.
Re: Server admins, what kind of maps are demanded?
« Reply #17 on: October 21, 2008, 05:03:06 pm »
Okay, it's INF then.

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: Server admins, what kind of maps are demanded?
« Reply #18 on: October 21, 2008, 05:07:48 pm »
I'm interested in large (8vs8 or maybe even 10vs10) INF and CTF maps... not so large you can't find the person, but not so small that it is impossible to score.  Large enough that some team strategy is needed instead of just blind shooting