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A tip against the Ruger: NEVER attack a Ruger-user without getting at least more than 1/2 health (unless he himself is going to be killed). As long as you're bleeding, get a healthpack.
1 shot kill in realistic seems ridiculous to me, it's like a barrett without startup, it has huge speed.
[1.5 Training Experiment Ruger:]Damage=246FireInterval=40Ammo=4ReloadTime=90Speed=330BulletStyle=1StartUpTime=0Bink=0MovementAcc=3Recoil=0
Too many words guys... Is there any way to shorten it!?!?!
Quotesteyr vs ruger only works on 1 on 1, and perhaps pubs. It does not counter ruger when rushing.What the hell are you talking about? Ruger gets blown away when you rush it with a steyr (as long as you arent retarded in the way you do it)
steyr vs ruger only works on 1 on 1, and perhaps pubs. It does not counter ruger when rushing.
This only happens whent u MOVE IN PREDICTIBLE WAYS DUDE or if you are dumb enough to keep using ruger is the enemy team is spraying like crazy
I tested out the 1.5 balance (246 damage). I had a lot more 3 hit kills than 2 hits, so I think the damage is too low. Around 248-250 would be decent I guess, depending on which way you balance the Ruger.QuoteINDEED!!!!!!!!! finally someone says the trut...to me is the same deal with ruger 1.5 i get more 3 hit kills...and less 2 hit kills...and ruger should be 2 mandatory cause 3 hits=des so....YEAH BUFF THE RUGER!
My god... Wouldn't be Ruger every-time-two-shots-one-kill so unfair?
Well yeah BUT ONLY if u move in predictable ways..a good ruger user usually RUSH