Poll

So, should this idea be implemented?

Votecounts should be visible! (yay)
15 (75%)
Let soldat stay as it is! (nay)
5 (25%)

Total Members Voted: 20

Author Topic: Count votes public.  (Read 4474 times)

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Offline BombSki

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Re: Count votes public.
« Reply #20 on: October 26, 2008, 02:26:36 pm »
i still dont agree with it. people who dont want to change map shouldnt be bothered in their gameplay for pressing f11 everytime someone votes. it would be nice to see how many people voted for f12, but the vote system isnt great as it is anyway. for example people who join after the vote has started cant vote

Offline Gotfryd

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Re: Count votes public.
« Reply #21 on: October 26, 2008, 02:38:20 pm »
I put myself not clear. I do agree that no vote should count as F11 in calculating vote pass; I'd only want Soldat to know if it counts someone's vote as no because he did vote F11 or because he just didn't vote at all. Then that knowledge could be displayed for players, as I've described above.

Offline echo_trail

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Re: Count votes public.
« Reply #22 on: October 27, 2008, 03:29:59 am »
Added a poll for ya'll to enjoy.
I fucking miss all you cunts!

Offline Gotfryd

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Re: Count votes public.
« Reply #23 on: October 27, 2008, 03:33:31 am »
Thanks, echo_trail.

Offline STM1993

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Re: Count votes public.
« Reply #24 on: October 27, 2008, 07:38:50 am »
A strong F12, for all the simple reason: Helps to see why a vote has failed/succeeded, and whether it fails when its suppose to succeed, and succeeds when its supposed to fail.

One more problem though: What if new players were to join the server halfway?
« Last Edit: October 27, 2008, 07:40:40 am by STM1993 »

Offline KYnetiK

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Re: Count votes public.
« Reply #25 on: October 27, 2008, 08:15:12 am »
Quote
i still dont agree with it. people who dont want to change map shouldnt be bothered in their gameplay for pressing f11 everytime someone votes.

Im not saying they should be bothered. What i meant was, the engine would differientate between a no-vote and F11 for statistic display purposes. So a no-vote would effectively function as F11, it would just display the number of those who physically chose F12, F11, or those that left it.





Quote
people who join after the vote has started cant vote

This makes sense IMO. Like I said, when a vote initiated a timer began. They cant participate in the current vote if they join the server and that timer is active. They can vote on the next vote.


Quote
Helps to see why a vote has failed/succeeded, and whether it fails when its suppose to succeed, and succeeds when its supposed to fail.
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Offline Bjarne Betjent

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Re: Count votes public.
« Reply #26 on: October 27, 2008, 10:19:02 am »
A strong F12, for all the simple reason: Helps to see why a vote has failed/succeeded, and whether it fails when its suppose to succeed, and succeeds when its supposed to fail.

One more problem though: What if new players were to join the server halfway?

They shouldnt be able to see the vote imo. And they should count as neutral.

Offline Gotfryd

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Re: Count votes public.
« Reply #27 on: October 27, 2008, 03:37:33 pm »
One more problem though: What if new players were to join the server halfway?

Afaik players cannot vote during two minutes after they joined, so i think problem doesn't exist.

Offline Ziem

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Re: Count votes public.
« Reply #28 on: October 28, 2008, 11:56:49 pm »
One more problem though: What if new players were to join the server halfway?

Afaik players cannot vote during two minutes after they joined, so i think problem doesn't exist.
They can't *cast votes* but still they can *vote*.

Offline Gotfryd

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Re: Count votes public.
« Reply #29 on: October 29, 2008, 01:52:20 am »
They can't *cast votes* but still they can *vote*.

Thanks for correcting me.
In that case I think they shouldn't be able to vote. One reason to do so is that they cannot know if a votekick is deserved or just a stupid joke. Another reason is that if they join for example 3 seconds before the end of the vote they wouldn't have time to vote, but still they would be counted as F11.
« Last Edit: October 29, 2008, 01:58:10 am by Gotfryd »

Offline Bjarne Betjent

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Re: Count votes public.
« Reply #30 on: October 30, 2008, 10:39:32 am »
Bump this gg idea.