Author Topic: ctf map  (Read 753 times)

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Offline Prisma

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ctf map
« on: October 14, 2008, 09:10:47 am »
Here is a concept of a map.



It's the left half.
As you see it's a cave.

Offline ~Niko~

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Re: ctf map
« Reply #1 on: October 14, 2008, 09:30:35 am »
It's not a cave, it's a building underground, apart from it, there's no space to move anywhere, and i don't see any clear route. i'd delete that immediately.

Offline homerofgods

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Re: ctf map
« Reply #2 on: October 14, 2008, 09:50:50 am »
simply put the red flag on the red flag.

Offline Ekoz

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Re: ctf map
« Reply #3 on: October 14, 2008, 01:31:17 pm »
i do not understand what is going on at all in this map.
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Offline As de Espada

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Re: ctf map
« Reply #4 on: October 17, 2008, 01:44:14 pm »
the flag has only one entrance, that's bad
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Offline Blacksheepboy

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Re: ctf map
« Reply #5 on: October 29, 2008, 05:58:24 pm »
If I were you, I would take the flag, delete it's little room and put the flag at the current flag-room's entrance (right under the top-route entrance).

Offline Blue-ninja

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Re: ctf map
« Reply #6 on: October 29, 2008, 06:14:27 pm »
Well, it's a zombie map, right? That one room the red flag is in is going to be an arbiter-fest, and therefore must need a escape route.

Niko: This map is in it's early stage, evidenced by the grid-based polygons. If he says it's a cave, it's going to be a cave. At least until he starts splitting polygons in half to make it more cave-like. :)