Author Topic: ctf_Canyonpass  (Read 1455 times)

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DarkCrusade

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ctf_Canyonpass
« on: November 01, 2008, 03:41:12 pm »
Hi there, my newest Project is a Map which should look a bit like a Canyon, the importanst Polygons are there, I just need some1 to make the Scenery, am not good at this / using Mapmaker ;D  (for urself, when you are doing the Scenery for me, do sth for yourself and DONT click on compile, till now there are over 1800 Polygons, coz I wanted it to be a big Map ;) ). Screen of the Map is attached, u get the Map by writing me a PM when you want to (remember, that it´s a BIG Map!). Would be REALY glad, when someone would do it for me [pigtail]

Offline Blue-ninja

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Re: ctf_Canyonpass
« Reply #1 on: November 01, 2008, 03:48:56 pm »
Wow, the colors and the curves in some parts of the map really reminds me of ctf_insurgency...wonder if you know about that map. What I don't like about this layout is the triangle-shaped "roofs". Point polygons are always a minus, except in some climb maps. Just eliminate those pointy things and replace them with something that players won't end up being stuck on.

DarkCrusade

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Re: ctf_Canyonpass
« Reply #2 on: November 01, 2008, 03:56:06 pm »
This crappy things are there to let the player change route imediately, what should I put there in without making the Ground-Tactic of this Map change?

Offline ElSpec774

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Re: ctf_Canyonpass
« Reply #3 on: November 01, 2008, 09:02:52 pm »
I'll do the scenery job for you.  Unless you want the map to potentially have weird glitches or loading problems, I'll have to compile it.

For the map itself, I can't really comment or provide feedback until I get a copy of the .PMS file.

Offline As de Espada

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Re: ctf_Canyonpass
« Reply #4 on: November 01, 2008, 09:27:15 pm »
the low part remembers me a lot of ctf_Conquest, the route change seems to be not very smooth
nexttime plz reduce the unnecessary parts of the OV (top and bottom), and save it as a .png, like this
« Last Edit: November 01, 2008, 09:28:52 pm by As de Espada »
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

DarkCrusade

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Re: ctf_Canyonpass
« Reply #5 on: November 02, 2008, 03:07:23 am »
Alright, Elspec u got a message ;D

As de Espada, öhm dont know ctf_conquest, am searching for it ^^
Have seen the Map u mentioned, but am thinking that you have to differenticiate between my one and ctf_conquest! Ctf_conquests acclivities are not so arduos like my ones and I´ve got this hole om the middle with the Bridge above, Colors from ctf_conquest are beautiful made, my ones aren´t ready (like the rest of the map xD)
« Last Edit: November 02, 2008, 03:46:57 am by DarkCrusade »

Offline homerofgods

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Re: ctf_Canyonpass
« Reply #6 on: November 02, 2008, 10:09:51 am »
find a nice background

DarkCrusade

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Re: ctf_Canyonpass
« Reply #7 on: November 02, 2008, 10:26:57 am »
It isn´t ready? ...

Offline ElSpec774

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Re: ctf_Canyonpass
« Reply #8 on: November 02, 2008, 10:45:07 am »
Still working on the scenery as we speak.

For the map, it's way too large.  You'll need at minimal 16 players for a map of this size to flow smoothly.  It also takes forever to reach to opposite side.  Re-size this by 40-60%.  The bridges are oddly-shaped, just make them straight-forth.

Offline As de Espada

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Re: ctf_Canyonpass
« Reply #9 on: November 02, 2008, 11:00:14 am »
can you please switch the 2 pictures?
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade