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ctf_Canyonpass
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Topic: ctf_Canyonpass (Read 1455 times)
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DarkCrusade
Guest
ctf_Canyonpass
«
on:
November 01, 2008, 03:41:12 pm »
Hi there, my newest Project is a Map which should look a bit like a Canyon, the importanst Polygons are there, I just need some1 to make the Scenery, am not good at this / using Mapmaker
(for urself, when you are doing the Scenery for me, do sth for yourself and DONT click on compile, till now there are over 1800 Polygons, coz I wanted it to be a big Map
). Screen of the Map is attached, u get the Map by writing me a PM when you want to (remember, that it´s a BIG Map!). Would be REALY glad, when someone would do it for me
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Blue-ninja
Veteran
Posts: 1419
Re: ctf_Canyonpass
«
Reply #1 on:
November 01, 2008, 03:48:56 pm »
Wow, the colors and the curves in some parts of the map really reminds me of ctf_insurgency...wonder if you know about that map. What I don't like about this layout is the triangle-shaped "roofs". Point polygons are always a minus, except in some climb maps. Just eliminate those pointy things and replace them with something that players won't end up being stuck on.
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DarkCrusade
Guest
Re: ctf_Canyonpass
«
Reply #2 on:
November 01, 2008, 03:56:06 pm »
This crappy things are there to let the player change route imediately, what should I put there in without making the Ground-Tactic of this Map change?
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ElSpec774
Soldier
Posts: 248
Re: ctf_Canyonpass
«
Reply #3 on:
November 01, 2008, 09:02:52 pm »
I'll do the scenery job for you. Unless you want the map to potentially have weird glitches or loading problems, I'll have to compile it.
For the map itself, I can't really comment or provide feedback until I get a copy of the .PMS file.
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_Canyonpass
«
Reply #4 on:
November 01, 2008, 09:27:15 pm »
the low part remembers me a lot of ctf_Conquest, the route change seems to be not very smooth
nexttime plz reduce the unnecessary parts of the OV (top and bottom), and save it as a .png, like this
«
Last Edit: November 01, 2008, 09:28:52 pm by As de Espada
»
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All my maps
| my latest map:
SoldatX Racing Mappack
me making a map on
youtube
:
ctf_FastMade
DarkCrusade
Guest
Re: ctf_Canyonpass
«
Reply #5 on:
November 02, 2008, 03:07:23 am »
Alright, Elspec u got a message
As de Espada, öhm dont know ctf_conquest, am searching for it ^^
Have seen the Map u mentioned, but am thinking that you have to differenticiate between my one and ctf_conquest! Ctf_conquests acclivities are not so arduos like my ones and I´ve got this hole om the middle with the Bridge above, Colors from ctf_conquest are beautiful made, my ones aren´t ready (like the rest of the map xD)
«
Last Edit: November 02, 2008, 03:46:57 am by DarkCrusade
»
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homerofgods
Soldat Beta Team
Rainbow Warrior
Posts: 2029
We can do better!
Re: ctf_Canyonpass
«
Reply #6 on:
November 02, 2008, 10:09:51 am »
find a nice background
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DarkCrusade
Guest
Re: ctf_Canyonpass
«
Reply #7 on:
November 02, 2008, 10:26:57 am »
It isn´t ready? ...
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ElSpec774
Soldier
Posts: 248
Re: ctf_Canyonpass
«
Reply #8 on:
November 02, 2008, 10:45:07 am »
Still working on the scenery as we speak.
For the map, it's way too large. You'll need at minimal 16 players for a map of this size to flow smoothly. It also takes forever to reach to opposite side. Re-size this by 40-60%. The bridges are oddly-shaped, just make them straight-forth.
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_Canyonpass
«
Reply #9 on:
November 02, 2008, 11:00:14 am »
can you please switch the 2 pictures?
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All my maps
| my latest map:
SoldatX Racing Mappack
me making a map on
youtube
:
ctf_FastMade
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_Canyonpass