Author Topic: kz_Gearbox  (Read 3147 times)

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Offline Ekoz

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kz_Gearbox
« on: November 14, 2008, 07:26:29 pm »
kz_Gearbox

By |FA|Ekoz
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The upgraded, better, cooler looking version of my previous climb map, kz_Floater. Still all possible, tested by me.


(^Click To Enlarge^)

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This map is hosted by jrgp's Soldat Mapping Showcase
« Last Edit: November 18, 2008, 05:24:11 pm by Ekoz »
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DarkCrusade

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Re: kz_Floater
« Reply #1 on: November 14, 2008, 07:50:21 pm »
Do you know, when I like Climb-Maps? When they are unique :) When I see a Map like yours I cant differentiate between an other Climb-Map, because they have the same colours, many of them have akin jumps ... nothing new to me, so sorry that I dont like it

Offline Ekoz

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Re: kz_Floater
« Reply #2 on: November 14, 2008, 07:54:22 pm »
jeez...shot me down in a post. and you didn't even try it.
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Offline ~Niko~

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Re: kz_Floater
« Reply #3 on: November 14, 2008, 07:57:01 pm »
Do you know, when I like Climb-Maps? When they are unique :) When I see a Map like yours I cant differentiate between an other Climb-Map, because they have the same colours, many of them have akin jumps ... nothing new to me, so sorry that I dont like it
Soldat haven't got much variety of jumps, and about the colors, I wouldn't like to play a map that has so much colors that makes me feel like I took drugs, lol.

DarkCrusade

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Re: kz_Floater
« Reply #4 on: November 14, 2008, 08:02:38 pm »
I dont speak from taking 8 colors or something like that, just take some NEW ones u never tried to use, eventualy u could make some Scenery, so that it doesn´t look boring, and sorry, that I dont try it ;)

Offline ~Niko~

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Re: kz_Floater
« Reply #5 on: November 14, 2008, 08:06:43 pm »
also, what colors do you want?

red=kill
gray=normal
purple=regenerate
blue=ice
orange=fire

That simple.

DarkCrusade

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Re: kz_Floater
« Reply #6 on: November 14, 2008, 08:09:08 pm »
what about ...
... Black = Deadly
... Orange = Fire
... Aqua/Navy = Ice
... Olive = Normal
... Green = Regenarating?

Just a Suggestion

Offline Ekoz

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Re: kz_Floater
« Reply #7 on: November 14, 2008, 08:28:50 pm »
thats...more or less the same color scheme.

how about you just TRY it?
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DarkCrusade

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Re: kz_Floater
« Reply #8 on: November 14, 2008, 08:47:52 pm »
But it is different to the Rest, and when you put in Scenery you can make an unique, or something, that doesnt look just boring

Offline -Zombie-

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Re: kz_Floater
« Reply #9 on: November 14, 2008, 09:15:21 pm »
*tries map*

This map is actualy really good, it has some great jumps especially near the end. good job :D. But this map could have a bit of scenery and poly art.

Offline Jakious

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Re: kz_Floater
« Reply #10 on: November 17, 2008, 02:39:44 am »
DarkCrusade is completely right, this map has been made with some polygon tweaks over 10 times.
Look at maps like SS_Quake3... SS_DeepHole... SS_Planet-Hell.. Crap SS take all the glory..

Try and do something like that, people may have wanted to play this 2-3 years ago, but not now.

Offline homerofgods

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Re: kz_Floater
« Reply #11 on: November 17, 2008, 07:40:23 am »
a good map. I agree with zombie, maybe scenery and poly art. or maybe a background would do it.

Offline BombSki

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Re: kz_Floater
« Reply #12 on: November 17, 2008, 09:33:29 am »
map extension should always be upper case.. and default background color is really ugly.

Offline Ekoz

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Re: kz_Floater
« Reply #13 on: November 17, 2008, 04:13:37 pm »
i do these types of maps to pass time, not to actually make them look good in the process...i mean,
climbing is all about skill, right?

but watever, if you all say so, i might as well go make it look nice.
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Offline Ekoz

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Re: kz_Gearbox
« Reply #14 on: November 18, 2008, 05:26:02 pm »
ok, everybody, here it is, more or less the same map, with some extra lil' bits thrown in, SCENRY!,
and a small adjustment on flag placement. go nuts.

also, the name changed to kz_Gearbox, to suit the style of the map better.
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Offline Jakious

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Re: kz_Gearbox
« Reply #15 on: November 18, 2008, 05:49:29 pm »
Much better, now you have a map :)
Work on the polygons next time though

Offline Ekoz

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Re: kz_Gearbox
« Reply #16 on: November 18, 2008, 05:50:12 pm »
uhhh...thanks?

:)
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Offline BombSki

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Re: kz_Gearbox
« Reply #17 on: November 18, 2008, 06:04:53 pm »
looks a bit weird, the contrast between new and old part, but its much better. next time use upper case extension (.PMS)

DarkCrusade

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Re: kz_Gearbox
« Reply #18 on: November 20, 2008, 10:06:42 am »
Hey, now it looks much better ;) This weekend I'll download this Map and try it, do in future Climbing-Maps like SS_Deephole (my favourite Climbmap :) ) and you will see, that much more people will like kz!

Offline homerofgods

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Re: kz_Gearbox
« Reply #19 on: November 20, 2008, 12:43:32 pm »
yes deffenetly better now.