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The map itself plays fine, but I absolutely hate the visuals, style, and the layout. I also hate all of your recent maps. It would seem that ever since you tried Polyworks, your maps have gotten downhill in all aspects. Please, go back to your older style by using default resources. This style honestly just doesn't fit you and using default resources is what made your name.I don't mean to seem harsh or anything, but I'm just being completely honest.
Quote from: chakapoko maker on November 26, 2008, 06:51:29 amQuote from: zakath on November 25, 2008, 07:51:00 amQuote from: chakapoko maker on November 25, 2008, 07:43:15 am@tehsnipahOK, thanks.Quote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( You could for example use the amb-clouds as of 1.4.2 they are even defaultFile updated, exchange the old cloud for amb-clouds:)Quote from: Biggles on November 25, 2008, 12:47:08 pmQuote from: chakapoko maker on November 25, 2008, 07:43:15 amQuote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( oh, You use mapmaker? ( Im hopeless when i'm trying to use it )No, I use Polyworks lately. I'm alsmost get used to it but I still love the quick mapping with Mapmaker+. I checked out the new version and I think the map deployment wizard you are using is a bit outdated on whats default or not(actually all sceneries you used are default).So I attached the version soldat mpa that I use with updated scenery and textures lists. as well as the lists itself.
Quote from: zakath on November 25, 2008, 07:51:00 amQuote from: chakapoko maker on November 25, 2008, 07:43:15 am@tehsnipahOK, thanks.Quote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( You could for example use the amb-clouds as of 1.4.2 they are even defaultFile updated, exchange the old cloud for amb-clouds:)Quote from: Biggles on November 25, 2008, 12:47:08 pmQuote from: chakapoko maker on November 25, 2008, 07:43:15 amQuote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( oh, You use mapmaker? ( Im hopeless when i'm trying to use it )No, I use Polyworks lately. I'm alsmost get used to it but I still love the quick mapping with Mapmaker+.
Quote from: chakapoko maker on November 25, 2008, 07:43:15 am@tehsnipahOK, thanks.Quote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( You could for example use the amb-clouds as of 1.4.2 they are even default
@tehsnipahOK, thanks.Quote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:(
I cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)
Quote from: chakapoko maker on November 25, 2008, 07:43:15 amQuote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( oh, You use mapmaker? ( Im hopeless when i'm trying to use it )
Quote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:(
Quote from: zakath on November 26, 2008, 06:58:34 amQuote from: chakapoko maker on November 26, 2008, 06:51:29 amQuote from: zakath on November 25, 2008, 07:51:00 amQuote from: chakapoko maker on November 25, 2008, 07:43:15 am@tehsnipahOK, thanks.Quote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( You could for example use the amb-clouds as of 1.4.2 they are even defaultFile updated, exchange the old cloud for amb-clouds:)Quote from: Biggles on November 25, 2008, 12:47:08 pmQuote from: chakapoko maker on November 25, 2008, 07:43:15 amQuote from: Biggles on November 25, 2008, 04:40:07 amI cant say these clouds is looking that great I think you should make them darker and get them fit in with the background (just my opinion)I know it's not so good but I can't make rich graphics:( oh, You use mapmaker? ( Im hopeless when i'm trying to use it )No, I use Polyworks lately. I'm alsmost get used to it but I still love the quick mapping with Mapmaker+. I checked out the new version and I think the map deployment wizard you are using is a bit outdated on whats default or not(actually all sceneries you used are default).So I attached the version soldat mpa that I use with updated scenery and textures lists. as well as the lists itself.I don't wanna register winrar just for packing a map(the trial limit is for 40 days). Soldat mpa should make it zip like as Map Deployment Wizard IMO. If Map Deployment Wizard's trouble is only to include default scenery that is now default, I prefer MDW. I just tired renamed the list you have uploaded as default.txt, MDW could't recognize the new list and no custom scenery appeared on the progress.Anway thanks zakath.
overally i lke this map and after playtesting i've came up with some suggestions1 bigger holes on the top of the *nuts*2 not so deep caves for flags, maybe just a small cliff3 i don't like such choped-off look of the borders of the map so i suggest to add some more polygons around or just fade them to blacksomething like this:
Chaka, a quick and simple question, why did you call it IronNuts?