Author Topic: My new project  (Read 118628 times)

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Offline Kinky noob

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Re: My new project
« Reply #160 on: July 06, 2006, 12:10:11 pm »
Umm sry fpr off topicness here but what you mean programing languge....(grabs notepad)

Offline Eagles_Arrows

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Re: My new project
« Reply #161 on: July 06, 2006, 12:24:19 pm »
Umm sry fpr off topicness here but what you mean programing languge....(grabs notepad)

C++, Java, all that sexy stuff.

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Offline MofoNofo

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Re: My new project
« Reply #162 on: July 06, 2006, 12:39:04 pm »
You forgot the sexiest of them all; the big daddy, Binary! Everything that you can see on your screen is made up of binary (im not talking about the pixals :/), and Binary is a bunch of 0's and 1's. Im waiting till some smart oaf makes Trinary, so we can have a 2.

Offline Sethamundo

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Re: My new project
« Reply #163 on: July 06, 2006, 01:29:43 pm »
Well Kinky Noob be warned that learning a programming language can be quite difficult and make take a long time.
If you do take up a language though, best of luck to you.
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Offline jettlarue

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Re: My new project
« Reply #164 on: July 06, 2006, 02:18:01 pm »
assembly pwns all of your languages lol. and if you decide to make it a game, make it with opengl and cross platform libraries. it would be harder but end up with easier upkeep later. and to mofonofo, trinary would be loads longer to load and wouldnt work with most computers.

ontopic:is the game going be harware 3d acceleration or what? and since the sdk's allow you to mod the entire game, will the modded game run on a custom made server software, or will the sdk configure the server software. and will there be a gui for the sdk, or will it be strictly all text based.

Offline Krillious

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Re: My new project
« Reply #165 on: July 06, 2006, 03:02:59 pm »
Ye,having a gui would be much better for the SDK
I can't wait till it is finished and I wish Michal the best fo luck  :-*

Offline Liquid Metal

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Re: My new project
« Reply #166 on: July 07, 2006, 01:37:48 am »
My impression of Crimson Glory

Offline MofoNofo

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Re: My new project
« Reply #167 on: July 07, 2006, 03:41:14 am »
Yay you released it ;D

Offline Nightcrawler

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Re: My new project
« Reply #168 on: July 07, 2006, 06:16:58 am »
Lol, thats a pretty good piece, Liquid, i like it.
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Offline Rotorvator

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Re: My new project
« Reply #169 on: July 07, 2006, 10:57:33 am »
Man, I would really like to see one screenshot, or even just a single render of one of the vehicles. Something to get excited about.

Offline Gold

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Re: My new project
« Reply #170 on: July 07, 2006, 11:27:20 pm »
Im looking forward to this, dog fighters rule

Offline Zegovia

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Re: My new project
« Reply #171 on: July 08, 2006, 04:14:11 am »
Sweet as sugar on a stick LM!!!! ;D

Offline Keron Cyst

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Re: My new project
« Reply #172 on: July 08, 2006, 01:19:15 pm »
That's a good pic., Liquid Metal. I hope the aircraft won't be as big as that, tho'.

Offline Kinky noob

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Re: My new project
« Reply #173 on: July 08, 2006, 03:50:01 pm »
There should be plane customization...... :P

Offline Nightcrawler

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Re: My new project
« Reply #174 on: July 08, 2006, 08:16:15 pm »
There most likely will be.
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Offline MofoNofo

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Re: My new project
« Reply #175 on: July 09, 2006, 12:50:10 am »
Ofcourse there will, Kinky noob.

Offline Moirae

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Re: My new project
« Reply #176 on: July 09, 2006, 02:08:51 pm »
I dont think it should be in the Soldat wiki, it's a completely different game.

I think it should, this would generate more traffic to the wiki and it would become more popular.

The graphics couldnt be any better then Quake 3, and nearly all pc's can run that.

Games like Quake 3 have all been extremely optimised to increase performance. To give you an idea how these are optimised, parts of the engine that are used a lot are finetuned in assembly, I don't think we'll be seeing any of that in CG.

There should be plane customization...... :P

To what extent are you referring to Kinky? Your own custom graphics or just as in soldat so you have some premade options.
« Last Edit: July 09, 2006, 02:14:17 pm by Moirae »

Offline Wolf_Man

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Re: My new project
« Reply #177 on: July 09, 2006, 04:46:08 pm »
I will help if it is possible mike
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Offline nosyg

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Re: My new project
« Reply #178 on: July 10, 2006, 06:53:39 pm »
I'm looking forward to the release of the game, Is it about to happen soon? :o
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Offline FliesLikeABrick

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Re: My new project
« Reply #179 on: July 10, 2006, 07:58:01 pm »
I'm looking forward to the release of the game, Is it about to happen soon? :o

nope, just sit tight and it'll come out well ;)