Author Topic: My new project  (Read 118627 times)

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Offline SadistAtHeart

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Re: My new project
« Reply #200 on: July 21, 2006, 08:19:47 am »
Milkshape = awesome.

Offline Booler

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Re: My new project
« Reply #201 on: July 21, 2006, 10:13:48 am »
milkshape rofl its only good for import/export  ;)

Offline Stalky

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Re: My new project
« Reply #202 on: July 21, 2006, 12:55:25 pm »
I'm just using DeleD. 3D editor and level editor, in ONE? I'll be havin' that. Preliminary mod work has already begun >:D

Offline MofoNofo

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Re: My new project
« Reply #203 on: July 21, 2006, 01:43:15 pm »
I'm building an xwing. I just dont know how big the models are for the game compared to mine....

Offline Stalky

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Re: My new project
« Reply #204 on: July 21, 2006, 06:24:42 pm »
I'm building an xwing. I just dont know how big the models are for the game compared to mine....

Uhm, I presume it doesn't matter and you or the game can resize them easily.

Offline Ussyless

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Re: My new project
« Reply #205 on: July 22, 2006, 10:51:42 am »
Hello,
I'm 14 years old, i spend a fair bit of time 3d moddeling, but i dont really have any examples of my work,
im not so good with 3d Human figues, im good with plants, scenery and machinery, im not so good with the textures but i still can make them.
If you consider this, im not quite sure how much work you want me to put in it but, just let me know and i will see
The model files i can create in are:
.3Ds (3D studio file)
.Vtx (vertex file)
.Obj (wavefront object file)
.C (source file,not quite sure what its for )

Oh, and this might help, i am a big fan of miyazaki too.
« Last Edit: July 22, 2006, 10:53:51 am by Ussyless »

Offline Kinky noob

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Re: My new project
« Reply #206 on: July 22, 2006, 01:35:04 pm »
 ???What???



i am so lost in the 3d world......I like 2d modding better.

Offline jettlarue

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Re: My new project
« Reply #207 on: July 22, 2006, 03:46:24 pm »
kinky noob, stay on topic. the game wont change to fit your modding skills

anyways i really reccomend blender, available on synaptic packet manager with ubuntu repositories for the universe enabled. for winusers you can get it from blender3d.com

Offline Keron Cyst

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Re: My new project
« Reply #208 on: July 22, 2006, 10:33:33 pm »
Ussyless, Crimson Glory's soldiers will still be 2D like Soldat. Everything else, however, is 3D. ;)

Offline MofoNofo

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Re: My new project
« Reply #209 on: July 22, 2006, 11:10:12 pm »
HOW JOO NOE

Offline Ussyless

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Re: My new project
« Reply #210 on: July 23, 2006, 05:28:56 am »
That, i can do...

Offline Keron Cyst

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Re: My new project
« Reply #211 on: July 23, 2006, 11:04:05 am »
HOW JOO NOE
HOW DONT JOO IZ ONLY BEN SADE LIEK 10 TIEMS THRU.OUT DIS TRED

Offline numgun

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Re: My new project
« Reply #212 on: July 24, 2006, 05:24:38 am »
/\ ROFL! xD

I recommend maya 9.0 for TREE DEE modeling. It has everything!
This program was used to make 3d stuff in unreal tournament 2004! ZOMCKG!!1

Offline Ussyless

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Re: My new project
« Reply #213 on: July 25, 2006, 01:49:25 am »
it also costs 3 thousand dollars =\

Offline numgun

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Re: My new project
« Reply #214 on: July 25, 2006, 03:31:23 am »
Oh, thats funny. i didnt know that...  *cough*
I got for free xD

Offline FliesLikeABrick

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Re: My new project
« Reply #215 on: July 25, 2006, 06:42:10 am »
no warez talk, read the forum rules.  Don't make me lock this topic, because that'd suck

Offline Julian Stokroos

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Re: My new project
« Reply #216 on: July 25, 2006, 05:26:24 pm »
.C (source file,not quite sure what its for )

That contains the hitboxes and other information.

Ussyless, Crimson Glory's soldiers will still be 2D like Soldat. Everything else, however, is 3D. ;)

3D Models that's what he said so that even includes the player models like soldiers,planes and weapons etc only they will be viewed by a 2D camera.

I recommend maya 9.0 for TREE DEE modeling. It has everything!

true.
btw it's Three ;).

Offline Keron Cyst

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Re: My new project
« Reply #217 on: July 26, 2006, 12:08:28 am »
Wrong!; he specifically said that everything is in 3D except for the soldiers because they're so small, who will be 2D. :)

I must've misread, Stalky... I stand corrected.

Offline Ussyless

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Re: My new project
« Reply #218 on: July 26, 2006, 05:43:30 am »
im lost in translation O,o
well, i can provide model files or rendered images

Offline Ivarska

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Re: My new project
« Reply #219 on: July 27, 2006, 04:46:21 am »
Lol if you need a man with skill to make maps you can ask me :P
I would love to help you with the game :P