Author Topic: Capitol Wasteland  (Read 1189 times)

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Offline zakath

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Capitol Wasteland
« on: December 13, 2008, 06:19:47 pm »
Capitol Wasteland

By Zakath
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With nuclear apocalypse looming over the world, several vaults were constructed to contain the best and brightest of humanity. By being shielded from the imminent death, the offspring of these people could reclaim and repopulate the Earth. However, before the entire network could be completed, nuclear war broke out. One of the military vaults located in California emerged from the war determined to restore civilization. Using their superior weapons, they were able to claim the surrounding wasteland. The members of this vault formed the Brotherhood of Steel, an organization dedicated to restoring civilization and reclaiming or developing new and better technologies. A split soon formed in the Brotherhood, however. One faction supported allowing tribals (human outsiders) to join the organization to prevent a lack of troops. The other faction wanted to keep the Brotherhood pure and not accept outsiders. Civil War has just broken out...

On a sidenote this is my first TW map and I have no idea if its any good really as I don't play TW myself so ideas to improve/fix it are more then welcome.


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase
« Last Edit: December 13, 2008, 07:01:07 pm by zakath »

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Offline Espadon

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Re: Capital Wasteland
« Reply #1 on: December 13, 2008, 06:44:25 pm »
Looks pretty good. Only note would be... "Capitol" not "Capital." They're two very different things haha.
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Offline As de Espada

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Re: Capitol Wasteland
« Reply #2 on: December 13, 2008, 08:57:40 pm »
the story remembers me fallout2 ^^
not a TW player, so that's all I can say
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Offline chakapoko maker

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Re: Capitol Wasteland
« Reply #3 on: December 13, 2008, 11:03:49 pm »
I feel the background sceneries are way too big and player looks too small. Structures are okay. Especially I like the bone of the broken bridge and it has a realistic detail.

It's a DM map so I can't give my opinion on the CTF-TW gameplay. One thing I notice about spawns is the player spaw near the turret messes the gunner. I'd like to shoot them up but player pops behind me. But if it's set as it is, it's an assumed balance and okay.
As a DM-TW, it has a fast gameplay and seems well.

The bowers near the middle point is bumpy.

Offline zakath

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Re: Capitol Wasteland
« Reply #4 on: December 14, 2008, 05:07:02 am »
I feel the background sceneries are way too big and player looks too small. Structures are okay. Especially I like the bone of the broken bridge and it has a realistic detail.

It's a DM map so I can't give my opinion on the CTF-TW gameplay. One thing I notice about spawns is the player spaw near the turret messes the gunner. I'd like to shoot them up but player pops behind me. But if it's set as it is, it's an assumed balance and okay.
As a DM-TW, it has a fast gameplay and seems well.

The bowers near the middle point is bumpy.

to play it as "ctf" just start any ctf map then press "/" to get the command console and then write "/map tw_Waste"

the story remembers me fallout2 ^^
not a TW player, so that's all I can say

Actually its from Fallout Tactics ;)

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Offline rumpel

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Re: Capitol Wasteland
« Reply #5 on: December 14, 2008, 05:57:38 am »
added to my server (30th map :P - i may remove some maps XD)
well looks good... cant say smth to gameplay yet but i will play it soon
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Offline -Zombie-

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Re: Capitol Wasteland
« Reply #6 on: December 14, 2008, 06:04:33 am »
Downloaded your map

the red sun thing is a bit too red, maybe make it more yellow
make the concrete bridge polys to 'normal' but possible keep the wood plank 'only players collide'
the tank and the building (to the left of the tank) in the background need more opacity
that car ad was cool :D

Offline zakath

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Re: Capitol Wasteland
« Reply #7 on: December 14, 2008, 07:50:46 am »
Just updated it to include a ttw version(both versions are in the rar now).

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