Author Topic: ctf_Stone  (Read 1113 times)

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Offline chakapoko maker

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ctf_Stone
« on: December 13, 2008, 10:03:32 pm »
ctf_Stone

By chakapoko maker
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A hill map of jungle theme. Middle structure will be a shelter in the emply space, which has VirtualTT-ish background.


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase

Offline Eagles_Arrows

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Re: ctf_Stone
« Reply #1 on: December 13, 2008, 11:12:02 pm »
Looks like a very straightforward map.  I'm quite skeptical about the gameplay, but the base design is interesting to say the least.

Nice texture for the building as well.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline chakapoko maker

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Re: ctf_Stone
« Reply #2 on: December 14, 2008, 02:35:45 am »
Looks like a very straightforward map.  I'm quite skeptical about the gameplay, but the base design is interesting to say the least.

Nice texture for the building as well.
I thought only one route could be troublesome, but if I tried to give the structure the spotlight on a charactor flow, I had to do it. It's the point that keeping the stronghold. Well there are lots of making-a-detour maps and this kind of map would be well..

Offline Eagles_Arrows

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Re: ctf_Stone
« Reply #3 on: December 14, 2008, 02:41:53 am »
Sounds very TW-ish.

Eh, only playtesting will tell.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Suowarrior

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Re: ctf_Stone
« Reply #4 on: December 14, 2008, 09:11:12 am »
The building in center looks amazing, also Im happy with texture too. Only things that I don't like are those complex cols...

At our maptest I had fun there, also there are nice tactics at the lower route: Player can easily defend the lower route with flag and wait for teammates.

It was pretty hard to make caps there overally.

I was thinking about playing this in cw, it would be pretty defensive... I guess it's a bit like lanubya. First cap wins.

Offline chakapoko maker

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Re: ctf_Stone
« Reply #5 on: December 14, 2008, 09:38:09 am »
The building in center looks amazing, also Im happy with texture too. Only things that I don't like are those complex cols...

At our maptest I had fun there, also there are nice tactics at the lower route: Player can easily defend the lower route with flag and wait for teammates.

It was pretty hard to make caps there overally.

I was thinking about playing this in cw, it would be pretty defensive... I guess it's a bit like lanubya. First cap wins.
I will change the cols. I thought it was ugly too.

Seems off balanced through the maptest, but it's so from the layout. I leave it as it is in this case.