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Did u accually name the file 'costum.txt'? Just name it 'costum'.

--------------------------------------------------------------------- [Version 1.2b] - 2009-04-13 => Update #1--------------------------------------------------------------------- All Flag Captures & Scores are counted irrespective of where the flag was grabbed- Added 'Database saved' message when the database was saved successfully- Fixed certain localization issues- Removed Quickest Score statistic because of different map sizes- New login/logout messages- Calculation of time has been reduced to days:hours:minutes and will be now calculated by using GetPlayerStat(ID, 'Time'). Current time played will be added to the total time when a player logs out- AppOnIdle is now reduced to the most important demands owing to frequent bug occurrence- Last Login now uses the formula 'c'. Checksum has been modified according to this formula- Subadminlogin + command added. You can alter all available commands in the ini file- Increased SaveDelay to 600 seconds- Fixed some cases where the database was corrupted when a player left the game while ranks being updated- XSplit has been improved very considerable- Renamed some database related functions such as _SGetInfo, ...- QuickSort algorithm has been replaced by SelectionSort- Interface got some new coloring- Slightly improved CreateBox() function- Removed reg-players and reg-players search function- Fixed a case where it was not possible to choose any language except for English if the localization file contained more than 9 languages- Added CreateToplist() function and /rankings command- improved database functions has been added--------------------------------------------------------------------- [Version 1.0] - 2009-12-25 => Initial release--------------------------------------------------------------------

Note to all EnEsCe Server Customers\Linux User:It seems that FileExists still does not work on Linuxserver properly. I can't reproduce that on my debian etchserver, but it has been bugged for a long time. Thought ithas been fixed I'll submit a special version of the script as soon as possible.Markus

(23:25:29) Compilation Complete.(23:25:29) |> Notice LogInSystem: VerifyDatabaseIntegrity(): checksum error in account 1, Statistic "Last Login"(23:25:29) |> Notice LogInSystem: VerifyDatabaseIntegrity(): checksum error in account 2, Statistic "Last Login"(23:25:29) |> Notice LogInSystem: VerifyDatabaseIntegrity(): checksum error in account 3, Statistic "Last Login"(23:25:29) |> Notice LogInSystem: VerifyDatabaseIntegrity(): checksum error in account 4, Statistic "Last Login"(23:25:30) |> Notice LogInSystem: VerifyDatabaseIntegrity(): checksum error in account 5, Statistic "Last Login"(23:25:30) |> Notice LogInSystem: _BackupSystem(): file "last_backup" does not exist or is corrupted(23:25:30) LogInSystem v1.2b started!

16:22:25) [Error] LogInSystem -> (AppOnIdle): Type Mismatch(16:22:25) [Error] LogInSystem -> (OnLeaveGame): Access violation at address 0809D96B, accessing address 0000010D(16:22:38) |> Notice LogInSystem: _UpdateColumn(): row does not exist(16:22:38) |> Notice LogInSystem: _UpdateColumn(): row does not exist(16:22:38) |> Notice LogInSystem: _UpdateColumn(): row does not exist(16:22:38) |> Notice LogInSystem: _UpdateColumn(): row does not exist(16:22:38) |> Notice LogInSystem: _UpdateColumn(): row does not exist(16:22:38) |> Notice LogInSystem: _UpdateColumn(): row does not exist(16:22:46) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:46) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:46) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:46) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:46) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:46) [Error] LogInSystem -> (OnPlayerKill): Out Of Range(16:22:48) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:48) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:48) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:48) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:48) [Error] LogInSystem -> (OnPlayerDamage): Out Of Range(16:22:48) Too many script errors! Recompiling "LogInSystem"(16:22:48) Compiling LogInSystem -> LogInSystem.pas...(16:22:48) >>> SHELL_EXEC has been disabled by your Server Administrator(16:22:49) Compilation Complete.(16:22:49) |> Notice LogInSystem: _Database(): a critical error occurred(16:22:51) Shutting down server...(16:22:52) Shutting down fileserver...(16:22:52) Shutting down admin server...(16:22:53) Connection to the server lost

--------------------------------------------------------------------- [Version 1.2b] - 2009-04-26 => Update #2--------------------------------------------------------------------- Fixed a case where an empty database was backuped- Added the possibility to view other players stats Command: "/stats [accountname]"- Fixed some German localization glitches--------------------------------------------------------------------- [Version 1.2b] - 2009-04-13 => Update #1--------------------------------------------------------------------- All Flag Captures & Scores are counted irrespective of where the flag was grabbed- Added 'Database saved' message when the database was saved successfully- Fixed certain localization issues- Removed Quickest Score statistic because of different map sizes- New login/logout messages- Calculation of time has been reduced to days:hours:minutes and will be now calculated by using GetPlayerStat(ID, 'Time'). Current time played will be added to the total time when a player logs out- AppOnIdle is now reduced to the most important demands owing to frequent bug occurrence- Last Login now uses the formula 'c'. Checksum has been modified according to this formula- Subadminlogin + command added. You can alter all available commands in the ini file- Increased SaveDelay to 600 seconds- Fixed some cases where the database was corrupted when a player left the game while ranks being updated- XSplit has been improved very considerable- Renamed some database related functions such as _SGetInfo, ...- QuickSort algorithm has been replaced by SelectionSort- Interface got some new coloring- Slightly improved CreateBox() function- Removed reg-players and reg-players search function- Fixed a case where it was not possible to choose any language except for English if the localization file contained more than 9 languages- Added CreateToplist() function and /rankings command- Improved database functions has been added--------------------------------------------------------------------- [Version 1.0] - 2009-12-25 => Initial release--------------------------------------------------------------------

--------------------------------------------------------------------- [Version 1.22] - 2009-04-28 => Update #3--------------------------------------------------------------------- Finnish translation appended- Selfkills are not anymore counted by the end of a round if the gamemode is set to survival- Removed unecessary variables from previous versions- Added a new Ratio statistic (kills per death; accuracy: X.xx) Ratio is implemented as dummy stat, you won't be able to sort your ranks by it Added GetRatio() function- Fixed a strange costum stats bug not allowing to add new stats--------------------------------------------------------------------- [Version 1.21b] - 2009-04-26 => Update #2--------------------------------------------------------------------- Fixed a case where an empty database was backuped- Added the possibility to view other players stats Command: "/stats [accountname]"- Fixed some German localization glitches--------------------------------------------------------------------- [Version 1.2b] - 2009-04-13 => Update #1--------------------------------------------------------------------- All Flag Captures & Scores are counted irrespective of where the flag was grabbed- Added 'Database saved' message when the database was saved successfully- Fixed certain localization issues- Removed Quickest Score statistic because of different map sizes- New login/logout messages- Calculation of time has been reduced to days:hours:minutes and will be now calculated by using GetPlayerStat(ID, 'Time'). Current time played will be added to the total time when a player logs out- AppOnIdle is now reduced to the most important demands owing to frequent bug occurrence- Last Login now uses the formula 'c'. Checksum has been modified according to this formula- Subadminlogin + command added. You can alter all available commands in the ini file- Increased SaveDelay to 600 seconds- Fixed some cases where the database was corrupted when a player left the game while ranks being updated- XSplit has been improved very considerable- Renamed some database related functions such as _SGetInfo, ...- QuickSort algorithm has been replaced by SelectionSort- Interface got some new coloring- Slightly improved CreateBox() function- Removed reg-players and reg-players search function- Fixed a case where it was not possible to choose any language except for English if the localization file contained more than 9 languages- Added CreateToplist() function and /rankings command- Improved database functions has been added--------------------------------------------------------------------- [Version 1.0] - 2009-12-25 => Initial release--------------------------------------------------------------------

[28-04-09 22:04:30] System Log Started[28-04-09 22:04:30] Settings(): configuration loaded successful[28-04-09 22:04:30] _CostumStats(): 11 costum stat(s) loaded[28-04-09 22:04:30] _LogInSystemUI(): user interface initialized[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checking database for errors ...[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 1, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 2, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 3, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 4, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 5, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 6, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 7, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 8, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 9, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 10, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 11, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 12, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 13, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 14, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 15, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 16, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 17, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 18, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 19, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 20, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 21, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 22, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 23, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 24, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 25, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 26, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 27, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 28, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 29, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 30, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 31, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 32, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 33, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 34, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 35, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 36, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 37, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 38, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] VerifyDatabaseIntegrity(): checksum error in account 39, Statistic "Ratio"[28-04-09 22:04:30] VerifyDatabaseIntegrity(): problem solved[28-04-09 22:04:30] _SaveDatabase(): database saved[28-04-09 22:04:30] _Database(): 39 player account(s) loaded successful[28-04-09 22:04:30] _BackupSystem(): backup required?[28-04-09 22:04:31] _SaveDatabase(): database saved[28-04-09 22:04:31] _BackupSystem(): Backup successful

- Selfkills are not anymore counted by the end of a round if the gamemode is set to survival

--------------------------------------------------------------------- [Version 1.4] - 2009-05-12 => Update #4--------------------------------------------------------------------- Added the function LoggedInPlayers which returns the count of all logged in players- Ranks will be now updated at the very beginning of each map due to performance lacks Removed the Frequency ini setting- PrivatFunction has been replaced by NickProtection You can enable it by setting NickProtection in the ini file to a number greater than zero- ApponIdle has been greatly improved, the script should run more stable now- Norwegian and French translation have been appended- Subadmin command can now only be executed by in-game or TCP admins ARSSE support is now also available- Top 10 list added, will be shown when a new map starts Disable it in the ini file if you like- Power function has been added to calculate power terms- SelectionSort has been replaced by a new and hopefully more stable QuickSort algorithm There should not be some great server lacks anymore if the ranks being updated if you have a large database- Some minor changes I can't remember--------------------------------------------------------------------- [Version 1.22] - 2009-04-28 => Update #3--------------------------------------------------------------------- Finnish translation appended- Selfkills are not anymore counted by the end of a round if the gamemode is set to survival- Removed unecessary variables from previous versions- Added a new Ratio statistic (kills per death; accuracy: X.xx) Ratio is implemented as dummy stat, you won't be able to sort your ranks by it Added GetRatio() function- Fixed a strange costum stats bug not allowing to add new stats--------------------------------------------------------------------- [Version 1.21b] - 2009-04-26 => Update #2--------------------------------------------------------------------- Fixed a case where an empty database was backuped- Added the possibility to view other players stats Command: "/stats [accountname]"- Fixed some German localization glitches--------------------------------------------------------------------- [Version 1.2b] - 2009-04-13 => Update #1--------------------------------------------------------------------- All Flag Captures & Scores are counted irrespective of where the flag was grabbed- Added 'Database saved' message when the database was saved successfully- Fixed certain localization issues- Removed Quickest Score statistic because of different map sizes- New login/logout messages- Calculation of time has been reduced to days:hours:minutes and will be now calculated by using GetPlayerStat(ID, 'Time'). Current time played will be added to the total time when a player logs out- AppOnIdle is now reduced to the most important demands owing to frequent bug occurrence- Last Login now uses the formula 'c'. Checksum has been modified according to this formula- Subadminlogin + command added. You can alter all available commands in the ini file- Increased SaveDelay to 600 seconds- Fixed some cases where the database was corrupted when a player left the game while ranks being updated- XSplit has been improved very considerable- Renamed some database related functions such as _SGetInfo, ...- QuickSort algorithm has been replaced by SelectionSort- Interface got some new coloring- Slightly improved CreateBox() function- Removed reg-players and reg-players search function- Fixed a case where it was not possible to choose any language except for English if the localization file contained more than 9 languages- Added CreateToplist() function and /rankings command- Improved database functions has been added--------------------------------------------------------------------- [Version 1.0] - 2009-12-25 => Initial release--------------------------------------------------------------------

Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA

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