Author Topic: LogInSystem v1.5  (Read 35752 times)

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Offline CurryWurst

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #40 on: May 17, 2009, 10:35:46 am »
Thanks :) Will be added to the script soon.

You posted it the wrong topic but I don't mind.
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Offline Irlandec

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #41 on: May 19, 2009, 07:01:42 am »
Nice release , but i have same error as Mittsu had. All seems to be fine with files

Offline CurryWurst

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #42 on: May 19, 2009, 10:37:14 am »
Nice release , but i have same error as Mittsu had. All seems to be fine with files

Got irc? - Join #soldat.devs and pm me :P
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Offline Irlandec

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #43 on: May 20, 2009, 11:54:36 am »
How to solve the error with costum file missing: loginsystem_data folder position must be in the root of your soldatserver , not in scripts folder

Offline CurryWurst

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #44 on: May 28, 2009, 03:36:46 pm »
Here's a little fix to the config.ini to prevent the database from being modified by the VerifyDatabaseIntergrity function when the last login date from a user was saved on an english operating system as FormatDate('c').

Replace your config.ini with the file attached to this post. But remember to save your settings before updating!
« Last Edit: May 28, 2009, 03:40:15 pm by CurryWurst »
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Offline Mujuice

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #45 on: May 28, 2009, 06:41:10 pm »
hey, nice script! i had no errors or crashs for over 5 hours (my server easily crashs) so thats very nice :D
but, id like to see a !stats function that shows kills, deaths and ratio, and ofc when the player isnt logged in he should see something like "please login or create an acc"
would be awesome if you could add that :)
rumple comes from homo land, no surprise here :)

Offline y0uRd34th

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #46 on: May 30, 2009, 11:32:52 am »
That's all done already, try /stats. and the other things shows all 2 or 3 minutes i think

Offline CurryWurst

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #47 on: June 12, 2009, 07:14:16 pm »
Enjoy the most stable account system ever created for Soldat!* - Uses XSplit only on start up!

The secret of its awesome stableness can be attributed to SwapSQLRowID(), a new powerful function which swaps two RowIDs in real-time...
Most of you might be confused now, but nevertheless enjoy the unique loginsystem experience by pressing the button "Download Now" below.

Before I forget it....
Code: [Select]
--------------------------------------------------------------------
- [Version 1.5] - 2009-06-13 => Update #5
--------------------------------------------------------------------

- SaveDatabase has been renamed to DumpDatabase and works faster now
- Spanish translation appended
- LogInSystem Booster added

--------------------------------------------------------------------
- [Version 1.4] - 2009-05-12 => Update #4
--------------------------------------------------------------------

- There's a super secret project in progress about global stats/ranks and much more
  Check out this page later
- Added the function LoggedInPlayers which returns the count of all logged in players
- Ranks will be now updated at the very beginning of each map due to performance lacks
  Removed the Frequency ini setting
- PrivatFunction has been replaced by NickProtection
  You can enable it by setting NickProtection in the ini file to a number greater than zero
- ApponIdle has been greatly improved, the script should run more stable now
- Norwegian and French translation have been appended
- Subadmin command can now only be executed by in-game or TCP admins
  ARSSE support is now also available
- Top 10 list added, will be shown when a new map starts
  Disable it in the ini file if you like
- Power function has been added to calculate power terms
- SelectionSort has been replaced by a new and hopefully more stable QuickSort algorithm
  There should not be some great server lacks anymore if the ranks being updated if you have a large database
- Some minor changes I can't remember

--------------------------------------------------------------------
- [Version 1.22] - 2009-04-28 => Update #3
--------------------------------------------------------------------

- Finnish translation appended
- Selfkills are not anymore counted by the end of a round if the gamemode is set to survival
- Removed unecessary variables from previous versions
- Added a new Ratio statistic (kills per death; accuracy: X.xx)
  Ratio is implemented as dummy stat, you won't be able to sort your ranks by it
  Added GetRatio() function
- Fixed a strange costum stats bug not allowing to add new stats

--------------------------------------------------------------------
- [Version 1.21b] - 2009-04-26 => Update #2
--------------------------------------------------------------------

- Fixed a case where an empty database was backuped
- Added the possibility to view other players stats
  Command: "/stats [accountname]"
- Fixed some German localization glitches

--------------------------------------------------------------------
- [Version 1.2b] - 2009-04-13 => Update #1
--------------------------------------------------------------------

- All Flag Captures & Scores are counted irrespective of where the flag was grabbed
- Added 'Database saved' message when the database was saved successfully
- Fixed certain localization issues
- Removed Quickest Score statistic because of different map sizes
- New login/logout messages
- Calculation of time has been reduced to days:hours:minutes and will be now calculated by using GetPlayerStat(ID, 'Time').
  Current time played will be added to the total time when a player logs out
- AppOnIdle is now reduced to the most important demands owing to frequent bug occurrence
- Last Login now uses the formula 'c'. Checksum has been modified according to this formula
- Subadminlogin + command added. You can alter all available commands in the ini file
- Increased SaveDelay to 600 seconds
- Fixed some cases where the database was corrupted when a player left the game while ranks being updated
- XSplit has been improved very considerable
- Renamed some database related functions such as _SGetInfo, ...
- QuickSort algorithm has been replaced by SelectionSort
- Interface got some new coloring
- Slightly improved CreateBox() function
- Removed reg-players and reg-players search function
- Fixed a case where it was not possible to choose any language except for English if the
  localization file contained more than 9 languages
- Added CreateToplist() function and /rankings command
- Improved database functions has been added

--------------------------------------------------------------------
- [Version 1.0] - 2009-12-25 => Initial release
--------------------------------------------------------------------

EDIT: I forgot to attach the new localization file for all returning customers [retard]. It's now there.

EnEsCe server customers please download this script.


*No responsibility is taken for the correctness of the details above :P
« Last Edit: August 10, 2013, 08:53:05 am by CurryWurst »
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Offline y0uRd34th

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Re: LogInSystem v1.4 - Updated 2009-05-12
« Reply #49 on: June 13, 2009, 02:30:56 am »
looks like a very good joke he made :D

Offline xmRipper

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #50 on: June 13, 2009, 06:40:10 am »
"Buy Now"
Hahah that was really good :D
CoFounder / CTO @ Macellan
Founder Turkish Soldat Community

Offline Irlandec

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #51 on: June 25, 2009, 11:44:19 am »
Best loginsytem i have ever seen :o... Very good job ;)

Offline CurryWurst

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Re: LogInSystem v1.51 - Updated 2009-07-06
« Reply #52 on: July 06, 2009, 03:26:37 pm »
Code: [Select]
--------------------------------------------------------------------
- [Version 1.51] - 2009-07-6 => Update #6
--------------------------------------------------------------------

- Fixed a very evil bug which might have corrupted the accounts database
  if an account has just been deleted
  This bug creeped in owing to the last update being made

I'm sorry if this bug messed up your database :-\



(Size 18.81 KB)
- http://soldatcentral.com/index.php?page=script&f=71 -


** Script hosted by Soldat Central! Please visit the author's script page and Rate this script **
« Last Edit: January 09, 2010, 05:19:55 pm by CurryWurst »
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Offline mich1103

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #53 on: January 26, 2010, 09:20:10 pm »
how i install it
how i put login_system to 755
the thing i have download is BLANK/loginsystem.pas/(on it)//unaivaible
what can i do ??? :-\  :-\  :-\

Offline dominikkk26

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #54 on: January 29, 2010, 10:12:43 am »
I have such a problem the script is not working and it's nothing! ;(


Offline CurryWurst

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #55 on: February 03, 2010, 08:38:42 am »
This script is no longer available.
« Last Edit: February 03, 2010, 01:06:21 pm by CurryWurst »
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Offline dominikkk26

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #56 on: February 03, 2010, 10:25:46 am »
What?

Please provide! :-\

Offline CurryWurst

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Re: LogInSystem v1.51 - Available again!
« Reply #57 on: April 18, 2010, 11:02:14 am »
The script is available again updated with several enhancements and awesome encryption algorithms :D

Script Name: LogInSystem v1.51
Script Description Database-driven account manager. Stores individual stats for every player.
Author: Dual
Compile Test: Passed
Core Version: 2.6.5
Hosted by: Soldat Central - http://soldatcentral.com/



(Size 54.13 KB)
- http://soldatcentral.com/index.php?page=script&f=71 -


** Script hosted by Soldat Central! Please visit the author's script page and Rate this script **
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Offline pallk

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #58 on: April 25, 2010, 01:06:27 pm »
That's a great script you've written there, it works like a charm and I already plan to use it on my server.

I'm just wondering how you were able to encrypt the script like that?! Is there any tool available to do so?

Offline dnmr

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Re: LogInSystem v1.5 - Now with performance booster!
« Reply #59 on: April 25, 2010, 01:34:10 pm »
i think EnEsCe can encrypt scripts like that