Author Topic: Separate nade.bmp  (Read 2113 times)

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Offline Espadon

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Separate nade.bmp
« on: January 02, 2009, 08:34:36 pm »
Separate nade gfx from nade-on-gostek [flying nade can have a different look].

Yes, I know, it doesn't matter to you non modders [like...99%] and there are more urgent updates needed but just throwin this out there. </badpun>
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Offline chutem

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Re: Separate nade.bmp
« Reply #1 on: January 02, 2009, 08:44:09 pm »
...

Why would the nade look different when it is thrown than when it is clipped to his side.
Apart from the lessthanonepixel pin and the 1.5 pixel lever?
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Offline ~Niko~

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Re: Separate nade.bmp
« Reply #2 on: January 02, 2009, 09:00:49 pm »
Yea why would it look different? If at least you could use .gifs for nades to make some smoke coming out or so, or a grenade that shows up red when it's gonna explode, I think that it's useless.

Offline STM1993

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Re: Separate nade.bmp
« Reply #3 on: January 02, 2009, 10:21:08 pm »
I actually I like this idea, though I don't see many uses for it.

I used to make my cluster nades a Molotov Cocktail. But it wouldn't make sense for a Molotov to be already lit if you're carrying it by your side, you'd only light it when you want to throw it.

Offline Espadon

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Re: Separate nade.bmp
« Reply #4 on: January 02, 2009, 11:16:26 pm »
Right, usually for ignitable nades. Molotov for one, or say, a plasma grenade, or if you want to show a bright noticeable marker around the nade when it's flying through the air a la Crysis.
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Offline Gotfryd

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Re: Separate nade.bmp
« Reply #5 on: January 13, 2009, 03:06:23 pm »
F12.

A poll please?

Offline scarface09

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Re: Separate nade.bmp
« Reply #6 on: January 13, 2009, 10:09:05 pm »
F12, sounds great for modding!
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Offline ZomgProniss

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Re: Separate nade.bmp
« Reply #7 on: January 13, 2009, 10:32:27 pm »
F11 a pointless waist of time and effort