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Author Topic: Editing hurt polygon type damage  (Read 753 times)

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Offline |_ancer

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Editing hurt polygon type damage
« on: January 07, 2009, 10:02:51 pm »
So basically, you can change the hurt polygon damage to x damage (x is unknown number, young kids it's algebra) in polyworks. I'm sure this could be good for some gamemodes and maps like climbing. Good idea or bad?
« Last Edit: January 08, 2009, 11:45:42 pm by |_ancer »

Offline chutem

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Re: Editing hurt polygon type damage
« Reply #1 on: January 08, 2009, 01:48:04 am »
This would require map format change, and that won't be happening anytime soon.

F12 for the suggestion though, it can go under the same 'category' as †'s explosive poly type.
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Offline STM1993

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Re: Editing hurt polygon type damage
« Reply #2 on: January 09, 2009, 10:22:50 pm »
F12.

Though unfortunately the map format needs to b changed.

Currently, the best solution to do this is to use the Fire polys, then after that go to your weapon.ini and modify the damage of the Flamer.

Offline Gotfryd

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Re: Editing hurt polygon type damage
« Reply #3 on: January 14, 2009, 01:36:18 pm »
F12 for the suggestion though, it can go under the same 'category' as †'s explosive poly type.

Exactly :)
(F12 from me)