Author Topic: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~  (Read 43895 times)

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Offline Hacktank

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ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« on: January 08, 2009, 11:17:00 pm »

NEW SCRIPT POST (click here), THIS IS OUTDATED

Script Name: ZRPG
Script Description Zombie RPG (can easly be modded for a different theme)
Author: Hacktank
Compile Test: Passed
Core Version: 2.6.3
Hosted by: Soldat Central - http://soldatcentral.com/
Server -[HT]- Zombie RPGIP - 72.232.225.66  Port - 23096

Full Description:

This is a very old version of my script, the new one is private, this one is no longer supported.

ZRPG
is a Zombie Role Playing Game script, it has a full login/save system, leveling system, skills, xp, mana, and different levels of customizable bots.

The bots can be modded to fit any theme

Skills:
Heal - Restores you to full health
Nade - Conjurs you some grenades
Vanish - Renders you invisable
Turret - Creates a stationary turret for a period of time
Wave - Creates a death wave that decimates your enemies (a lil overpowered, will fix soon)
Shield - Shrouds you in a protective shield
Flamer - Creates a flamer for a peroid of time, keep killing to increse the time!
Speed - Allows you to run super fast for a peroid of time (still testing, doesnt work well yet)
Critical Hit - There is a chance for you to do double damage!
Fatal Hit - There is a small chance for you to do an extra 2000 damage for a mana cost!
Missile - Creates a very leathal homing mana missile.
Vampirism - Some of your damage is converted into HP.
Loot Ammo - Gives a chance to gain ammo back when you hit an enemy.
Loot Items - Gives a chance to loot an item when you kill an enemy.
Malestrom - Creates a violent lethal malestrom infront of you.
Ruger - Uses both mana and souls to summon a ruger in your hands.
Barret - Uses both mana and souls to summon a barret in your hands.
Rage - Throws you into a bloody rage in which you do much more damage (Not beserker!).
Kazi - Use mana to use the power of kamakazes. NEW
Mine - Lay destructive proximity mines. NEW
More to come!

Account System:
  • Allows you to save all stats about your character (lvl, xp, skills ...)
  • Players may play with full fetures without an account
  • Auto Save - auto saves your account if you leave the server and after every map BEFORE THE ACUAL MAP CHANGE so people without the next map will still have their account saved
    • Stats - Save Kills, Deaths, Longest kill streak, Flag caps, Flag grabs, and Flag returns
    The Zombies:
    • Zombie - Low lvl, 100 HP, Chainsaw Weilding
    • Elite Zombie - Mid/Low lvl, 300 HP, Chainsaw Weilding
    • Turncoat - Mid lvl, 350 HP, Knife Weilding (doesnt throw), Does damage to you when you hit it, explodes with knifes on death
    • Kamakazi - Low lvl, 10 HP, Chainsaw, Detonates when killed or does damage
    • Mummy - Mid/High lvl, 2000 HP, Chainsaw Weilding
    • Mirror - High lvl, 500 HP, No Weapon, Fires any bullet that hits it back at the shooter
    • Slicer Zombie - Mid lvl, 350 HP, Knife Weilding (throws), Eplodes with knifes ok death
    • Rocket Zombie - Mid/High lvl, 666 HP, LAW Weilding
    • Vortex - Mid/High lvl, 10 HP, Chainsaw Weilding, Invisable
    • Nitro Kamakazi - Mid/High lvl, 1000 HP, Chainsaw, Detonates when killed or does damage NEW

      Commands:
    • !help - displays help (different for if your logged in or not)
    • /help - displays help (different for if your logged in or not)
    • !skillinfo - Displays information on all skills
    • !commands - Shows all commands
    • /lvl <ID> - Instantly levels up a target Admin Only
    • /create <name> <pass> - Creates an account
    • /login <name> <pass> - Logs into an account
    • /logout - Saves and Logs out of an account
    • /save Saves your account (it auto saves if you leave the server and after every map{BEFORE THE ACUAL MAP CHANGE so people without the next map will still have their account saved})
    • /char (ID) - Displays your (or ID's) character information
    • /allchars - Displays everyones level and if they are logged or not
    • /skills - Displays available, known, and unavailable skills
    • /learn <skill name> - Attempts to learn the specified skill
    • /detonate - Blows up all mines laied by you
    • - /heal - Uses the heal skill
    • - /nade - Uses the skill nade
    • - /shield - Uses the skill shield
    • - /turret - Uses the skill turret
    • - /wave - Uses the skill wave
    • - /vanish - Uses the skill vanish
    • - /flamer - Uses the skill flamer
    • - /fatalhit - Turns Fatal Hit on or off
    • - /speed - Uses the skill speed
    • - /missile - Uses the skill missile
    • - /malestrom - Uses the skill malestrom
    • - /ruger - Uses the skill ruger
    • - /barret - Uses the skill barret
    • - /rage - Uses the skill rage
    • - /mine - Uses the skill mine
    • - /kazi - Allows you to change your kazi style
    Instalation:
    • Place the ZRPG folder into your scripts folder and place the contents of the folder bots into the bots foler of your server
    Modding:
    • You can mod the static stats of the bots (health, xp worth, bonus ...)
    • To do what is described above open ZRPG.pas and change the TheBot
    • .xxx values

    ~--~--~
    • You can mod what bots are added to the game when the total level of players increces or drops
    • To do what is described above open bots.ini and change the numbers 1-16 in each group (THE BOT FILE MUST EXIST)
    Version 1.9.1

    --- Update 1.9.1 ---
    • A multitude of bug fixes


    --- Update 1.9 ---
    • Added a HUD (heads up display)
    • Fixed MANY buggs.
    • Added bordering to many of the text outputs
    • Added stats that save
    • Added the skill Mine
    • Added the skill Kazi
    • Added randomness to xp gained by killing
    • Some undocumented changes that i cant remember (lol)



    --- Update 1.8.5 ---
    • New account system (unfortuinently all old accounts will be wiped)
    • Fixed some bots
    • Fixed bot damage
    • Added added new bot
    • Added Loot Items
    • Added Malestrom
    • Added !stats
    • Added Ruger
    • Added Barret
    • Added Rage
    • Fixed Speed
    • Added /logout
    • MANY Bug fixes


    --- Update 1.7.5 ---
    • Fixed some login problems
    • Fixed some bots
    • Added new bots
    • Added Vampirism
    • Added !skillinfo and !commands
    • Added Loot Ammo


    --- Update 1.7.0 ---
    • Fixed a MAJOR bug in wich someone that does not log in can cause someone else's account to be overwritten and their password revield
    • Fixed /allchars
    • Fixed various small bugs and changed some small things


    --- Update 1.6.0 ---
    • Added the skill Missile
    • Fixed some fairly bad bugs
    • Vampiric has been delayed
    If you are updating do NOT replace the accounts.ini!!!

    Planned skills:
    • If you have a suggestion of a skill/ability to add post it here

    -------
    Skills
    • Back shield - if a zombie attacks you from behind there is a chance to push them far back and leave you unhurt
    • Sentry - creates an auto-shooting stationary gun for a peroid of time


(Size 33.99 KB)
- http://soldatcentral.com/index.php?page=script&f=85 -


** Script hosted by Soldat Central! Please visit the author's script page and Rate this script **
« Last Edit: October 12, 2012, 10:43:36 pm by Hacktank »


Offline ZomgProniss

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Re: ZRPG (zombie RPG)
« Reply #1 on: January 09, 2009, 12:31:43 am »
nice man! its about time some one relised a ZRPG script *downloads*

Offline Leo

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Re: ZRPG (zombie RPG)
« Reply #2 on: January 09, 2009, 01:17:22 am »
Quote
    * You can mod what bots are added to the game when the total level of players increces or drops
    * To do what is described above open bots.ini and change the numbers 1-16 in each group (THE BOT FILE MUST EXIST)

Can you explain better please ?

Offline Hacktank

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Re: ZRPG (zombie RPG)
« Reply #3 on: January 09, 2009, 01:31:16 am »
Quote
    * You can mod what bots are added to the game when the total level of players increces or drops
    * To do what is described above open bots.ini and change the numbers 1-16 in each group (THE BOT FILE MUST EXIST)



Can you explain better please ?

Sure:
My scrpt adds the level of everyone on the server up and preforms my ChangeBots Function, when the total level is between 0 and 3 (default) then it looks at the section [1] of bots.ini, wich is this by default:
Code: [Select]
[1]
1=Zombie
2=Zombie
3=Zombie
4=Zombie
5=Zombie
6=Zombie
7=Zombie
8=Zombie
9=Zombie
10=Zombie
11=Zombie
12=Zombie
13=Zombie
14=Zombie
15=Zombie
16=Zombie

wich means slots 1-16 will all be the bot Zombie you could change it to for example:
Code: [Select]
[1]
1=Zombie
2=Roach
3=Examplebot
4=Zombie
5=lol
6=Zombie
7=Zombie
8=Zombie
9=Zombie
10=Zombie
11=Zombie
12=Zombie
13=Zombie
14=Zombie
15=Zombie
16=Zombie

In this example instead of being all Zombie it would kick the Zombies in slots 2, 3, and 5 and there would be 14 Zombies, 1 lol, 1 Roach, and 1 Examplebot but there are not (by default) bots named lol and Examplebot, or Zombie for that matter but i included it in the dl, so you would have to make bots named lol and Examplebot.

If you need anything else just say. :)
« Last Edit: January 09, 2009, 01:33:11 am by Hacktank »


Offline Leo

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Re: ZRPG (zombie RPG)
« Reply #4 on: January 09, 2009, 02:02:36 am »
My main question is: How many zombies per human player or how you control this ? :)

Offline Hacktank

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Re: ZRPG (zombie RPG)
« Reply #5 on: January 09, 2009, 02:05:51 am »
Currently there are always 16 bots, I will add the ability to change that in the next update.


Offline Ekoz

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Re: ZRPG (zombie RPG)
« Reply #6 on: January 09, 2009, 03:59:34 am »
looks nice, hacktank. sup man? gues wat? we're throwing tournaments over at blitwise.

but man, this server looks nice. will check out for sure.
Maps o' mine

My Mappack
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Offline Eagle

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Re: ZRPG (zombie RPG)
« Reply #7 on: January 09, 2009, 05:15:03 pm »
This mod looks like a ton of fun.  If possible, it'd be nice to have some more extensive documentation, especially on things like bot stats and such.

One thing though, your Mummy.bot is missing.
« Last Edit: January 09, 2009, 05:25:33 pm by Eagle »
SIGNATURES SUCK!

Offline danmer

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Re: ZRPG (zombie RPG)
« Reply #8 on: January 09, 2009, 06:06:29 pm »
seems like you have the wrong port, it should be 23074

Offline Hacktank

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Re: ZRPG (zombie RPG)
« Reply #9 on: January 09, 2009, 06:42:48 pm »
This mod looks like a ton of fun.  If possible, it'd be nice to have some more extensive documentation, especially on things like bot stats and such.

One thing though, your Mummy.bot is missing.

Sorry, i forgot to put that in, it is in the dl now and it is attached to this post.

seems like you have the wrong port, it should be 23074

I can never remember that lol, its changed now.


Offline Eagle

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Re: ZRPG (zombie RPG)
« Reply #10 on: January 10, 2009, 10:59:34 am »
As for another skill, I wouldn't mind something vampiric, for instance, hitting them for 100 damage gives you 10/25/50/whatever health.
SIGNATURES SUCK!

Offline xmRipper

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Re: ZRPG (zombie RPG)
« Reply #11 on: January 11, 2009, 10:28:33 am »
(...)
Compile Test: Passed
(...)
Liar!

Code: [Select]
09-01-11 17:24:17    Console Log Started
09-01-11 17:24:17 Welcome to Soldat 1.4.2
09-01-11 17:24:17  [*] ScriptCore v2.2 loaded! Found 1 scripts...
09-01-11 17:24:17  [*] Compiling ZRPG -> ZRPG.pas...
09-01-11 17:24:17  [*] ZRPG -> [Hint] (1250:10): Variable 'Result' never used
09-01-11 17:24:17  [*] ZRPG -> [Error] (1461:72): Unknown identifier 'XPP'
09-01-11 17:24:17 Shutting down server...
09-01-11 17:24:17 Shutting down admin server...
09-01-11 17:24:17 Shutting down ScriptCore...

Search:
if not players[Killer].logged then inc(players[killer].xp,IGB[Victim].xpp);
Replace with:
if not players[Killer].logged then inc(players[killer].xp,IGB[Victim].xp);

Yeah it's working now.
CoFounder / CTO @ Macellan
Founder Turkish Soldat Community

Offline Hacktank

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Re: ZRPG (zombie RPG)
« Reply #12 on: January 11, 2009, 03:59:24 pm »
(...)
Compile Test: Passed
(...)
Liar!

Code: [Select]
09-01-11 17:24:17    Console Log Started
09-01-11 17:24:17 Welcome to Soldat 1.4.2
09-01-11 17:24:17  [*] ScriptCore v2.2 loaded! Found 1 scripts...
09-01-11 17:24:17  [*] Compiling ZRPG -> ZRPG.pas...
09-01-11 17:24:17  [*] ZRPG -> [Hint] (1250:10): Variable 'Result' never used
09-01-11 17:24:17  [*] ZRPG -> [Error] (1461:72): Unknown identifier 'XPP'
09-01-11 17:24:17 Shutting down server...
09-01-11 17:24:17 Shutting down admin server...
09-01-11 17:24:17 Shutting down ScriptCore...

Search:
if not players[Killer].logged then inc(players[killer].xp,IGB[Victim].xpp);
Replace with:
if not players[Killer].logged then inc(players[killer].xp,IGB[Victim].xp);

Yeah it's working now.

Im really sorry about that, forgot to test before the last upload... Fixed for all new downloaders


Offline Jack the CAMPER

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Re: ZRPG (zombie RPG) Update <- Version 1.6.0 ->
« Reply #13 on: January 26, 2009, 10:46:13 am »
wtf?! can someone help me pls?


Offline Hacktank

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Re: ZRPG (zombie RPG) Update <- Version 1.6.0 ->
« Reply #14 on: January 26, 2009, 05:03:58 pm »
Download the new version and restart your server.


Offline PKS|Shooter

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Re: ZRPG (zombie RPG) Update <- Version 1.6.0 ->
« Reply #15 on: January 27, 2009, 05:33:17 am »
lol dude @
Download the new version and restart your server.
Code: [Select]
(11:31:09)  [*] [Error]  -> (AppOnIdle): Access violation at address 0809E78C, accessing address 00000418
(11:31:09)  [*] [Error]  -> (AppOnIdle): Access violation at address 0809E78C, accessing address 00000428
(11:31:09)  [*] [Error]  -> (OnPlayerDamage): Access violation at address 0809E78C, accessing address 00000438
(11:31:09)  [*] [Error]  -> (OnPlayerDamage): Access violation at address 0809E78C, accessing address 00000448
(11:31:09)  [*] [Error]  -> (OnPlayerDamage): Access violation at address 0809E78C, accessing address 00000458
(11:31:09) (1) Neximus killed (2) Zombie with LAW
(11:31:10)  [*] [Error]  -> (OnPlayerKill): Access violation at address 0809E78C, accessing address 00000468
(11:31:10)  [*] [Error]  -> (AppOnIdle): Access violation at address 0809E78C, accessing address 00000478
(11:31:10)  [*] [Error]  -> (OnPlayerRespawn): Access violation at address 0809E78C, accessing address 00000488
(11:31:10)  [*] [Error]  -> (OnPlayerDamage): Access violation at address 0809E78C, accessing address 00000498
(11:31:10) (1) Neximus killed (2) Zombie with Barrett M82A1
(11:31:10)  [*] [Error]  -> (OnPlayerKill): Access violation at address 0809E78C, accessing address 000004A8
(11:31:11)  [*] [Error]  -> (AppOnIdle): Access violation at address 0809E78C, accessing address 000004B8
(11:31:12)  [*] [Error]  -> (AppOnIdle): Access violation at address 0809E78C, accessing address 000004C8
(11:31:13)  [*] [Error]  -> (AppOnIdle): Access violation at address 0809E78C, accessing address 000004D8
(11:31:13)  [*] [Error]  -> (OnPlayerDamage): Access violation at address 0809E78C, accessing address 000004E8


Download new? where? i did here and replaced all and i got the same errors then jacki maybe you delete the script and upload new and dont overcopy.

ah, and i forgot sth. YOU forgot the botfile Elite Zombie

Code: [Select]
(11:35:15) Bot file Elite Zombie not found
(11:35:16) Bot file Elite Zombie not found
(11:35:16) Bot file Elite Zombie not found
(11:35:16) Bot file Elite Zombie not found
(11:35:17) Bot file Elite Zombie not found
(11:35:17) Bot file Elite Zombie not found
(11:35:17) Bot file Elite Zombie not found
(11:35:18) Bot file Elite Zombie not found
(11:35:18) Bot file Elite Zombie not found
« Last Edit: January 27, 2009, 05:38:04 am by PKS|Shooter »

Offline Leo

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Re: ZRPG (zombie RPG) Update <- Version 1.6.0 ->
« Reply #16 on: January 27, 2009, 06:53:00 am »
Some scripts just don't work in some servers. You can't do anything about it.

Offline Hacktank

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Re: ZRPG (zombie RPG) Update <~ Version 1.7.5 ~> UPDATED 10/2/09
« Reply #17 on: February 11, 2009, 12:03:56 am »
Version 1.7.5

--- Update 1.7.5 ---
  • Fixed some login problems
  • Fixed some bots
  • Added new bots
  • Added Vampirism
  • Added !skillinfo and !commands
  • Added Loot Ammo


Update!

I am working on Loot Items now. Tell me what you think! My server running this is always up - Hacktank's Zombie RPG Beta   IP - 24.155.140.223    Port - 23074


Offline PKS|Shooter

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Re: ZRPG (zombie RPG) Update <~ Version 1.7.5 ~> UPDATED 10/2/09
« Reply #18 on: February 11, 2009, 12:37:43 pm »
Server name: !PKS Zombie RPG Server
  • ScriptCore v2.2 loaded! Found 1 scripts...
  • Compiling zombie -> ZRPG.pas...
  • zombie -> [Error] (670:4): Syntax error


mhh?

Offline Hacktank

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Re: ZRPG (zombie RPG) Update <~ Version 1.7.5 ~> UPDATED 10/2/09
« Reply #19 on: February 11, 2009, 05:01:07 pm »
I dont know how that extra if got in there, sorry, i copied it strait from my server that is running it, fixed now.


Offline PKS|Shooter

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Re: ZRPG (zombie RPG) Update <~ Version 1.7.5 ~> UPDATED 10/2/09
« Reply #20 on: February 13, 2009, 05:44:05 am »
kk ill try it later ;)

Offline BoogaBooga

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Re: ZRPG (zombie RPG) Update <~ Version 1.7.5 ~> UPDATED 10/2/09
« Reply #21 on: February 18, 2009, 02:15:08 pm »
There seems to be a bug..

when enough people join or theres a player with a high enough level (lv. 6), the server tries to load zombie wave [3] in the bots.ini. What happpenes is 'zombie' gets repeatedly kicked from the console and joins back. this keeps repeating forever..

Also, sometimes the turret spawns upside down..

Offline Hacktank

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Re: ZRPG (zombie RPG) Update |~ Version 1.8.5 ~| UPDATED 23/2/09
« Reply #22 on: February 23, 2009, 11:02:02 pm »
~-~-~-~~~--UPDATED--~~~-~-~-~

--- Update 1.8.5 ---
  • New account system (unfortuinently all old accounts will be wiped)
  • Fixed some bots
  • Fixed bot damage
  • Added added new bot
  • Added Loot Items
  • Added Malestrom
  • Added !stats
  • Added Ruger
  • Added Barret
  • Added Rage
  • Fixed Speed
  • Added /logout
  • MANY Bug fixes
Some notes:
  • All preveous commands will be wiped, if you had any higher level accounts just edit the file after creation in the accounts folder.
  • DELETE THE OLD ELITE ZOMBIE .BOT FILE AND REPLACE IT WITH THE ONE INCLUDED. This will fix the bug BoogaBooga mentioned
  • I am getting a rented server from U13 so there will soon be a LAG FREE test server! Enjoy!


Offline PKS|Shooter

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #23 on: February 26, 2009, 08:24:57 am »
Code: [Select]
[*] ScriptCore v2.2 loaded! Found 1 scripts...
[*] Compiling ZRPG -> ZRPG.pas...
[*] ZRPG -> [Error] (1338:25): Assignment expected
----------------------------------------------------------------
Shutting down server...
Shutting down admin server...
Shutting down ScriptCore...

God Damned

Offline Banksey

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #24 on: February 26, 2009, 01:14:44 pm »
Code: [Select]
[*] ScriptCore v2.2 loaded! Found 1 scripts...
[*] Compiling ZRPG -> ZRPG.pas...
[*] ZRPG -> [Error] (1338:25): Assignment expected
----------------------------------------------------------------
Shutting down server...
Shutting down admin server...
Shutting down ScriptCore...

God Damned

Agreed, was looking forward to getting one of these up

Offline KeNNy`

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #25 on: February 26, 2009, 04:59:22 pm »
Damn Man, beautiful work. Respect +
Old School

Offline Hacktank

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #26 on: February 26, 2009, 05:16:46 pm »
Code: [Select]
[*] ScriptCore v2.2 loaded! Found 1 scripts...
[*] Compiling ZRPG -> ZRPG.pas...
[*] ZRPG -> [Error] (1338:25): Assignment expected
----------------------------------------------------------------
Shutting down server...
Shutting down admin server...
Shutting down ScriptCore...

God Damned
Ok really sorry, i dont know how that happened, i did a test rite before upload.... but its fixed now.


Offline Banksey

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #27 on: February 26, 2009, 06:05:21 pm »
Code: [Select]
[*] ScriptCore v2.2 loaded! Found 1 scripts...
[*] Compiling ZRPG -> ZRPG.pas...
[*] ZRPG -> [Error] (1338:25): Assignment expected
----------------------------------------------------------------
Shutting down server...
Shutting down admin server...
Shutting down ScriptCore...

God Damned
Ok really sorry, i dont know how that happened, i did a test rite before upload.... but its fixed now.

Many many thanks :D I'll have a server up in a little bit, mind if I post it here?

Offline Hacktank

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #28 on: February 26, 2009, 06:39:04 pm »
Sure, but I have my own server already up, i have some competition!


Offline Banksey

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #29 on: February 26, 2009, 07:37:44 pm »
There we go. Up and all.

http://forums.soldat.pl/index.php?topic=33028.msg393950#msg393950

Thanks again for the script

Offline danmer

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #30 on: February 27, 2009, 04:17:01 pm »
im not going to suggest too many thing as it would turn this mod into a copy of mine, but there are some things that i couldnt stand at all:
1) !nextmap is broken. Seems like the vote just resets whenever someone else says !nextmap
2) Massive mapbug which makes the maps switch in an insane way (epic wmv). I cant say what exactly causes it, but it would be really nice if you could fix whatever it is (i know its not easy, had it too)
3) Ok, i finally killed over three hundred bots and leveled up. Seems like i can now actually learn a skill. After looking at the list of skills in !skillinfo i liked wave most of all, so i did /learn wave . Oops, i cant learn it, im too low level. Im ok with that, but what level should i be? Come on, if you dont have an online manual yet, you could at least put the level in brackets in the error message...

I hope that wasnt too rude, im actually impressed that someone is making a mod like that ;)

Offline Hacktank

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Re: |~|-- ZRPG (zombie RPG) Update |~ Version 1.7.5 ~| UPDATED 23/2/09 --|~|
« Reply #31 on: February 27, 2009, 05:13:28 pm »
im not going to suggest too many thing as it would turn this mod into a copy of mine, but there are some things that i couldnt stand at all:
1) !nextmap is broken. Seems like the vote just resets whenever someone else says !nextmap
2) Massive mapbug which makes the maps switch in an insane way (epic wmv). I cant say what exactly causes it, but it would be really nice if you could fix whatever it is (i know its not easy, had it too)
3) Ok, i finally killed over three hundred bots and leveled up. Seems like i can now actually learn a skill. After looking at the list of skills in !skillinfo i liked wave most of all, so i did /learn wave . Oops, i cant learn it, im too low level. Im ok with that, but what level should i be? Come on, if you dont have an online manual yet, you could at least put the level in brackets in the error message...

I hope that wasnt too rude, im actually impressed that someone is making a mod like that ;)
1) I guess the server needed a restart, it does that when the pc wiggs out (flab is rlly slow in getting me my server, i paid for it last friday...) EDIT: I just realized taht i had that in the !commands, the nextmap script is not intigrated in zrpg (yet)
2) Same as above but i think i can fix it some. *starts working on it*
3) If you do /skills it says what the level requirement is in the unavailable section. But i will put it in the error description.
« Last Edit: February 27, 2009, 07:53:48 pm by Hacktank »


Offline Avarax

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Oh please also do femalestrom.
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Two at the very most
Three I'm under the table
Four I'm under the host

Offline UnknownSniper

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An update that Hack missed;
I convinced him to have the zombies in the server based on Average level, instead of Total, to prevent low levels from getting no kills whilst high levels get them all/cap.

~{?} Fury of Big Johnson  in-game.
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline Ekoz

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yay, came up w/ some skills/spells.

Last Breath - suicide yourself, exploding into flaming knives. you lose mana for dying, but gain for any zombies you kill.

Airstrike - missiles from above target the area where you are. GTFO fast! MASSIVE cooldown time.

Time Scrap – all zombies move and act 50% slower. (If possible)

Junction Blaster – Two turrets are created at the same point. They never shoot at the same target.

Divot – Powerful mana burst that rockets the enemy into the ground

Idle Threats – for a short amount of time (MASSIVE cooldown) anything and everything does absolutely no damage.

hope these can work ;)
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Offline Hacktank

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yay, came up w/ some skills/spells.

Last Breath - suicide yourself, exploding into flaming knives. you lose mana for dying, but gain for any zombies you kill.

Airstrike - missiles from above target the area where you are. GTFO fast! MASSIVE cooldown time.

Time Scrap – all zombies move and act 50% slower. (If possible)

Junction Blaster – Two turrets are created at the same point. They never shoot at the same target.

Divot – Powerful mana burst that rockets the enemy into the ground

Idle Threats – for a short amount of time (MASSIVE cooldown) anything and everything does absolutely no damage.

hope these can work ;)

Hi Ekoz! S' been a while. But I like your ideas.
  • Last Breath: May not be very popular but i may try it.
  • Airstrike: I was thinking of something like this, it may be in in the version after next
  • Time Scrap: It is sorda possible to make them move slower but it would cause massive lag.
  • Junction Blaster: I was also planning something like this :P, may also be in the vesion after next
  • Divot: Nice idea, that would be pretty easy to code so it may be in the next update
  • Idle Threats: Hmm, I dont know about that one, but ill look into it


UnknownSniper: Heh cant believe i fogot to mention something so important. :P Thx for pointing it out.

PS: Also Ekoz i run one of your maps (inf_Plato) in my server. It works well but you should add some death polys to make it where u cant nade boost to the flag.


Offline Ekoz

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thx, hack. i really can't update plato because, well, most everybody has the version you're running. it's actually really popular, so trying to update it is trying to wipe out the flu.

as for last breath, a way to make it more popular is double points or double mana or something :P.
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Offline UnknownSniper

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Skill idea;

Retreat - Players can create 1 checkpoint, at any area of the map(Not on the flag) and use /retreat to be teleported to that area. The checkpoint only lasts for 1 use, at a cost of 50 or 100 mana(limit the use) and level 20+ so it wont be abused.

I know you don't want teleport skills, but it could be helpful for escaping zombie swarms, or retards getting you killed. :p
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline Ekoz

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another skill-

Reaper - summon a bot that lasts for 2 minutes. it only uses a knife, but it throws it.
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Offline head20shot

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Wow thats fucking awesome NiCe ThAnKx

Offline ~viper~

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yea, latest script is really nice; impressed w/ a lot of it

i remember trying to fiddle with an old 1.6.3 or so version, but you were very quick to release new successful versions =)   nj with that.

just have a few minor nitpicks, and could offer doc help/design. 
visual bugs:
  • !skillinfo does not really work optimally, esp. on the default small resolution the text on the rightmost part is cut off
  • kamikaze*  not kamakazi
  • you are already rageing...!  message -->  raging*
  • you get ... for captureing the flag --> capturing*
  • maelstrom*   (that's why someone joked above w/ femalestrom =P )

other bugs
  • using the mine(s) seems to need a code rewrite -- i havent personally used it, but i saw highlvl people try it --> the effect is that they spike to about 500-600 ping and make the zombies warp for the next 20 or so seconds (lag the server)
  • when lot of people on the server, sometimes using a command does not work, as if it is flooded and cant handle your request... i remember trying to /vanish or whatever a few times and nothing would happen... then suddenly it would work again in 10 seconds (which could be fatal)
  • at times, non-aggro zombies can see you when you are pred: sometimes when you try to go pred in front of a few zombies, kill this group, then move on peacefully to find that zombies that have never seen you before suddenly know you are there and kill you (this may or may not go away after you die once, not sure if using another pred helps)
  • once on the map zombie house, an elite zombie picked up a vest, and i was shooting him.  I may have made four hits, and then he picks up an hp box, and he's completely healed (even the vest it seems), as he proceeded to survive many more hits -->  should hp box for zombies heal their vests, too?? 
  • i *think* once server crashed the moment i killed a zombie who had been on my turret --> there definitely is some kind of turret bug that crashes server, but is hard to reproduce
  • using /turret on uneven, but seemingly stable ground, can sometimes have it spawn midair, spin awkwardly, and fix itself in a weird midair position
  • you wrote above that Vortex wields chainsaw --> he appears to just use fists?
  • does /speed even work?  i got absolutely no speed increase when i was running, with an annoying flash on my screen every second and some purple writing that i could not even read, not to mention some strange sparks coming out of the character.... i expected it to work like sprint from hexer mod

suggestions
  • bring back the Fallen, that would target a highlvl player, setup a kind of "best out of 3 match" and potential switch to delta team on a 3-0 spree  =P 
  • maybe raise cap limit to 8 or 10 --> saw someone else worried about this
  • are you going to bring up the server again? =P 

very nice saving system, virtually bug free, lag free, and excellent for the occasional crashes

~viper~
every beginning must have an end

Offline Hacktank

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Thanks, Ive been working on a new version with more fetures and bug fixes but there is one major problem holding back the server and its release (see herehttp://forums.soldat.pl/index.php?topic=34055.new#new).

Ok then
  • !skillinfo - I am going to make it work like !skillinfo <skillname> and it will be alot less clutterend and more detailed
  • I know kamakaz[i,e] is spelled incorrectly but it looks better like that :P
  • I was unaware of the raging thing, ill fix it in the next version
  • Ill fix the capturing typo
  • I still may remove malestrom completly, it is the lone lag machine, it also is insanly powerfull.
  • Mines - I think I fixed that problem, it was being caused by a flame that for some reason lagged.
  • Lag - Simply lag...
  • Pred - I am going to make it where there is a chance of detection while predded but that is probably lag.
  • Vest - It does not heal the vest, but the vest adds alot more than 150 hp to zombies.
  • Turret - Not a clue on what happend there, probably a fluke
  • Turret - When you createobject a turret this always happens, but you can jump in the air and do it right above the ground to make it work on slopes.
  • Vortex - They work alot better with just hands
  • Speed - Ive tried many different ways to get speed to work and failed, i may take it out completly because it wont work
  • Fallen - Im trying not to copy Danmrs zombie script but I am working on a boss system
  • Caps - I guess, that is a server thing, not a script thing tho
  • Server - Answered at the top :)


The new version should be out soon aswell the server should be up soon.


Offline SniperTheKiller

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Re: ZRPG Update -~|Version 1.9|~- ~~UPDATED 28/3/09~~
« Reply #42 on: May 04, 2009, 08:52:04 am »
Few suggestions:
-loot ammo adds + to ur clip (now if you have 30 out of 40 in a ak mag, and u get +20, you get actually -20, having only 10 left in clip)
-skill that adds % of dmg to your weapon
-getting xp on % of dmg dealt to zombies,not who kills them (dunno how its now)
-reduce law's reload to make it more efficient
-add the m79 weap
-add some more zombies, like superspeed one, with a west, with a gun (low aim -> heal' d be more used)

something like that


Offline UnknownSniper

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Re: ZRPG Update -~|Version 1.9|~- ~~UPDATED 28/3/09~~
« Reply #43 on: May 04, 2009, 10:29:17 am »
Few suggestions:
-loot ammo adds + to ur clip (now if you have 30 out of 40 in a ak mag, and u get +20, you get actually -20, having only 10 left in clip)
-skill that adds % of dmg to your weapon
-getting xp on % of dmg dealt to zombies,not who kills them (dunno how its now)
-reduce law's reload to make it more efficient
-add the m79 weap
-add some more zombies, like superspeed one, with a west, with a gun (low aim -> heal' d be more used)

something like that


-Loot ammo; Currently, if I'm not mistaken, it does add to your clip. If you have 30/40, it will refill it fully as well as reload your secondary weapon.
-Skill to add damage; It would throw off the balance between low levels and high, and bots would have to be tweaked to fit it all over again... Leveling adds higher damage percent.
-EXP Gain; User who kill gets it
-Reduced law; It would make the game too easy when there are boss bots..
-M79; It's a strong gun, 1 hit kill and it pushes players, which is why it's a loot item only. If it was able to be chosen it would be the only gun people use, which would get many complaints about pushing...
-More zombies; Zombies are called zombies because they don't use guns. >.>
I had a job and a piece of land
My sweet wife was my best friend
But I traded that for Cocaine and a whore
-Jamey Johnson


Offline SniperTheKiller

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Re: ZRPG Update -~|Version 1.9|~- ~~UPDATED 28/3/09~~
« Reply #44 on: May 04, 2009, 03:03:24 pm »
I was standing on a SG gun...and ammo keep changing...it wasnt just 'full'. M79 isnt added as loot gun.

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9|~- ~~UPDATED 28/3/09~~
« Reply #45 on: May 04, 2009, 04:55:06 pm »
I was standing on a SG gun...and ammo keep changing...it wasnt just 'full'. M79 isnt added as loot gun.

It is sort of bugged when your standing on a Stat and I see no possible way to fix that. You can loot an M79 from Kamakazis and Rocket Zombies. The rest are as UnknownSniper said.


Offline sarumar

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #46 on: July 28, 2009, 11:26:09 am »
I have a little problem >:(

Quote
09-07-28 17:05:09    Console Log Started
09-07-28 17:05:09 Welcome to Soldat 1.5.0
09-07-28 17:05:09 
  • ScriptCore v2.4 loaded! Found 2 scripts...

09-07-28 17:05:09 
  • Compiling default -> Core.pas...

09-07-28 17:05:09 
  • Compiling default -> NetworkCore.pas...

09-07-28 17:05:09 
  • Compiling default -> AdminCore.pas...

09-07-28 17:05:09 
  • Compiling default -> AdminPack.pas...

09-07-28 17:05:09 
  • Included File not found: AdminPack.pas

09-07-28 17:05:09 
  • Compiling ZRPG -> ZRPG.pas...

09-07-28 17:05:09 
  • Compilation Failed.

09-07-28 17:05:09 Shutting down server...
09-07-28 17:05:09 Shutting down admin server...
09-07-28 17:05:09 Shutting down ScriptCore...
Can some on help me because i don't get it :P

Offline Gizd

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #47 on: July 28, 2009, 12:44:52 pm »
Delete adminpack.pas from Includes.txt in default folder :P

Offline sarumar

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #48 on: July 28, 2009, 04:39:17 pm »
Thanks every thing is allright but when i switch my server on it says every thing is complete and it switches off o was checking conselog and everything is allright i don't get it  :'(

Offline sarumar

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #49 on: July 29, 2009, 05:36:52 am »
I tried to switch scripts off Where is scripting i putted 0 and it shows that

Quote
09-07-29 11:35:11    Console Log Started
09-07-29 11:35:11 Welcome to Soldat 1.5.0
09-07-29 11:35:11 Aero -by BN
09-07-29 11:35:11 Shutting down server...
09-07-29 11:35:11 Shutting down admin server...


I will try to install my server again

---->EDIT<----
Reinstalling didn't work  :-[
« Last Edit: July 29, 2009, 12:31:26 pm by sarumar »

Offline Ekoz

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #50 on: August 26, 2009, 06:09:18 pm »
heyhey, hacktank.

im gonna go check out ur serv. but new news - i've made a new map called inf_Meggido.

it isn't uploaded on TMS because it has a minor glitch, but im a perfectionist. i'm waiting for it to be fixed server-ways by mr domino, because he controls the elite server and therefor map version people play.


ANYway, i can still give you the map itself for upload, but i'll make sure to email you the new version ASA it is released on elite zombie.

nice work on your script, btw.
Maps o' mine

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Offline Ekoz

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #51 on: August 31, 2009, 06:25:36 pm »
...my account just got deleted...

im free! im finally free!!!!
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Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #52 on: August 31, 2009, 10:37:26 pm »
The version on my server is totally recoded from scratch, and i wont be releaseing that for a long time, but here is the final version of the old one. (it should work)


Offline Xariki

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #53 on: October 24, 2009, 08:48:44 am »
Possible to only use the skills for a DeathMatch maybe? Without zombies just the skills. Would be lots of fun :D

DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #54 on: October 24, 2009, 02:09:26 pm »
Just delete some parts of the script. Maybe let somebody help you.

DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #55 on: November 11, 2009, 10:29:47 am »
-----------------------------------------------------------------------------------------------
I found a bug in your script: if I use /flamer, die, respawn and pick up a flamer kit the flamer will be
destroyed after the timer counts 0. This happens, because the countdown doesn´t stop after the player died and is very annoying.
------------------------------------------------------------------------------------------------
And some little thing about the kamakazi: You can´t turn kamakazi off the way the kamakazi information says (/kazi off) but with /kazistl off. I needed some time figuring it out and many don´t even know it by now.
------------------------------------------------------------------------------------------------



Offline y0uRd34th

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #56 on: November 11, 2009, 12:19:47 pm »
btw. i havent read through all posts :p
You have done a really good zrpg HT, but what i think you should do, is to fix alot of bugs before adding new stuff, otherwise ull never get the bugs out there ;)
Second thing is make a limit on the damage multiplier you are using! very important! (for me it would)
At least i want to say, please lower the playerlimit on the server to 6-8, makesit lag alot less!

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #57 on: November 11, 2009, 05:00:27 pm »
Hmm, thanks Dark, just fixed the flamer thing, forgot to add setting flamertime to 0 in onplayerkill. (PS I have a forum for my server that has a bug submition board.)

y0uRd34th, what to you mean by limiting the damage multiplyer? My account on my server is lvl 340 something and it isnt a 1 hit kill on the Grims and Demons and such.


Offline y0uRd34th

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #58 on: November 12, 2009, 09:01:22 am »
yes, but killing zombies with 1 hit is ok, but mummys and rocket zombies, thats just going to fast :D

DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #59 on: November 13, 2009, 03:01:27 am »
If I don´t one hit a zombie I pull out my M72 LAW and shoot them directly to hell. It´s not that big of an issue. Most players just don´t get high enough to get this real multiply bonus that you are talking of.


I have an idea for a new skill:

Knife Vortex: Creates a vortex of knives around you that levitates and does damage to zombies.

                   Level       Mana      Knives    Damage    Souls
                      1            35          12          50          10
                      2            32          16          65          10
                      3            28          20          80          10

And that´s my idea: You jet around and use the skill typing /kv or something like that (the best would be a taunt setting for this skill) and create a vortex of knives around you that stays in position. You can choose one out of 3 figures this vortex will look like and if a zombie hits a knife he gets the damage regarding to the level of the skill and the knife falls down. You should be at least lvl 25 to learn this skill, though, because mana and souls are so high that a normal player won´t be able to use it properly. The knives would stay for 60 to 120 seconds on position.

Hope it´s possible to create such an effect. Would be awesome for your server :)

Offline Gizd

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #60 on: November 13, 2009, 04:34:02 am »
Hope it´s possible to create such an effect.
No.

DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #61 on: November 13, 2009, 06:47:19 am »
Darn.


I think I found another bug. If I use warp neither the warp effect nor the bullet spread appear to my eye and I loose my mana. Is that the purpose? And how is this worth being used then please :)


Also: int the older version you had the skill `speed´. Where is it gone and why?





EDIT:

One thing that fucking annoys me about your server is that there are ignorant and arrogant high lvlers that you can´t talk to and that fuck up the game in a hellstorm of bitchloading. Take the player Swift as an example: He joins with lvl 235 and immediatly bots change because average lvl gets higher and higher. The problem: Try to beat 2 grim reapers, demons and a shitload of mummys and mirros. A normal player like me, now lvl 31, can´t succeed then and I have to go offline. A newbie just won´t come back. I see there a big problem. Not only because you can´t play after one joined, it´s more because they get so arrogant that they fill up the lack of intelligence with arrogance and ignorance and that really makes me angry. There is a huge difference between just joining and playing and pissing people off.

I actually tried to talk to two players:

[BRT] ADOLF HITLER: Seems to be the leader of the clan he´s wearing a tag of. He is dumb and lvl 185. Not a good combinition in my opinion. After arguing with me he suddenly talked on portuguese to me and laughed out loud when I tried figuring out what he said. The problem with him is not that I don´t like him and he doesn´t like me but that he is a very recent player. lvl: 185

Swift: lvl 234. Saying all. He ignores me no matter what I say but I didn´t argue with him before so I guess he knows what I´d like to complain about but doesn´t care.


So ... these high lvl players join and everyone else has to leave. Including all guys from lvl 1 to lvl 70. I hate it. I just started playing on your server because KY ZombieSurvival has a big downtime that will last some weeks, so ...  please think about a limitation of lvl 100 since the last skill you are able to learn is Sonic Burst on lvl 35 ...
« Last Edit: November 13, 2009, 08:56:25 am by DarkCrusade »

Offline y0uRd34th

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #62 on: November 13, 2009, 12:05:20 pm »
I am agreeing to darkcrusade:
-they don't speak english
-don't answer to any question
-are just killing all and giving no kills to others
-etc..
(did their intellegence grow under 0?)


DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #63 on: November 13, 2009, 12:44:11 pm »
I am agreeing to darkcrusade:
-they don't speak english
-don't answer to any question
-are just killing all and giving no kills to others
-etc..
(did their intellegence grow under 0?)



I guess level and intelligence are antiproportional.

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #64 on: November 13, 2009, 05:17:32 pm »
Post cut to save room.

Ok:
Warp: It is currently disabled because im trying to find a better way of calculating destination positions without causing lag.

Speed: It never worked in the old version and I see no way of makeing it work.

High lvl player problems: I see and understand the problem, and I think I know a good solution. At least for the unbeatable bots part. Ill make the max level that is used for average level calculations be 70. This will severly drop the level of bots in the server when an epic lvler joins.


Offline DorkeyDear

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #65 on: November 13, 2009, 07:25:39 pm »
@Warp: It is currently disabled because im trying to find a better way of calculating destination positions without causing lag.
I once made a teleport script which is based off previous locations players were at - every N seconds, save the location of all players, and then whenever, u can tp to a random spot.
IMO, it would be better to have pre-defined locations that are evenly placed across the map (or about evenly placed) and randomly choose that.
IMO, an even better solution would be a defined set of rules (such as below a certain line, or in a range of a point) and then find the minx, maxx, miny, maxy; randomly select a point between those values, and check if its valid depending on the set of rules. this would be bad if the map has a bunch of in-out in it (like the box of the map will contain a lot of outside of map) which may cause lag (thus u can possibly make different sets of minx miny maxx maxys, and choose one of those sets)

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #66 on: November 13, 2009, 08:43:32 pm »
@Warp: It is currently disabled because im trying to find a better way of calculating destination positions without causing lag.
I once made a teleport script which is based off previous locations players were at - every N seconds, save the location of all players, and then whenever, u can tp to a random spot.
IMO, it would be better to have pre-defined locations that are evenly placed across the map (or about evenly placed) and randomly choose that.
IMO, an even better solution would be a defined set of rules (such as below a certain line, or in a range of a point) and then find the minx, maxx, miny, maxy; randomly select a point between those values, and check if its valid depending on the set of rules. this would be bad if the map has a bunch of in-out in it (like the box of the map will contain a lot of outside of map) which may cause lag (thus u can possibly make different sets of minx miny maxx maxys, and choose one of those sets)

Well the way i had it currently working is, i would check the direction the player is going, then check, say, 5 pixils infront of him for a collision, if there was it would move down if possible, if it couldent move down, then up, obveously it would just check another 5 pixiles infront of the player if no collision was detected. And it would keep going through the loop until a total dead in was reached or the maximum range from the point of origen was reached. But this is terribly slow due to the outragous number of distance() and raycast() calls.


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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #67 on: November 14, 2009, 03:02:43 am »
@above: Then I suggest to work out the warp skill like this:

1) you type /warp
2) you click somewhere on the map
3) you get teleported to that position

The farer you go you have to spend more mana and if there is not enough of it you stop. No matter whether you get into a polygon. Well. It is a risky skill even if you don´t get into a polygon.

Offline y0uRd34th

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #68 on: November 14, 2009, 04:22:44 am »
you can't check where you click  :(

DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #69 on: November 14, 2009, 06:27:00 am »
you can't check where you click  :(

wow, didnt know that script core is that kind of crappy.

Offline y0uRd34th

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #70 on: November 14, 2009, 09:04:31 am »
ye  ::)  hopefuly enesce will add something like that in the future, will allow us to make much cooler rpgs and stuff ( hexer will be just awesome if u can cast skills with cursor O_o)

Offline koks1107

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #71 on: November 30, 2009, 02:08:10 pm »
I played in this server some times but now it's offline. Its ubgratee or you dont have time now or you never host server anymore?? I like this server and have hope its not end :) sorry for mistakes i am not Englishman.

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #72 on: November 30, 2009, 05:23:44 pm »
The server is not down, but I may have forgot to update the new info in the main post... anyway its updated now. Lol.


DarkCrusade

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #73 on: December 03, 2009, 02:00:08 pm »
The server is not down, but I may have forgot to update the new info in the main post... anyway its updated now. Lol.

It´s not. Look at the skills description :P


I´d suggest to add a skill giving you a bulletproof vest that regenerates for a certain time called Rock Armor. Then add a skill called Flame Armor that sets enemys on fire when passing (vanish+this would rock!) and a skill called Ice Armor that gives you the Mirror´s ability of sending back bullets (I didn´t have any better idea for this :-\ ).

The main idea is to get elemental powers [pigtail]

A cool skill could be a ´robot` that is simply a mine hunting down zombies and then exploding and I had an idea for a skill called snare that does damage on a certain place.


Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #74 on: December 03, 2009, 05:23:51 pm »
Wow, great ideas :). And the main post doesnt have the new skills because that info is for the old script that is released, if you want the new info click on the link to my server's forums (the image is linked).


Offline mich1103

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #75 on: February 11, 2010, 10:02:17 pm »
HackTank, in your server you have a new version of the script can you post it ???

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #76 on: February 11, 2010, 11:37:07 pm »
HackTank, in your server you have a new version of the script can you post it ???

No, it is private, i released this old one only for others to reference. You may be able to get LK to give you his mod to run a server for it tho.


Offline mich1103

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #77 on: February 12, 2010, 08:48:00 am »
kk sorry , but i dont know what can i do with missile when i use it the server crash

Offline xymox

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #78 on: August 04, 2010, 05:31:53 am »
Hi, i just put all the folders in right place but When i try to open soldatserver.exe , it opens than closes it self. And no error it says Compilation Completed. any idea ?

Offline Hacktank

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #79 on: August 04, 2010, 11:13:17 am »
Ok, that can be caused be a few things.

1) You must open the server while soldat is NOT open.
2) If you already have another program/server running on the same port that you have the new one set to it will fail to initialize.
3) Something that i cant remember atm.


Offline Mwah

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #80 on: August 05, 2010, 10:44:32 am »
don't you have to change "Scripting =  0" to "Scripting = 1" ? So it will then compile for scripts.

Offline efeefeefe

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Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #81 on: August 20, 2010, 11:57:52 am »
Best mod i ever seen. But i hate this errors  >:(

Quote
(19:49:54) 
  • [Error] ZRPG -> (OnPlayerCommand): Out Of Range

(19:49:56) 77.124.148.219:61727 requesting game...
(19:50:03) Major joining game (77.124.148.219:61727)
(19:50:03) Major has joined alpha team.
(19:50:36) 
  • [Error] ZRPG -> (OnWeaponChange): Out Of Range

(19:50:36) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453BD7 in module 'soldatserver.exe'. Read of address 00000106

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000106

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000118

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000128

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000138

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000148

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000158

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000168

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000178

(19:50:37) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000188

(19:50:38) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000198

(19:50:38) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000001A8

(19:50:39) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000001B8

(19:50:39) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000001C8

(19:50:39) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000001D8

(19:50:39) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000001E8

(19:50:39) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000001F8

(19:50:40) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000208

(19:50:40) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000218

(19:50:40) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000228

(19:50:40) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000238

(19:50:40) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000248

(19:50:40) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000258

(19:50:40) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000268

(19:50:40) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000278

(19:50:41) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000288

(19:50:42) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000298

(19:50:42) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000002A8

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000002B8

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000002C8

(19:50:43) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000002D8

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000002E8

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000002F8

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000308

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000318

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000328

(19:50:43) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000338

(19:50:44) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000348

(19:50:44) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000358

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000368

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000378

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000388

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000398

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000003A8

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000003B8

(19:50:44) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000003C8

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000003D8

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000003E8

(19:50:45) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000003F8

(19:50:45) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000408

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000418

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000428

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000438

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000448

(19:50:45) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000458

(19:50:46) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000468

(19:50:46) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000478

(19:50:46) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000488

(19:50:46) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000498

(19:50:46) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000004A8

(19:50:46) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000004B8

(19:50:46) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000004C8

(19:50:46) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000004D8

(19:50:46) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000004E8

(19:50:47) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000004F8

(19:50:47) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000508

(19:50:48) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000518

(19:50:48) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000528

(19:50:48) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000538

(19:50:48) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000548

(19:50:48) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000558

(19:50:49) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000568

(19:50:49) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000578

(19:50:49) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000588

(19:50:49) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000598

(19:50:49) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000005A8

(19:50:49) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000005B8

(19:50:50) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000005C8

(19:50:50) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000005D8

(19:50:50) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000005E8

(19:50:51) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000005F8

(19:50:51) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000608

(19:50:51) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000618

(19:50:51) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000628

(19:50:51) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000638

(19:50:51) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000648

(19:50:51) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000658

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000668

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000678

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000688

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000698

(19:50:52) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000006A8

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000006B8

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000006C8

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000006D8

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000006E8

(19:50:52) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000006F8

(19:50:53) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000708

(19:50:53) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000718

(19:50:53) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000728

(19:50:53) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000738

(19:50:53) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000748

(19:50:53) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000758

(19:50:53) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000768

(19:50:54) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000778

(19:50:55) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000788

(19:50:55) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000798

(19:50:55) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000007A8

(19:50:55) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000007B8

(19:50:55) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000007C8

(19:50:56) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000007D8

(19:50:56) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000007E8

(19:50:56) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000007F8

(19:50:56) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000808

(19:50:56) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000818

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000828

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000838

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000848

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000858

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000868

(19:50:57) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000878

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000888

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000898

(19:50:57) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000008A8

(19:50:58) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000008B8

(19:50:58) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000008C8

(19:50:58) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000008D8

(19:50:58) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000008E8

(19:50:58) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000008F8

(19:50:58) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000908

(19:50:58) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000918

(19:50:58) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000928

(19:50:59) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000938

(19:50:59) Time Left: 110 minutes
(19:50:59) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000948

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000958

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000968

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000978

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000988

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000998

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000009A8

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000009B8

(19:51:00) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000009C8

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000009D8

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000009E8

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000009F8

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A08

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A18

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A28

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A38

(19:51:01) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A48

(19:51:01) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A58

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A68

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A78

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A88

(19:51:02) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000A98

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000AA8

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000AB8

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000AC8

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000AD8

(19:51:02) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000AE8

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000AF8

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B08

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B18

(19:51:03) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B28

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B38

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B48

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B58

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B68

(19:51:03) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B78

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B88

(19:51:04) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000B98

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000BA8

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000BB8

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000BC8

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000BD8

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000BE8

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000BF8

(19:51:04) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C08

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C18

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C28

(19:51:05) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C38

(19:51:05) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C48

(19:51:05) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C58

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C68

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C78

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C88

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000C98

(19:51:05) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000CA8

(19:51:06) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000CB8

(19:51:06) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000CC8

(19:51:06) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000CD8

(19:51:06) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000CE8

(19:51:06) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000CF8

(19:51:07) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D08

(19:51:07) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D18

(19:51:07) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D28

(19:51:07) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D38

(19:51:07) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D48

(19:51:08) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D58

(19:51:08) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D68

(19:51:08) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D78

(19:51:08) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D88

(19:51:08) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000D98

(19:51:08) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000DA8

(19:51:08) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000DB8

(19:51:09) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000DC8

(19:51:09) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000DD8

(19:51:10) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000DE8

(19:51:10) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000DF8

(19:51:10) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E08

(19:51:10) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E18

(19:51:11) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E28

(19:51:11) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E38

(19:51:11) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E48

(19:51:11) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E58

(19:51:11) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E68

(19:51:11) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E78

(19:51:11) 
  • [Error] ZRPG -> (OnPlayerCommand): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E88

(19:51:12) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000E98

(19:51:13) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000EA8

(19:51:14) 
  • [Error] ZRPG -> (OnPlayerCommand): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000EB8

(19:51:14) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000EC8

(19:51:14) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000ED8

(19:51:14) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000EE8

(19:51:14) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000EF8

(19:51:14) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F08

(19:51:14) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F18

(19:51:15) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F28

(19:51:15) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F38

(19:51:15) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F48

(19:51:15) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F58

(19:51:15) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F68

(19:51:15) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F78

(19:51:16) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F88

(19:51:16) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000F98

(19:51:17) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000FA8

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000FB8

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000FC8

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000FD8

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000FE8

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00000FF8

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerCommand): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001008

(19:51:18) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001018

(19:51:18) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001028

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001038

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001048

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001058

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001068

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001078

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001088

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001098

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000010A8

(19:51:19) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000010B8

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000010C8

(19:51:20) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000010D8

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000010E8

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000010F8

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001108

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001118

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001128

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001138

(19:51:20) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001148

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001158

(19:51:21) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001168

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001178

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001188

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001198

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000011A8

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000011B8

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000011C8

(19:51:21) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000011D8

(19:51:22) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000011E8

(19:51:22) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000011F8

(19:51:22) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001208

(19:51:22) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001218

(19:51:22) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001228

(19:51:22) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001238

(19:51:22) [Jii] asd,
(19:51:22) 
  • [Error] ZRPG -> (OnPlayerSpeak): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001248

(19:51:23) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001258

(19:51:23) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001268

(19:51:24) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001278

(19:51:24) 
  • [Error] ZRPG -> (OnPlayerCommand): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001288

(19:51:25) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001298

(19:51:25) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000012A8

(19:51:25) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000012B8

(19:51:25) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000012C8

(19:51:25) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000012D8

(19:51:25) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000012E8

(19:51:26) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000012F8

(19:51:26) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001308

(19:51:26) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001318

(19:51:26) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001328

(19:51:27) 
  • [Error] ZRPG -> (OnPlayerCommand): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001338

(19:51:27) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001348

(19:51:27) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001358

(19:51:27) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001368

(19:51:28) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001378

(19:51:28) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001388

(19:51:28) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001398

(19:51:28) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000013A8

(19:51:28) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000013B8

(19:51:28) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000013C8

(19:51:28) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000013D8

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000013E8

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000013F8

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001408

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001418

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001428

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerDamage): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001438

(19:51:29) 
  • [Error] ZRPG -> (OnPlayerKill): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001448

(19:51:29) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001458

(19:51:30) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001468

(19:51:30) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001478

(19:51:31) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001488

(19:51:31) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001498

(19:51:32) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000014A8

(19:51:33) Jii has left alpha team.
(19:51:33) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000014B8

(19:51:33) 
  • [Error] ZRPG -> (OnLeaveGame): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000014C8

(19:51:33) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000014D8

(19:51:34) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000014E8

(19:51:34) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000014F8

(19:51:34) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001508

(19:51:34) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001518

(19:51:35) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001528

(19:51:35) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001538

(19:51:35) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001548

(19:51:35) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001558

(19:51:35) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001568

(19:51:36) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001578

(19:51:36) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001588

(19:51:36) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 00001598

(19:51:37) 195.174.225.79:23073 requesting game...
(19:51:37) 
  • [Error] ZRPG -> (AppOnIdle): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000015A8

(19:51:37) Jii joining game (195.174.225.79:23073)
(19:51:38) 
  • [Error] ZRPG -> (OnPlayerRespawn): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000015B8

(19:51:38) 
  • [Error] ZRPG -> (OnJoinGame): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000015C8

(19:51:38) Jii has joined alpha team.
(19:51:38) 
  • [Error] ZRPG -> (OnJoinTeam): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000015D8

(19:51:38) 
  • [Error] ZRPG -> (OnWeaponChange): Access violation at address 00453C54 in module 'soldatserver.exe'. Write of address 000015E8
Can u share more healty version with us please? Its just a game and i dont like soldat without your script. ;)

Offline mascarado

  • Major(1)
  • Posts: 16
Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #82 on: November 04, 2010, 04:32:49 pm »
Translator for Português/Br   : ;D  :D

Offline fredosksimb

  • Major(1)
  • Posts: 13
Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #83 on: January 07, 2011, 02:19:20 pm »
... i want your weapon script..... T.T
i like the Aug satyr and ruger ^.^
ideas-
-m79 shoots cluster grenades?
-AK shoots knifes? very slow around 5 ammo then to ^^
-bonus zombie/map? -a map where players can get a lot of exp/zombie that gives 1 LL or a certain amount of %xp for killing it zombie needs to be able to spawn only once then
-Admin can give player exp % or lvls and sp or skill change skill lvl / this is special admin /can edit these abilities in accounts files to give certain players save these abilities
-make it possible so you can change amount exp needed for lvl and such alike
-mini maelstrom?
-flame god mode skill? costs 5 souls and 5souls x 2.5 seconds so if 80souls -5 skill activate = 75/5>15x2.5>7.5x5= 37.5 seconds flame god (without flamer) or a certain LL gives a certain max amount of time
-add speed again^^ rename it to sprint ^^
-diffrent types of mines - mine - cluster mine - knife mine(10-40 knifes shooting away on contact) - maelstrom mine(lots of mana and souls+ a min LL for use ^^)
-set pistol uscom something ^^ to 0 and add it to a skill and it had XXX shoots (can't reload) shoot Rambo's exploding arrows)
- ;D NUKE (min LL XXX)(kills all zombies inside screen) MUAHAAHAHAHAH!
Errors: your server's scripts keep crashing /mine is running fine.
but i haven't got  to the point I'll put it public ^^ I'll edit for ip for those who want to see my server ^^ i guess i am the 2ND competitor ^^

1.i don't do scripting so i do not know if any of my ideas (above) are able to do
2.ROFLCOPTER! just taking space ^^
3. i hope you will stop keeping private 1 T.T otherwise i say it's cheap of you since i can really compet with you then
EDIT: 4.all partial credit for the ideas go to hacktank's server for the experience and the players i meet ideas themself credits go to me^^
« Last Edit: January 07, 2011, 02:28:47 pm by fredosksimb »

DarkCrusade

  • Guest
Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #84 on: January 07, 2011, 02:23:48 pm »
Good input ;) Your suggestions will be better discussable if you post them here. Just sign up for an account ;)

Offline fredosksimb

  • Major(1)
  • Posts: 13
Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #85 on: January 07, 2011, 02:29:43 pm »
are you telling me i spent 10Min's for naught to write this?  :'(

DarkCrusade

  • Guest
Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #86 on: January 07, 2011, 02:44:21 pm »
No, but if you like the server and want to be part of its community, sign up ;)

Offline fredosksimb

  • Major(1)
  • Posts: 13
Re: ZRPG Update -~|Version 1.9.1|~- ~~UPDATED 10/4/09~~
« Reply #87 on: January 07, 2011, 02:47:29 pm »
go back to hacktank's site^^