Author Topic: Grenades. Yes nades.  (Read 10501 times)

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Offline a-4-year-old

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Re: Grenades. Yes nades.
« Reply #40 on: August 18, 2006, 08:09:14 pm »
The only people who whinge about greandes are laggers cause they're broken for them, therefor grenades are fine and it's just the laggers connection.
thirty ping. i still hate them, lie.

and it is not the lagger's fault that the game is so freaking buggy.
even at thirty ping they dont work to full effect, and when they do, its at the most retarded time, in stead of killing them on contact with the head they blow up at your feet and you get a kill.

1. nade's splash damage is signifigantly dropped at a poly, i have been killed time after time by an m79 who just shoots (from under a poly) that is about a cm thick and I would die because of low heath, that is just retarded.

2. grinade explosion is not pushed up over the poly, in middair, the explosion happens at the grinade itself, but the center of an explosion on the ground is not at the center of the grinade, this should be fixed so if people walk over them they will be as effective (or less) than a dead on head grenade.

3. grenades cause half heath damage for everyone (bug fixed), you have to shoot people 8-9 times to get a death with an auto, its just retarded to have a grenade that doesn't keep this balance.
the game is made to have soldats take a high ammount of damage, not reflect real life, but grenades are not this way at all...

THIS NEEDS TO BE FIXED

If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan