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Michal would have to work with one of the current MapMaker creators to do this but I think that certain maps could benefit from having area specific ambient sounds and sound effects.For instance, if you ran from a forest setting into a building you would first hear animals and rain and then equipment. Not only that, but maps could use an option to change the effects on each sound made so that if you were outside your grenades and footsteps would just thump but if you ran inside you would hear harder footsteps with echoes.My idea isn't necessary, but it would certainly make maps a whole lot more interesting.