Author Topic: Soldat 1.5.0 Beta Release Candidate  (Read 57562 times)

0 Members and 1 Guest are viewing this topic.

Offline Colonel ONeill

  • Major
  • *
  • Posts: 69
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #60 on: February 28, 2009, 05:07:21 pm »
I've sent you the french translation on your msn, I hope you've received it !

It's a nice version, but I might have met a bug with the actionsnap. I pushed F5 and then the screen was frozen but I could hear what's happening around me. It became normal again on pushing F4. I think it's not a normal thing :o

Offline Biscuiteer

  • Camper
  • ***
  • Posts: 354
  • Need a Biscuit?
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #61 on: February 28, 2009, 06:05:35 pm »
It was only an example. They can't make polys moving from side to side, or up and down, let alone any decent extra little bits, let alone vechicles. (I think we're spelling vechiles wrong, or maybe it's just me). I'm just saying it's kinda pointless for them to be spending months, or even years and not seeing any results. The update won't really be a bad thing, but it's nothing to sperm in my pants about.

I understand your argument, however there have already been answers to your statements. First of all, revamping the poly system would involve massive changes to the current build, wasting time and possibly introduce even more bugs. Second, Soldat is an infantry-based game; adding vehicles would turn the game into something it was not supposed to be. There would have to be even more coding to do, introducing another round of bugs, and maps would have to be made to suit such a feature. Thirdly, yes there are bugs and that is an inevitable consequence. Instead of ranting about them, perhaps you should report them (if you haven't already) so the final product can suck less than it would be. This is a release candidate after all, bugs are expected to be found so they can be fixed. Fourthly, so maybe you consider the maps to be horrid - that could be true for you but i personally haven't found any problem with them. Maybe this is a good excuse to start making maps that you deem to be of high quality, and if you don't then you should rather be satisfied that 1.5 will have more maps to choose from rather than keep the same lineup every time. Fifthly, you mentioned adding more weapons. This probably shouldn't be too hard except for similar reasons i have stated above it will take up time as well as braking most if not all 3rd-party mods plus screwing up the weapon balancing.

Sure there are many things lacking.... but remember 1.5 was coded for free, on the spare time of Mr. EnEsCe. I think i'm satisfied that the game is still being worked on, and if you don't like the new changes - well then nobody ever said 'you must play soldat'. Just go out and find another game.

That's my two cents.
Un ~ Biscuiteer

Offline Demonic

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1548
  • All you hate!
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #62 on: February 28, 2009, 06:13:17 pm »
In my opinion. Delete the update. It's useless. There's still many old bugs, and now you've just added another two hundred. Completely invisable people? That's great. Enemy flag spinning in the middle of the map? AWESOME. No "real" new features, because Michał Marcinkowski is too busy failing at making other games. *Claps* Why is there a suggestion forum, if you never actually planned on reading them?  The new maps a horrible. Other than maybe one or two. You've put no creativity into them. Who ever made them! It's just rip off versions of old maps. Dissapointing.

I might sound like a whining bich. But you all know what I'm talking about. And if you disagree. Then you're a turd.

This is worse than the Halo series. Three games. Practically no new weapons (It's a shooting game, just do it -.-) no new vechiles. Same storyline. Geh.

I'm glad I didn't pay $100 for this game.

Sucks.

So much crap in one post, I can't even be arsed to counter. Kind of the same with your last post in this thread too.

You're not forced to play the game. You can quit, or stick with an older version. With that attitude, you won't be much of a loss.

Offline Laser Guy

  • Veteran
  • *****
  • Posts: 1679
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #63 on: March 01, 2009, 03:19:31 am »
In my opinion. Delete the update. It's useless. There's still many old bugs, and now you've just added another two hundred. Completely invisable people? That's great. Enemy flag spinning in the middle of the map? AWESOME. No "real" new features, because Michał Marcinkowski is too busy failing at making other games. *Claps* Why is there a suggestion forum, if you never actually planned on reading them?  The new maps a horrible. Other than maybe one or two. You've put no creativity into them. Who ever made them! It's just rip off versions of old maps. Dissapointing.

I might sound like a whining bich. But you all know what I'm talking about. And if you disagree. Then you're a turd.

This is worse than the Halo series. Three games. Practically no new weapons (It's a shooting game, just do it -.-) no new vechiles. Same storyline. Geh.

I'm glad I didn't pay $100 for this game.

Sucks.

Well, then there is a whole lotta turds here...

And 100$? What the fuck are you talking about? the registration is around 15$...
Text goes here...

Offline croat1gamer

  • Veteran
  • *****
  • Posts: 1327
  • OMG CHANGING AVATAR!!! ^ω^
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #64 on: March 01, 2009, 03:56:07 am »
he meant full price games with 100$

@ fallen- instead of b***hing, you could ask eC or MM to give you the code so you can make soldat 1000 times better than currently
and isnt called without reason beta
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.

Offline EnEsCe

  • Retired Soldat Developer
  • Flamebow Warrior
  • ******
  • Posts: 3101
  • http://enesce.com/
    • [eC] Official Website
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #65 on: March 01, 2009, 04:04:35 am »
Just ignore his post(s), don't feed the troll.

As for more important matters, I need demos of the apparent bug where invisible players are shooting you; or something along those lines involving invisible players.

Offline Colonel ONeill

  • Major
  • *
  • Posts: 69
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #66 on: March 01, 2009, 05:39:35 am »
Wow I just met a strange bug but it happened only once with many hours of playing. As I had just finished reloading my spas, my ammo went back to 0 O_o

Offline xurich

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 768
    • SCTFL
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #67 on: March 01, 2009, 06:14:10 am »
Please report any bugs at the appropriate location.

Offline cobrass

  • Soldat Beta Team
  • Major(1)
  • ******
  • Posts: 25
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #68 on: March 01, 2009, 08:44:44 am »
I wonder if my explanation in the e-mail is ok? Or should I make a full translation?

Offline -Major-

  • Veteran
  • *****
  • Posts: 1419
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #69 on: March 01, 2009, 12:10:47 pm »
well... wasn't that many new things... you should have used all your time in recoding the netcode instead :D

Offline tehsnipah

  • Veteran
  • *****
  • Posts: 1093
  • Koreanah Snipah
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #70 on: March 01, 2009, 12:34:52 pm »
In my opinion. Delete the update. It's useless. There's still many old bugs, and now you've just added another two hundred. Completely invisable people? That's great. Enemy flag spinning in the middle of the map? AWESOME. No "real" new features, because Michał Marcinkowski is too busy failing at making other games. *Claps* Why is there a suggestion forum, if you never actually planned on reading them?  The new maps a horrible. Other than maybe one or two. You've put no creativity into them. Who ever made them! It's just rip off versions of old maps. Dissapointing.

I might sound like a whining bich. But you all know what I'm talking about. And if you disagree. Then you're a turd.

This is worse than the Halo series. Three games. Practically no new weapons (It's a shooting game, just do it -.-) no new vechiles. Same storyline. Geh.

I'm glad I didn't pay $100 for this game.

Sucks.
You sir, deserve to get gang raped. This game can rape any online games except Valve's. It's free, so shut up, no new weapons? Instead of that, it got balanced.
And yeah, you are being a whining bitch, I would love to see you trying these all by yourself. You'll be shitting your pants and eating them.

And I can see why you didn't pay $100 for this game, because you can't read shit. Now go play your CoD:4 boy.
« Last Edit: March 01, 2009, 12:39:02 pm by tehsnipah »
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"

Offline Furai

  • Administrator
  • Veteran
  • *****
  • Posts: 1908
    • TransHuman Design
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #71 on: March 01, 2009, 02:07:38 pm »
Eh, like EnEsCe said:
Just ignore his post(s), don't feed the troll.
Stop going on about F4||3N post. (I don't know if I used this phrase properly.)
What to do instead? Just play beta and find as much bugs as you can that our new version would be plain fun like former ones.
"My senses are so powerful that I can hear the blood pumping through your veins."

Offline Mautty

  • Major(1)
  • Posts: 11
  • Rawr! <3~
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #72 on: March 02, 2009, 09:12:03 am »
OMFG YOU FIXED THE INVISIBLE NADES! I love you so much now T_T

Edit: (I haven't been in the soldat world for a few months now. This makes me happy and want to start playing again.)
« Last Edit: March 02, 2009, 09:16:32 am by Mautty »
"This game is gonna be so ****ing brutal..." -Sigvatr

Offline swebonny

  • Camper
  • ***
  • Posts: 279
  • BUahh...
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #73 on: March 02, 2009, 01:17:12 pm »
Oh awesome :)
Any vehicles or female models added yet? ( [retard])

Offline Rook_PL

  • Soldier
  • **
  • Posts: 242
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #74 on: March 02, 2009, 01:18:02 pm »
While playing with bots to judge the new minigun properly, I've found eCsEnE bot (using all weapons, talking a lot and wearing all pink). Is there any reward for finding Easter Egg? :D

Offline paperjack

  • Major(1)
  • Posts: 5
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #75 on: March 02, 2009, 01:54:29 pm »
More mod support would be nice, like the ability to create or remove weapons.

Offline Furai

  • Administrator
  • Veteran
  • *****
  • Posts: 1908
    • TransHuman Design
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #76 on: March 02, 2009, 03:57:02 pm »
Any vehicles or female models added yet? ( [retard])
Like you need those.
"My senses are so powerful that I can hear the blood pumping through your veins."

Offline F4||3N

  • Soldier
  • **
  • Posts: 245
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #77 on: March 02, 2009, 04:06:38 pm »
Okay, noobs. First of all, I'm not trolling.
Second. Don't quote me if you don't understand my point.
Don't tell me I'm wrong. That makes you a troller.
Biscuiteer is the only one that's actually backed up his reply.

And the only reason I keep going on about it;
all you's are telling me is it will take too long, or it will cause even more bugs, or disrupt mods, or weapon balancing.

You're not saying it's impossible. If it's not impossible, why not give it a go?
And nebs, I'm pretty sure I stated I'm not a programmer. And I never claimed to be one.

I know I'm not the only one that wants the stuff I'm talking about. You don't have to destroy Soldat to do it. Why not release the source code, or what ever it is. Cause I'm sure someone would want to give it a try. And if it works make a Soldat 2? Then all you tards that would rather Soldat not evolve, can keep playing it.

If you think about it, kids don't even play this game. Everyone seems to be over 18, and most of you seem like programmers. And only like Soldat for the programming aspect of it.

The Soldat community is like a school yard. Everyone wants to be in the "cool group". No one wants their own opinion. If someone important says an idea, even if it sucks everyone wants it in. If someone not important says something, they're "noobs".

Stupid children. -,-''

Offline Laser Guy

  • Veteran
  • *****
  • Posts: 1679
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #78 on: March 02, 2009, 04:24:39 pm »
...
Everyone seems to be over 18...

...

Stupid children. -,-''
Tell me baout self contradiction...
Text goes here...

Offline Blue-ninja

  • Veteran
  • *****
  • Posts: 1419
Re: Soldat 1.5.0 Beta Release Candidate
« Reply #79 on: March 02, 2009, 04:37:17 pm »
Actually, Biscuiter is the only person who didn't rise to the bait, and provided an argument that is convincing enough to tell us that the beta testers are working hard on this game. It's a free game, with features added if you paid (optional).

Soldat source code release? Although a lot of people will probably use this to adjust soldat to their own preferences, it'll screw up the servers in terms of using the source code to very, very, very wrong utilization. Say, an ADVANTAGE over other  people playing the game.

Your posts consists of flawed assumptions and therefore I will ask you not to post unless you provide evidence AND other aspects. For one, I enjoyed Soldat for simply the only 2-d game to feature chainsaws as a melee weapon, among others.

And to be honest, nobody wants to make some major changes to Soldat that will change the nature to something else that Michal himself had not originally intended.

OMFG YOU FIXED THE INVISIBLE NADES! I love you so much now T_T

Hell yeah, that was always frustrating whenever I'm playing in zombie servers. C: