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I also find spas buff unnecessary.
I find the Minimi still quite debatable, and for the Aug I don't quite understand its balance, so I'd like to have some input about the Aug - its balance and its purpose.Minimi:The Minimi is actually the most powerful auto if you think about it. It has the highest ammo clip (50), 2nd highest DPS, long range and has the best DOT of all autos. This holds true even in the weakest version of the Minimi in Soldat history.However, despite this, the Minimi has been less popular compared to the other autos. This is mainly because of the Minimi's portability - it was inaccurate when moving (which is not practical for an auto, especially when rushing) and the biggest turn-off was its horrendously long reload.The increase in accuracy by reducing movementacc and lowering its self-bink is quite a possible debate. It makes the Minimi more powerful than it really needs to be, yet on the other hand it'd probably still be underused due to its long reload. Then again, without accuracy, the Minimi can't be the most powerful auto, and the Minimi has been built as the "Tank" - it dominates until it is out of ammo, whereby you'd probably get owned sooner or later unless you can find cover for 250 ticks. This makes the Minimi a more defensive weapon than an offensive weapon and it is more suitable in larger maps, like the Ruger.Comparing the Minimi and the AK, the AK would be the more offensive alternative to the Minimi since it has a faster reload. Since most Soldat games are played more offensively than defensively, the Minimi would be much less popular than the AK. I think the AK was given that -1 damage to further contrast between the Minimi and the AK. The increase in accuracy is necessary to give it an edge against the other weapons which are growing increasingly powerful.I almost forgot, regarding the issue of bink overriding movementacc. The Minimi is inaccurate when fired in bursts, but it becomes accurate after 4 shots. In this manner, the Minimi has the disadvantage of having to concentrate its fire for a long period of time to be effective, making it poor for pot shots.What is your input about the Minimi's increase in accuracy?
Knife should just be 1 hit kill.
Is this the normal weapon mod discussion? I agree with everything but the socom. The socom is already powerful and less skill than a knife. Knife should just be 1 hit kill. Everything else looks good.
Knife should just be 1 hit kill. Everything else looks good.
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Spas works even without the +1 ammo. The unique reload of spas pratically eliminate the need of more shots.
I actually don't think Ruger is overpowered much in the current version. I mean how many outstanding Ruger players are there? Only magorko, RealRook and ZeuScl spring to my mind, I might miss 2-3 though.There are so many more pros with Steyrs, AKs and Minimis.It's a bit harder to master Ruger and it's in no way overused compared to other weapons. Youre just crying because it's annoying to play a Ruger that has a good day :p. So I dont think it needs a nerf.But hey, I'm a Ruger user, im biased.Even then, the new balance doesnt make Ruger feel that much different, I'm gonna use it anyway.
the only gay thing about spas is if you try to shoot while reloading, it goes straight forward nomather what. I thing spas is one of the best weapons right now.What weapon would you use together with a spas? knife,socom, or law?
I'd -3 dmg Minimi compared to 1.4.2
The Minimi is actually the most powerful auto if you think about it. It has the highest ammo clip (50), 2nd highest DPS, long range and has the best DOT of all autos. This holds true even in the weakest version of the Minimi in Soldat history.However, despite this, the Minimi has been less popular compared to the other autos. This is mainly because of the Minimi's portability - it was inaccurate when moving (which is not practical for an auto, especially when rushing) and the biggest turn-off was its horrendously long reload.The increase in accuracy by reducing movementacc and lowering its self-bink is quite a possible debate. It makes the Minimi more powerful than it really needs to be, yet on the other hand it'd probably still be underused due to its long reload. Then again, without accuracy, the Minimi can't be the most powerful auto, and the Minimi has been built as the "Tank" - it dominates until it is out of ammo, whereby you'd probably get owned sooner or later unless you can find cover for 250 ticks. This makes the Minimi a more defensive weapon than an offensive weapon and it is more suitable in larger maps, like the Ruger.Comparing the Minimi and the AK, the AK would be the more offensive alternative to the Minimi since it has a faster reload. Since most Soldat games are played more offensively than defensively, the Minimi would be much less popular than the AK. I think the AK was given that -1 damage to further contrast between the Minimi and the AK. The increase in accuracy is necessary to give it an edge against the other weapons which are growing increasingly powerful.I almost forgot, regarding the issue of bink overriding movementacc. The Minimi is inaccurate when fired in bursts, but it becomes accurate after 4 shots. In this manner, the Minimi has the disadvantage of having to concentrate its fire for a long period of time to be effective, making it poor for pot shots.
It does not matter how long it reloads. You will be dead by the time you'd run out of ammo. The only thing that matters is the DPS weapon can provide when in 1v1 situation. When weapon has high DPS, it will be used. Though, Minimi is quite an exception for some reason, no one likes it, even though it is superior to other autos when not moving.
Quote from: Clawbug on March 05, 2009, 08:47:48 amIt does not matter how long it reloads. You will be dead by the time you'd run out of ammo. The only thing that matters is the DPS weapon can provide when in 1v1 situation. When weapon has high DPS, it will be used. Though, Minimi is quite an exception for some reason, no one likes it, even though it is superior to other autos when not moving.Then that is very contradictory to your suggestion, why nerf it any further?Really, the reason why people not use it is its inaccuracy when used whilst moving which would disrupt its DOT because its firing rate is nothing as fast as the Aug. People often play more offensively than defensively. Compare the number of people using offensive weapons to the number of people using defensive weapons.Soldat is not about 1v1 only, that's a big mistake. You have to consider teamwork, multiple opponents. Besides, the most popular game mode is CTF, which is team-based.
Quote from: STM1993 on May 26, 2008, 07:11:45 pmThe only buff/nerf I'd like to see is the self-bink value.Minimi's good enough.This is what I would deem fitting as well. But since the general tone of the next version is to have stronger and more user-friendly weapons, all weapons will be buffed more than needed and those nerfed will be nerfed less than needed. I personally consider the current experimental Minimi to be pretty fine for that goal. Perhaps it's the other weapons that aren't as good.
The only buff/nerf I'd like to see is the self-bink value.Minimi's good enough.
I'd revert the Spas changes.I'd -3 dmg Minimi compared to 1.4.2I'd -1 dmg AUG, Mp5 and AK compared to 1.4.2I'd remove LAW startuptime.That would be fine balance.