Author Topic: Headshots?  (Read 1234 times)

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Offline Gnoblar

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Headshots?
« on: March 01, 2009, 09:32:07 am »
Simple question; if I raise a guns speed to say 550 (the Barrett speed) does that mean it eligable for one-hit kills (headshots).

 

Offline PQ

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Re: Headshots?
« Reply #1 on: March 01, 2009, 09:52:12 am »
yes, if the amount of damage is high enough.............
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Offline excruciator

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Re: Headshots?
« Reply #2 on: March 01, 2009, 10:33:24 am »
formula for dmg is

weapon bullet dmg x bullet speed.

And heads do 120% of the dmg.

See for yourself.
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Offline Gnoblar

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Re: Headshots?
« Reply #3 on: March 01, 2009, 07:14:53 pm »
Thanks for that. I shall check this...

Offline adam01526

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Re: Headshots?
« Reply #4 on: March 21, 2009, 05:23:10 pm »
why nt just use the barret or if you want it to act like an auto change the fire interval

Offline STM1993

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Re: Headshots?
« Reply #5 on: March 22, 2009, 02:58:26 am »
Headshot = 115%
Torso = 100%
Legs = 90%

Total HP (Normal mode) = 150 units (150,000)

Damage Formula = Damage x Bullet Speed x (Where it hits)%
^ This formula explains why the MP5, although having similar damage to the AK, the AK is the one with higher firepower. It's because of the bullet speed.

Example:
Theoretical Damage of AK when it is a headshot = 103 x 240 x 115% = 28,428
Theoretical Damage of MP5 when it is a headshot = 102 x 189 x 115% = 22,169.7

Note:
Bullets lose damage over time due to loss of bullet speed over time. This is particularly noticeable when you try to compare the damage in the Socom theoretically and practically (assuming all shots hit the torso). Theoretically, 5 shots is enough to kill, but in practice, it is 6 shots. Similarly, for the Ruger, in theory (assuming all shots hit the torso), it kills in 2 shots. In practice, it kills in 2 shots at close-mid range, but 3 shots at long range.
« Last Edit: March 22, 2009, 03:03:42 am by STM1993 »