Author Topic: Soldatforums mod 2  (Read 7041 times)

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Offline -Skykanden-

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Soldatforums mod 2
« on: March 01, 2009, 11:25:33 am »
Hey.
Does someone remember the soldatforums mod?

I would like to try again, I just need some people to make the weapons.
If you wanna cooperate post the weapon that you would like to make.

 I'm taking the ruger if there is enough people to do it

Offline Henito Kisou

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Re: Soldatforums mod 2
« Reply #1 on: March 01, 2009, 11:33:54 am »
Minimi, I contribute later when I have time.

Set max allowed size of weapons for all contributors. I think 60x16 will be ok. To evade overlapping (or too small weapons) and to preserve more unified theme with different styles.
« Last Edit: March 01, 2009, 11:43:16 am by Henito Kisou »

Offline PirateDub

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Re: Soldatforums mod 2
« Reply #2 on: March 01, 2009, 12:10:58 pm »
I'd participate if you want. Maybe deagles.
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Offline Furor

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Re: Soldatforums mod 2
« Reply #3 on: March 01, 2009, 12:16:47 pm »
I'd like to try to do knife.. If it's okay to you, that is.
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Offline croat1gamer

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Re: Soldatforums mod 2
« Reply #4 on: March 01, 2009, 12:24:16 pm »
i will make the saw(with sounds possibly)

and if i get bored, maybe the flamer

btw. the ingame ones should be included or? (id prefer that one)

edit: i was bored some time ago, and i made gosteks that are based on espadons artwork, but they arent the best ones, and the ranny folder is unmodified

if someone wants he can modify it to some better ones
best used with gray color
« Last Edit: March 01, 2009, 12:41:56 pm by croat1gamer »
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Offline Wraithlike

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Re: Soldatforums mod 2
« Reply #5 on: March 01, 2009, 01:04:25 pm »
I'll make whatever no one else takes. May the SOCOM or Barrett.

Offline Espadon

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Re: Soldatforums mod 2
« Reply #6 on: March 01, 2009, 01:13:27 pm »
HK brings up a very good point; I think having a height restriction will be a good way to keep the guns from fighting with each other.
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Offline Lord Frunkamunch

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Re: Soldatforums mod 2
« Reply #7 on: March 01, 2009, 02:04:49 pm »
I'll take the Steyr. Is this going to be original set remakes or just anything that fits the slot?
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Offline Mangled*

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Re: Soldatforums mod 2
« Reply #8 on: March 01, 2009, 02:06:12 pm »
Count me out of it this time guys :-X I'm so sorry.
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Offline PaFel

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Re: Soldatforums mod 2
« Reply #9 on: March 01, 2009, 02:52:17 pm »
I can make something also but what ;D.

Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #10 on: March 01, 2009, 03:01:34 pm »
Oh come on mangled!

For those who are gonna make some weapon:

You should make folders for each

[name of the weapon + slot]
  - Interface/guns [interface graphics]
  - weapons-gfx [ingame graphics]
  - Sfx [ingame sfx]
  - .ini of the weapon

I'm thinking on making a m16 for ruger ;P will it be ok?

Offline PaFel

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Re: Soldatforums mod 2
« Reply #11 on: March 01, 2009, 03:06:45 pm »
I'm thinking on making a m16 for ruger ;P will it be ok?

It would but with ACOG or from NAM era (the one with scope on carry handle). Or maybe some SPR, DMR, SAM-R?

Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #12 on: March 01, 2009, 03:14:20 pm »
I would like m16 in brust mode, could be funny as ruger. I'll make m16 and SPR and I'll keep the most balanced one

Offline PaFel

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Re: Soldatforums mod 2
« Reply #13 on: March 01, 2009, 03:22:13 pm »
I would like m16 in brust mode, could be funny as ruger. I'll make m16 and SPR and I'll keep the most balanced one

Yea, burst so bad that EnEsCe don't want to make adds in weap.ini... Balanced? It's same weapon with just a lil bit outlook changes (in real the barrel is different so you can make SPR little more accurate) but nothing more.

Offline PirateDub

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Re: Soldatforums mod 2
« Reply #14 on: March 01, 2009, 03:24:15 pm »
If we aren't remaking the original guns count me out. Especially if we are changing the ini.
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Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #15 on: March 01, 2009, 03:30:03 pm »
I made it once and I'll make that brust again!
Just change the graphics and sounds :P

PaFel, still having those bf2 sounds?

Offline PaFel

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Re: Soldatforums mod 2
« Reply #16 on: March 01, 2009, 03:35:17 pm »
I made it once and I'll make that brust again!
Just change the graphics and sounds :P

PaFel, still having those bf2 sounds?

It's not workin' well (you mean one with 3rd mag and fast shootin'?).

Yea, I've got 'em all.

Offline Boots

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Re: Soldatforums mod 2
« Reply #17 on: March 01, 2009, 06:51:36 pm »
I suggest making all the weapons the same genre. Say, modern weapons?

Btw, I'll do the AK or Spas. :))
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Offline Espadon

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Re: Soldatforums mod 2
« Reply #18 on: March 01, 2009, 07:02:18 pm »
I actually thought "SFmod" would be more like a compilation of SF-related weapons [like jrgp's Fleshlite knife, or the sexy shooter, etc.]
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Offline Everybodys Homefry

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Re: Soldatforums mod 2
« Reply #19 on: March 01, 2009, 08:04:57 pm »
Btw, I'll do the AK or Spas. :))
Bugger. I was getting pumped for the AK.