Author Topic: Soldatforums mod 2  (Read 7047 times)

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Offline Hair|Trigger

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Re: Soldatforums mod 2
« Reply #20 on: March 02, 2009, 12:45:43 am »
I might do a Minigun if no-one takes it, or the chainsaw maybe.. 



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Offline Lord Frunkamunch

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Re: Soldatforums mod 2
« Reply #21 on: March 02, 2009, 12:49:17 am »
First Second try at my Steyr replacement (FN2000).



the original interface is still in the .rar
« Last Edit: March 02, 2009, 10:30:29 am by Lord Frunkamunch »
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Offline Espadon

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Re: Soldatforums mod 2
« Reply #22 on: March 02, 2009, 07:39:35 am »
1-pix barrel is a bit meh-ish.
« Last Edit: March 02, 2009, 09:34:55 pm by Espadon »
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Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #23 on: March 02, 2009, 07:48:50 am »
I'm with Espadon, and a bit long magazine but thats ok.

So hey come one guys say just ONE WEAPON, and decide now.

I would like you to work on the weapons, so with the help of the comunity to make them better.

The idea that you gave Espadon, was great, that about making the most 'famous' weapons, but where are those?

Offline Rai-Dei

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Re: Soldatforums mod 2
« Reply #24 on: March 02, 2009, 10:13:34 am »
Make the Ruger, a pistol, I've seen a mod like it before. It just wasn't that awesome.

Offline Henito Kisou

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Re: Soldatforums mod 2
« Reply #25 on: March 02, 2009, 11:18:45 am »
I actually thought "SFmod" would be more like a compilation of SF-related weapons [like jrgp's Fleshlite knife, or the sexy shooter, etc.]
That's actually very good idea, but I never saw Sexy Shooter in action. Anybody still have this somewhere on HD?

I wanted make kind of spikegun but if this need to be SF-related, then I think about more specific from my old weapons...
« Last Edit: March 02, 2009, 11:33:03 am by Henito Kisou »

Offline Rai-Dei

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Re: Soldatforums mod 2
« Reply #26 on: March 02, 2009, 01:41:22 pm »
Yeah, I still have the sexy shooter. Hopefully it'll be less rare now.

Offline Boots

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Re: Soldatforums mod 2
« Reply #27 on: March 02, 2009, 03:58:31 pm »
Okay, i'll make the Ak. Any one got ideas?
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Offline croat1gamer

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Re: Soldatforums mod 2
« Reply #28 on: March 02, 2009, 04:04:55 pm »
im having problems currently, i have 6 pixels to make an circular blade
any help?
it looks more like an square blade curently
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Offline Henito Kisou

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Re: Soldatforums mod 2
« Reply #29 on: March 02, 2009, 04:54:27 pm »
Try get similiar shape from that. If this is a dagger, for sword make longer edge to 3~4pix and bigger up to 2pix in height. If you making broadsword, increase the hilt in height also, and connect closer to edge.
« Last Edit: March 02, 2009, 04:58:36 pm by Henito Kisou »

Offline croat1gamer

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Re: Soldatforums mod 2
« Reply #30 on: March 02, 2009, 05:07:17 pm »
no, im making a chainsaw w/ an circular blade, not the usual one, and not a knife/sword
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Offline Henito Kisou

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Re: Soldatforums mod 2
« Reply #31 on: March 02, 2009, 05:21:38 pm »
Just use some shading. In-game it looks like circular.

Offline Blacksheepboy

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Re: Soldatforums mod 2
« Reply #32 on: March 02, 2009, 08:57:44 pm »
If I contributed, I'd probably just end up making something that would... probably not be included, such as something related to that one random mod of mine.

Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #33 on: March 03, 2009, 07:52:37 am »
Bah, Blacksheep just try :P

I don't take what are you making croat...

Offline blackdevil0742

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Re: Soldatforums mod 2
« Reply #34 on: March 03, 2009, 10:50:58 am »
I'll see if i can make something :3

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Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #35 on: March 03, 2009, 11:23:46 am »
So I made a m16 with photoshop, I'm so bad at photoshop, but I think that the weapon is ok, tell me what to upgrade and you'll have it.



Offline PaFel

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Re: Soldatforums mod 2
« Reply #36 on: March 03, 2009, 11:46:34 am »
No offence -Sky- but better stay with Paint ;D. I still use PS only for fires and all that stuff (on what I'm becoming better).

If you wanna make it with antil-aliasing better get Paint made gun and change some things on it with PS, it easier for begining imo.

Offline Blacksheepboy

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Re: Soldatforums mod 2
« Reply #37 on: March 03, 2009, 12:53:04 pm »
Bah, Blacksheep just try :P

:P eh, ok. Didn't mean to sound all emo when I said that last post :-\

Offline croat1gamer

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Re: Soldatforums mod 2
« Reply #38 on: March 03, 2009, 01:10:50 pm »
well, im still trying to make the blade look nice ingame, if someone wants, he can try to make it better

the 1st attachment is my drawing i tried to duplicate

next are the sounds

and yes, i know, too much blur, i am not so good with going pixel by pixel painting
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Offline -Skykanden-

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Re: Soldatforums mod 2
« Reply #39 on: March 03, 2009, 02:06:28 pm »
I like how the saw should be.

Ok i'll do in paint, I think that it will be better for everyone :P