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True. How about slower/poorer aimer as your health decreases? So for example 90% health it would be a little slower then at 40% it would be much slower. 1% would be laying on the ground rotting or something.
I'm strongly against this idea. An injured player is already heavily disadvantaged by the fact that they can be killed extremely easily by any weapon with just a few simple shots. There is no need to further disadvantage weakened players.
Read my other reply.Also, I'm all for realism rather than just action. Yes - I could spend money on a more realistic game. I've heard that one before...
Quote from: AussieJay on March 20, 2009, 05:50:45 amRead my other reply.Also, I'm all for realism rather than just action. Yes - I could spend money on a more realistic game. I've heard that one before...Well, there's realistic mode, why don't you play that?
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
Donate to enesce
What about the opposite? Injured players getting a very minor accuracy boost after the first 3 seconds so we can have crazy comebacks in Soldat?
Hmmm... I don't really like this idea much because it would seem to slow down Soldat's fast pace of action. But, perhaps for realistic it might be implemented. But all things considered, F11.P.S: Do you even know what the function of advanced mode is?P.S: Add a poll.STM and I were typing this up at the same time, so I would also like to mention that everything he said is completely true.
(...) that should be there for those who might want it (...)
I skipped most of this to type up something. I'm a R/S player and it's crucial to R or R/S that we maintain our soldier's speed to a maximum so we can escape danger at the worst of times which would be when we have low HP. Most of the intense battles in R/S happen when you have less then 50% HP, and something like this would have tremendous and horrible impact on R/S. Especially when in R/S, we die much quicker because of the Realistic game mode. Unlike what most people here (who play normal I assume?) think, R/S isn't about going face to face and trying to f**k with the enemy as soon as possible, we like to stick to our environment and use the terrain to win. Something like less hp=slower aiming and slower speed would destroy aspects of Realistic or Realistic/Survival.
At first a poll would be worthless since the suggestion was probably already discussed, but heck I'll add one.
EDIT: sorry no poll. Either I've waited too long, or I can't find how to add one.
I don't know why everyone is blind. No offense intended, but I've clearly said that this should be an option. You know - a check box. If the user wants it, then it will be used.
Quote from: AussieJay on March 22, 2009, 06:42:38 amI don't know why everyone is blind. No offense intended, but I've clearly said that this should be an option. You know - a check box. If the user wants it, then it will be used.Let's just put aside the gameplay aspect for a second. Introducing new features requires time and effort, especially since there is no large team of coders working on the game. Judging by the replies in this thread, almost nobody would use this feature, so it would be a waste of time to add, option or not. That's time better spent on much needed bug fixes.
I don't know why everyone is blind. No offense intended, but I've clearly said that this should be an option. You know - a check box. If the user wants it, then it will be used.Everyone makes very good points, but you're forgetting that features can be toggled on and off. This should be one of them.EDIT: sorry no poll. Either I've waited too long, or I can't find how to add one.
I've been misleading you a bit. After starting up Soldat today I realised that realistic mode is what I mean by advanced mode.After some good replies on my suggestion, I think I would be fine if it were an option. Something you could toggle. Other than that, you guys have made very good points.
Pretty much any idea that involves the word "Slow" won't get implemented.
Quote from: EnEsCe on March 25, 2009, 10:59:22 amPretty much any idea that involves the word "Slow" won't get implemented.Minimized speed?
I've decided to abandon this idea. You guys obviously don't see my point - the option part - so there's no point pushing for it.EDIT: oh yeah, you guys are talking about becoming slower? I thought I said that accuracy could be affected instead of speed.
I won't end this topic, I'll just let it remain as a dead thread. Maybe in a few years someone will actually consider this.
You want gameplay homosexuality, go play CS. Soldat isn't a game for wusses, seriously.
This is NOT Urban Terror. I still hate the wound feature in that game.
QuoteThis is NOT Urban Terror. I still hate the wound feature in that game.I haven't played it. I based my suggestion on a thought so I wanted comments by people. Obviously I got more than I bargained for.