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True. How about slower/poorer aimer as your health decreases? So for example 90% health it would be a little slower then at 40% it would be much slower. 1% would be laying on the ground rotting or something.
I'm strongly against this idea. An injured player is already heavily disadvantaged by the fact that they can be killed extremely easily by any weapon with just a few simple shots. There is no need to further disadvantage weakened players.
Read my other reply.Also, I'm all for realism rather than just action. Yes - I could spend money on a more realistic game. I've heard that one before...
Quote from: AussieJay on March 20, 2009, 05:50:45 amRead my other reply.Also, I'm all for realism rather than just action. Yes - I could spend money on a more realistic game. I've heard that one before...Well, there's realistic mode, why don't you play that?
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
Donate to enesce
What about the opposite? Injured players getting a very minor accuracy boost after the first 3 seconds so we can have crazy comebacks in Soldat?