Author Topic: DM/HTF_Soiled.  (Read 3780 times)

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Offline Eagles_Arrows

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DM/HTF_Soiled.
« on: August 04, 2006, 01:02:05 am »
DM/HTF_Soiled by EA[/size]

...Hooah.

[OV]
---
[SS1]
[SS2]
[SS3]

Bored EA + Polyworks = Map.

Small dirt/hazard-themed map; best played with 4-6 players.
Thanks to VTT for the cool texture, and OutofOrder for his scenery(ies) (VIVA LA OoO!).

D/L it NAO[/size]
« Last Edit: August 04, 2006, 01:08:25 am by Eagles_Arrows »

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Offline rainrider

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Re: DM/HTF_Soiled.
« Reply #1 on: August 04, 2006, 01:04:28 am »
Wrong screensh0ts.
[edit]
Rly nice map : > but it would be nice to place a bit more plants (like on Cambodia).
« Last Edit: August 04, 2006, 01:25:57 am by rainrider »

Offline Eagles_Arrows

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Re: DM/HTF_Soiled.
« Reply #2 on: August 04, 2006, 01:09:13 am »
...XD

Fixed.  *is about to fall asleep*

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Offline Avarax

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Re: DM/HTF_Soiled.
« Reply #3 on: August 05, 2006, 04:22:03 pm »
nifteeyy!
8/10
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Keron Cyst

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Re: DM/HTF_Soiled.
« Reply #4 on: August 06, 2006, 01:07:58 am »
Great map. The only thing I can see that could have improvement is the liquid, whatever it is (oO'); make it just a bit more transparent and it'd be perfect.

Offline Eagles_Arrows

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Re: DM/HTF_Soiled.
« Reply #5 on: August 06, 2006, 01:39:38 am »
Yeah, water isn't my best thing.  I'll get it redone, err, this afternoon, so expect an update!

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Keron Cyst

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Re: DM/HTF_Soiled.
« Reply #6 on: August 06, 2006, 10:15:58 am »
Really? Aw, it's boring after all. :( I thought it was liquidized baby crap or something, with Lava/Bloody Deadly polygons underneath... that'd be hilarious, man.

Offline BondJamesBond

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Re: DM/HTF_Soiled.
« Reply #7 on: August 06, 2006, 10:37:38 am »
I find you to be one of the best mappers in the Soldat forums
The computer is a moron.
?  - Peter Drucker

Offline Eagles_Arrows

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Re: DM/HTF_Soiled.
« Reply #8 on: August 06, 2006, 11:57:36 am »
Really? Aw, it's boring after all. :( I thought it was liquidized baby crap or something, with Lava/Bloody Deadly polygons underneath... that'd be hilarious, man.

I meant it's a mix of water and...something.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Keron Cyst

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Re: DM/HTF_Soiled.
« Reply #9 on: August 06, 2006, 06:32:17 pm »
Yeess... excellent, excellent..

Offline Mistercharles

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Re: DM/HTF_Soiled.
« Reply #10 on: August 06, 2006, 07:24:46 pm »
Haha, we have the same shading and texture stretching techniques.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline jrgp

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Re: DM/HTF_Soiled.
« Reply #11 on: August 06, 2006, 07:47:55 pm »
Great shading, colors, texture, scenery. Awesome Map!!

I think you and VirtualTT are the best mappers ever.
There are other worlds than these

Offline Eagles_Arrows

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Re: DM/HTF_Soiled.
« Reply #12 on: August 08, 2006, 09:50:59 pm »
Haha, we have the same shading and texture stretching techniques.

Really?  I use Anna's method to make my maps. O_o

UPDATED!!!

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Offline Demonic

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Re: DM/HTF_Soiled.
« Reply #13 on: August 09, 2006, 03:08:41 am »
The water-waste looks horrid. Otherwise, it's a nice little map ;)

And when's OutofOrder coming home from vacation? ( I guess that's why he's less active, right? )

Offline Eagles_Arrows

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Re: DM/HTF_Soiled.
« Reply #14 on: August 09, 2006, 03:31:05 am »
:(

I'm afraid he quit Soldat.

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Offline TrmD

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Re: DM/HTF_Soiled.
« Reply #15 on: August 09, 2006, 09:56:55 am »
Well shaded, well layed out map, although, but I dislike the use of scenery...

Good, otherwise ;D
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