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But still, the most satisfying way ever to kill on soldat is with a LAW, I've tried.
Quote from: demoniac93 on April 03, 2009, 02:48:13 amBut still, the most satisfying way ever to kill on soldat is with a LAW, I've tried. damn right!
How come, even though it's obvious, that no one ever really pays attention to it? Is it being fixed?
Quote from: demoniac93 on March 30, 2009, 04:25:03 pmHow come, even though it's obvious, that no one ever really pays attention to it? Is it being fixed?No one really cares about LAW. The general opinion is that "It sucks, get over it" while it's suckage could be fixed by removing the startuptime. There ONLY pro in a LAW vs. Knife comparison for LAW is that it has longer range. The rest is just cons. Think about it, everyone uses knife and no one wants that LAW users would have an advantage over them, or be even against them.
Quote from: Clawbug on June 25, 2009, 02:47:52 pmQuote from: demoniac93 on March 30, 2009, 04:25:03 pmHow come, even though it's obvious, that no one ever really pays attention to it? Is it being fixed?No one really cares about LAW. The general opinion is that "It sucks, get over it" while it's suckage could be fixed by removing the startuptime. There ONLY pro in a LAW vs. Knife comparison for LAW is that it has longer range. The rest is just cons. Think about it, everyone uses knife and no one wants that LAW users would have an advantage over them, or be even against them.I can kick knifers' ass with LAW, what's new? Why do people just follow popularity nowadays? Ffs soldat is supposed to be about having your own game opinion ;/
Just for laughs why not amp up the damage to really high. I know you'll say but that wont affect it but it will. If you put the damage up high enough on nades it turns into a green ball of evaporation. So if the law's damage was put up it might get a bigger kill radius. Which considering its a fricken anti tank weapon makes sense.