Remember inf_Extraction? Well regardless, I am transforming the office building into a (hopefully) suitable Death Match map.
PreviewHow do y'all think the gameplay will turn out (good/bad)?
Oh yes, and the boundaries will be at each
parking sign. Spawns will go throughout the office building. Every crate/box that isn't part of the background will have a collider.
Information:Polygons: 512
Scenery: 284