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I still oppose this, and not, bonuses shouldn't be overpowered, is the flamer overpowered? No. Is predator overpowered? No. Is berserker overpowered? No.They all got weak points, the pred cannot jet without getting spotted, and isn't really invisible, just transparent. The flamer, ugh, the flamer, short range, takes away your secondary no matter what it was, can't be thrown away, weak damage, as you have to keep the enemy under longer bursts for it to actually do more damage. Heck even the vest, get an m79, shoot as close as 3 meters away from the sucker and he's dead. As to the berserker, he loses health just as he would normally, so it's just a BONUS, and not overpowered.F11.
Berserker however has an annoying filter effect that makes everything hard to see.
Clusters are okay, if you throw one to a poly up to you they sent out clusters down and do good damage, because they have more speed Clusters are tactical
*facepalm*Berserker makes you kill 4 times faster against enemies who dont kill that fast.Predator makes you invisible against enemies who are not invisible.Flamer makes you invincible against enemies who are not invincible.Vest makes you live longer against enemies that dont live that long.Clusters give you s**tty grenades against enemies who have better grenades than you.Hmmm... which one is the odd one out?Also, as STM said, you can change your interface-gfx to make the filter clearer or not there at all. I like some of those buffing ideas as well.
Ugh, what you said bout the bonuses wasn't really necessary we all know that already...And no predator doesn't make you invisible it makes you transparent.And berserker doesn't have an exact rate of kills to be compared with a normal soldat, it depends on what weapon you're using, and all other variables as with the normal soldat, including your speed of movement, bullet speed etc etc...And it IS a tactical weapon get that into your head, buffing it would throw off the balance in a game, really hard.
I dont think statements like "it would be overpowered" are valid in this topic, seeing as other bonuses do just that. I dont see anybody complaining that the berserker box is overpowered.
And it IS a tactical weapon get that into your head, buffing it would throw off the balance in a game, really hard.
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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Yeah, but they are basically to help you kill the enemy, whereas normal nades are there to simply just kill the enemy, not take his/her health down. Nades kill me more than anything else. Clusters (if they even hit) do nothing.
Really? How come each 4rth 1 of my clusters is a kill? (Full health, duh)