Author Topic: Cluster Grenades  (Read 17724 times)

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Offline ~Niko~

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Re: Cluster Grenades
« Reply #40 on: April 26, 2009, 03:24:50 pm »
it's a bonus. it gotta be poweful. a bonus must be stronger than a regular grenade kit.

Offline The Epic Guy

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Re: Cluster Grenades
« Reply #41 on: April 26, 2009, 05:29:25 pm »
it's a bonus. it gotta be poweful. a bonus must be stronger than a regular grenade kit.

Yes, exactly.
Also, about those few points on the other bonuses you pointed out earlier demoniac...

the pred cannot jet without getting spotted
True, but that doesn't make a predator weaker, and the predator probably already saw you before you saw him. He still has the element of suprise.
even the vest, get an m79, shoot as close as 3 meters away from the sucker and he's dead.
What if you don't have your precious m79? Also noob method.
As to the berserker, he loses health just as he would normally
Thats like saying if the minigun killed in 1 shot, it wouldn't be overpowered, cause he still loses health normally.
« Last Edit: April 26, 2009, 05:46:03 pm by The Epic Guy »

Offline Gnoblar

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Re: Cluster Grenades
« Reply #42 on: April 28, 2009, 02:49:31 am »
Conclusion is, f11, buffing them would make them way too strong, if they're too hard for your whining a**es don't take them, done.

Settle. I love clusters, I just can't use them for pancakes.

Offline excruciator

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Re: Cluster Grenades
« Reply #43 on: April 28, 2009, 09:54:23 am »
make all sharpnel 1 hit kill

Dada!
Always remember the succubus...

Offline Gnoblar

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Re: Cluster Grenades
« Reply #44 on: April 28, 2009, 10:00:32 am »
make all sharpnel 1 hit kill

Dada!

That would be ridiculous. Absolutely not.

Offline Shadow_Knight

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Re: Cluster Grenades
« Reply #45 on: April 28, 2009, 12:24:06 pm »
I say only smthing as simple as this. Get more explosive particles on that thing and put down a notch on the blast.

Have you epicly failed today?

Offline The Epic Guy

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Re: Cluster Grenades
« Reply #46 on: April 28, 2009, 03:09:16 pm »
make all sharpnel 1 hit kill

Dada!

That would be ridiculous. Absolutely not.

No one complains when a rugertard gets a berserker, do they? They could probably get about 8 or 9 oneshot kills if they play their cards right.

It does seem a little over the edge, maybe each as strong as a regular frag?

Offline Gnoblar

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Re: Cluster Grenades
« Reply #47 on: April 29, 2009, 05:30:26 am »
Buff clusters. Nerf nades.

Offline Shadow_Knight

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Re: Cluster Grenades
« Reply #48 on: April 29, 2009, 10:30:12 am »
well i think there should be an option in modding the weapon balance, where you could choose how many particles a cluster spreads and how much powerfull they are. That would answer to everyones problems.

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Offline D4NG3R NL

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Re: Cluster Grenades
« Reply #49 on: May 06, 2009, 11:20:54 am »
IMO the cluster should be getting shrapnel that has the same explosive range (and size) as a normal grenade, but slightly less damage!
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Offline demoniac93

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Re: Cluster Grenades
« Reply #50 on: May 06, 2009, 11:22:56 am »
IMO the cluster should be getting shrapnel that has the same explosive range (and size) as a normal grenade, but slightly less damage!

That would make it even stronger than the berserker mode, genius!
b&

Offline D4NG3R NL

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Re: Cluster Grenades
« Reply #51 on: May 06, 2009, 11:36:21 am »
IMO the cluster should be getting shrapnel that has the same explosive range (and size) as a normal grenade, but slightly less damage!

That would make it even stronger than the berserker mode, genius!
+ you should only get 2 clusters... and its the idea of an power up, I barely get a kill with it unless I throw it against a steep area -.-
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Offline demoniac93

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Re: Cluster Grenades
« Reply #52 on: May 08, 2009, 02:16:02 pm »
IMO the cluster should be getting shrapnel that has the same explosive range (and size) as a normal grenade, but slightly less damage!

That would make it even stronger than the berserker mode, genius!
+ you should only get 2 clusters... and its the idea of an power up, I barely get a kill with it unless I throw it against a steep area -.-

Then train it or leave it on the ground, fool!
b&

Offline The Epic Guy

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Re: Cluster Grenades
« Reply #53 on: May 09, 2009, 12:22:39 pm »
Then train it or leave it on the ground, fool!

um... no?