Author Topic: DM Re-Volt  (Read 2112 times)

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Offline mar77a

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DM Re-Volt
« on: April 03, 2009, 08:06:47 am »
Bonuses/Meds/Nades are blow, player spawns on top. Lots of jets. No waypoints (don't remember how to waypoint DM maps sorry). Oops I did it again.

Offline mar77a

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Re: DM Re-Volt
« Reply #1 on: April 03, 2009, 08:07:40 am »
oh and the texture, a masterpiece

EDIT: what happened with that mod that merged double posts into one!?

Offline Blacksheepboy

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Re: DM Re-Volt
« Reply #2 on: April 03, 2009, 09:36:53 am »
The whole of it looks uninviting, chunky, and not very riveting.  The 3 poly-islands in the middle looks rather generic as well :-\

Edit:
But yes, you definitely get kudos for the scenery and texture..
« Last Edit: April 04, 2009, 08:15:46 pm by Blacksheepboy »

Offline jrgp

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Re: DM Re-Volt
« Reply #3 on: April 03, 2009, 09:38:28 am »
EDIT: what happened with that mod that merged double posts into one!?
It's gone. I think FLAB posted an explanation for why, check the FN&S board and look around if you're curious.

About the map, it's cool that you're rebelling from typical map making standards and going wild with furry making something interestingly bizarre. Nice work. :)
There are other worlds than these

Offline Dragstie

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Re: DM Re-Volt
« Reply #4 on: April 03, 2009, 10:26:54 am »
the scenerie placements looks "interesting" but also kinda chaotic