Author Topic: Known Script Errors and Undocumented Changes {2.8.0}  (Read 21170 times)

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Offline EnEsCe

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Known Script Errors and Undocumented Changes {2.8.0}
« on: April 17, 2009, 08:34:16 pm »
Hey guys, a few things I found wrong with the new script core {2.8.0}

- nil

That's all I know so far, contact me if you find any script related errors.

Offline LORD KILLA

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #1 on: May 23, 2009, 01:17:51 pm »
very often at scripts:
"Access violation"
"Invalid opcode"
"Out of memory"

this sh*t never happend at 1.4.2, but happens at 1.5

Offline Avarax

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #2 on: June 02, 2009, 04:13:49 pm »
MovePlayer still makes a player's weapon drop. This occurs in Hexer and didn't occur with 2.6.4
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Offline SNAKE[rus]

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #3 on: June 06, 2009, 04:48:10 pm »
sry, mb i missed smth in that life but does procedure ForwardClient works in 2.6.5 ?? that procedure seems to be crashed O_o

Offline Toumaz

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #4 on: June 06, 2009, 05:13:52 pm »
sry, mb i missed smth in that life but does procedure ForwardClient works in 2.6.5 ?? that procedure seems to be crashed O_o
Make sure you're using the new syntax:
http://devs.soldat.pl/wiki/index.php/ForwardClient

If you use it correctly and the script compiles and after which you still have problems, make your own topic where you outline the exact issues you might be having with it.

Offline SNAKE[rus]

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #5 on: June 07, 2009, 10:47:04 am »
ups, sorry...i'm just noob ^^ it'sworks greatly  :-[
also... why this procedure needs player IP and Port? server couldnt get it automatically?
« Last Edit: June 07, 2009, 10:54:25 am by SNAKE[rus] »

Offline xmRipper

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #6 on: June 09, 2009, 01:43:56 pm »
StartVoteMap function doesn't work.

Quote
21:39:32 › xmRipper: I think StartVoteMap function doesn't work on dedicated 265. Can anyone test it?
21:42:35 › Curt`: agreed
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Offline DorkeyDear

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #7 on: June 09, 2009, 07:10:20 pm »
StartVoteMap function doesn't work.

Quote
21:39:32 › xmRipper: I think StartVoteMap function doesn't work on dedicated 265. Can anyone test it?
21:42:35 › Curt`: agreed
Actually, that wasn't was I was saying agreed to. I was saying I agreed to liking using custom vote systems better because you can get more information out of it. But I just tested this, /votemap nor does the function work. Neither does StartVoteKick, nor /votekick (but I don't even know for certain if that was a built-in command.)

Offline EnEsCe

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #8 on: June 09, 2009, 07:48:32 pm »
Yeah I already know neither of the vote initiating functions work. Fixed it a couple of weeks ago

Offline DorkeyDear

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #9 on: June 11, 2009, 04:04:23 pm »
alpha no longer works for WriteConsole?
I tried WriteConsole(0, '  ', $00000000); and I saw it as black!
Also tested wit alpha of 7F.
I require alpha for what im doing :(

Offline EnEsCe

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #10 on: June 11, 2009, 05:30:44 pm »
Nothing has ever been added to remove alpha from the console, as far as I can remember Alpha had never worked with the console anyway

Offline DorkeyDear

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #11 on: June 11, 2009, 07:57:43 pm »
Nothing has ever been added to remove alpha from the console, as far as I can remember Alpha had never worked with the console anyway
I think when WriteConsole and stuff was first out, when I tested it, it seemed to work. Or my memory is failing on me.
Could you (with a please) add support for it? :P

Offline DorkeyDear

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #12 on: June 11, 2009, 11:42:15 pm »
DrawText's 65-character limitation

EDIT: actually often crashes for all players / players who see it (possible due to length?)
« Last Edit: June 12, 2009, 12:31:55 am by DorkeyDear »


Offline iDante

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #14 on: June 29, 2009, 04:30:54 pm »
Code: [Select]
procedure OnWeaponChange(ID, PrimaryNum, SecondaryNum: Byte);
begin
if (PrimaryNum <> 255) then
ForceWeapon(ID, 255, 255, 0);
end;
Join, pick a weapon (should change you to hands), then switch to secondary weapon. Ammo goes to 0, animation locks up, can't change weapons, eek!
Rolling/proning fixes it, and it only happens with high numbers (past all the guns).

Offline Neosano

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #15 on: June 29, 2009, 08:05:29 pm »
what about GetPlayerStat(ID,'Ammo') after the ForceWeapon? Is it fixed?
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Offline LORD KILLA

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #16 on: July 04, 2009, 12:34:54 pm »
idk about GetPlayerstat(id, 'Ammo); but Forceweapon() is fixed, yes

Offline Neosano

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #17 on: July 04, 2009, 04:43:13 pm »
idk about GetPlayerstat(id, 'Ammo); but Forceweapon() is fixed, yes
What was the bug?
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Offline croat1gamer

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #18 on: July 04, 2009, 05:18:53 pm »
In server version 2.6.4 it crashed the whole server when used.
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Offline Neosano

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Re: Known Script Errors and Undocumented Changes {2.6.5}
« Reply #19 on: July 08, 2009, 07:00:55 am »
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