Author Topic: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod  (Read 20448 times)

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Offline -Skykanden-

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #60 on: May 09, 2009, 10:15:15 am »
Invisible bullets...? I'm with Dairy

Maybe you could make small ones, and tactical doesen't means that you cannot see where you are being attacked

Offline scout

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #61 on: May 09, 2009, 10:31:10 am »
So in short this mod just adds loads of disadvantages ?

If you put it that way, yes. :)

No in short this makes the game a lot harder
(which you may not understand the fact that some people like that) :P

good to know that one of them's you :D

Invisible bullets...? I'm with Dairy

Maybe you could make small ones

Not going to happen, you could add your own bullets if you'd please, but it would just spoil the fun.

Invisible bullets...? I'm with Dairy

tactical doesn't means that you cannot see where you are being attacked

as mentioned earlier, the loud bullet flybys compensate for that, meaning you have to listen to the sounds. In tactical games, you need to find your source of that problem and solve it using alternative means(LISTEN to the sound instead of tracking tracers from the shooter.). And that is exactly what my style of modding closely follows.



Realism FTW!

Offline MattH

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #62 on: May 09, 2009, 11:19:36 am »
I'm with you scout  ;D

although I am putting bullets into my mod just because of comments like these ::)

Offline poodleinacan

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #63 on: May 15, 2009, 12:25:06 pm »
WOW, good......but am still stuck at the mission place after we see the first tank  :-\........In GRAW, that is...
But good weapons. 8)
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