Author Topic: [SOLVED] Kill = Slowdown when ActionSnap is off  (Read 728 times)

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Offline STM1993

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[SOLVED] Kill = Slowdown when ActionSnap is off
« on: April 29, 2009, 03:54:46 am »
Some time ago, when I first tried 1.5, if I had ActionSnap disabled and played Soldat, each time I killed someone, Soldat would slow down (not bullet time!). However, if I enabled ActionSnap, everything would be fine.

This is just an issue I'd like to bring up.
« Last Edit: April 30, 2009, 11:47:20 pm by STM1993 »

Offline SpiltCoffee

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Re: Kill = Slowdown when ActionSnap is off
« Reply #1 on: April 30, 2009, 01:27:10 am »
And it still occurs? What graphics card do you have? Is it just an FPS drop?
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Offline STM1993

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Re: Kill = Slowdown when ActionSnap is off
« Reply #2 on: April 30, 2009, 01:36:10 am »
No FPS drop at all according to what I see when I press F3.

I think its a Radeon X1300 Series.

The slowdown only occurs when:
1) I get killed by someone. Suicides won't cause this.
2) I kill someone.
3) Someone gets killed by another person.

EDIT:
It varies all the time; sometimes it doesn't happen, other times it does, but only occurs in these situations.

I suspect the slowdown occurs only when the kill was worthy to be shown on bullet time.
« Last Edit: April 30, 2009, 01:47:43 am by STM1993 »

Offline SpiltCoffee

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Re: Kill = Slowdown when ActionSnap is off
« Reply #3 on: April 30, 2009, 05:25:01 am »
So the slowdown is similar to bullet time, but isn't bullet time?
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Offline STM1993

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Re: Kill = Slowdown when ActionSnap is off
« Reply #4 on: April 30, 2009, 10:02:29 pm »
So the slowdown is similar to bullet time, but isn't bullet time?
Yep.

Offline SpiltCoffee

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Re: Kill = Slowdown when ActionSnap is off
« Reply #5 on: April 30, 2009, 11:09:27 pm »
Do you have bullet time enabled/are you playing on servers with bullet time enabled?
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Offline STM1993

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Re: Kill = Slowdown when ActionSnap is off
« Reply #6 on: April 30, 2009, 11:47:00 pm »
Do you have bullet time enabled/are you playing on servers with bullet time enabled?
Oh, no wonder...

Okay problem solved, thanks!



Normally, when bullet time takes place, your screen will seem to narrow down (covering the top of your screen and your interface), but in the case here, you can see the whole screen during bullet time, your view won't be blocked at all.
« Last Edit: April 30, 2009, 11:49:46 pm by STM1993 »

Offline SpiltCoffee

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Re: [SOLVED] Kill = Slowdown when ActionSnap is off
« Reply #7 on: May 01, 2009, 01:14:43 am »
Yeah, maybe EnEsCe did something that removed the border...

EDIT: No, they still apear for me... weird...
« Last Edit: May 01, 2009, 01:17:50 am by SpiltCoffee »
When life hands you High Fructose Corn Syrup, Citric Acid, Ascorbic Acid, Maltodextrin, Sodium Acid Pyrophosphate,
Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline STM1993

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Re: [SOLVED] Kill = Slowdown when ActionSnap is off
« Reply #8 on: May 01, 2009, 04:20:42 am »
Yeah, maybe EnEsCe did something that removed the border...

EDIT: No, they still apear for me... weird...
I may have it, yet at the same time I may not have it.