0 Members and 1 Guest are viewing this topic.
umm, maybe a killratio?
--------------------------------------------------------------------- [Version 1.22] - 2009-04-28 => Update #3--------------------------------------------------------------------- Finnish translation appended- Selfkills are not anymore counted by the end of a round if the gamemode is set to survival- Removed unecessary variables from previous versions- Added a new Ratio statistic (kills per death; accuracy: X.xx) Ratio is implemented as dummy stat, you won't be able to sort your ranks by it Added GetRatio() function- Fixed a strange costum stats bug not allowing to add new stats
Add to /rankings <kills/deaths/caps/...>? Would be good & easy to code i think^^
theres over 100 accounts now on my server, and when it updates ranks, the entire server suffers huge lag that is really pain in the ass in the middle of the game. As my server has Survival mode, the solution for me would be simple. Could you add possibility to set the updates when the round ends (or after every few rounds)? That would save me a lot of trouble EDIT: Sounds weird, but it seems that only people that are high in ranks get that lag