Poll

Stop people from grabbing multiple vests and cluster grenades?

Yes
5 (71.4%)
No
2 (28.6%)

Total Members Voted: 7

Author Topic: Multiple vest and c/nades grabs  (Read 2219 times)

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Offline HeavyMetal.Penguin91

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Multiple vest and c/nades grabs
« on: April 30, 2009, 02:03:45 am »
It pisses me off when bots, or just really stupid people on my team grab multiple vests or cluster grenades. The effects of the vests are not commulative. What I would like to see is that if you have 3 cluster grenades or full vest, running over another crate does nothing - like normal grenades
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Offline STM1993

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Re: Multiple vest and c/nades grabs
« Reply #1 on: April 30, 2009, 02:20:18 am »
It pisses me off when bots, or just really stupid people on my team grab multiple vests or cluster grenades. The effects of the vests are not commulative. What I would like to see is that if you have 3 cluster grenades or full vest, running over another crate does nothing - like normal grenades
At the same time, you can use this to your advantage too. You can grab the vest/clusters BEFORE the enemy can grab it, even though you already have them.

Offline Gnoblar

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Re: Multiple vest and c/nades grabs
« Reply #2 on: April 30, 2009, 03:23:55 am »
I think that if you have a vest, you shouldn't waste the other one by making it go. F12

Offline STM1993

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Re: Multiple vest and c/nades grabs
« Reply #3 on: April 30, 2009, 06:10:20 am »
I think that if you have a vest, you shouldn't waste the other one by making it go. F12
However, as I said earlier, it is useful if you happen to have a vest and you wish to steal a vest kit which an enemy might want to take. Also, what if you have a vest BUT the vest was going to run out? You'd definitely want to take a new vest to replenish the old one.

DarkCrusade

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Re: Multiple vest and c/nades grabs
« Reply #4 on: April 30, 2009, 06:43:36 am »
He means, that you can grab a new kit just then, if your vest is damaged or you donĀ“t have 3 clusters, just like grenadekits

Offline pavliko

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Re: Multiple vest and c/nades grabs
« Reply #5 on: April 30, 2009, 09:02:08 am »
F12..
i think if a player/bot steps on multiple vests/clusters or any bonus shit he will take only 1,and when the 1 is totaly used like "used all the 3 clusters or vest is empty" than he can pick up a second!
The safest thing to do is jumping out of a plane!

Offline ~Niko~

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Re: Multiple vest and c/nades grabs
« Reply #6 on: April 30, 2009, 02:16:18 pm »
If vest is > 50% wasted then should be able to take it. Also if you only have a single cluster.

Offline pavliko

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Re: Multiple vest and c/nades grabs
« Reply #7 on: April 30, 2009, 02:41:42 pm »
If vest is > 50% wasted then should be able to take it. Also if you only have a single cluster.
make it more than 50% i mean anyone can pick up vest and get sprayed to 50% of vest..
so if vest is at 30-40% than it would be nice...
The safest thing to do is jumping out of a plane!

Offline ~Niko~

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Re: Multiple vest and c/nades grabs
« Reply #8 on: April 30, 2009, 05:23:06 pm »
Can that be scripted? I guess not.... at least with this script core. At least i never found something to check it.

Offline homerofgods

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Re: Multiple vest and c/nades grabs
« Reply #9 on: May 01, 2009, 05:21:55 am »
suggestion: If you have 3 cluster nades of 100% west you wouldn't be able to pick up a new.  if you use just a little of it you can grab new. that would make it a little better wouldn't it?

And you would still have scenarios where you could steal the kit before the enemy.