Author Topic: Idea for gamemode (scripted): Blow up  (Read 4400 times)

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DarkCrusade

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Re: Idea for gamemode (scripted): Blow up
« Reply #20 on: May 21, 2009, 07:53:41 am »
1
2

There you go :)

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #21 on: May 21, 2009, 07:58:53 am »
Ok, dude... this evening we could play on the serv with your maps and my resized map...

I will update now the Housewar Server (port: 23077 nice submode too) to 265...
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Offline scarface09

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Re: Idea for gamemode (scripted): Blow up
« Reply #22 on: May 21, 2009, 08:05:51 am »
Similar to dodgeball, new gamemodes would be cool.
Football is the other face of the world. If you don't like it, then you can get the hell out!

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #23 on: May 21, 2009, 09:27:40 am »
Yes, it's similar to dogeball but the fun is on a full serv much bigger than a dodgeball serv... :)

btw. in 30minutes i will set up the BlowAway server again...
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DarkCrusade

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Re: Idea for gamemode (scripted): Blow up
« Reply #24 on: May 21, 2009, 10:47:12 am »
I am back again, I will look in :)

Offline Gizd

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Re: Idea for gamemode (scripted): Blow up
« Reply #25 on: May 21, 2009, 10:56:57 am »
Nades are round as balls so it's more dodgeballish than the knife version :P

Offline demoniac93

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Re: Idea for gamemode (scripted): Blow up
« Reply #26 on: May 21, 2009, 11:36:05 am »
This is similiar to one mod were working with Ithal.
Something like deathrun is cs.

Alpha team is climbing in a climb map, but theres one or two bravos interupting climbing by pushing people into deadlies :] Mod: INF.

Any server sponsors found?
@Crusades idea: I wanna play it...On a pub.
b&

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #27 on: May 21, 2009, 12:01:38 pm »
This is similiar to one mod were working with Ithal.
Something like deathrun is cs.

Alpha team is climbing in a climb map, but theres one or two bravos interupting climbing by pushing people into deadlies :] Mod: INF.

Any server sponsors found?
@Crusades idea: I wanna play it...On a pub.

if someone send me a script which works on 265 and some maps, i will host it...

Ane the BlowAway server works now 100%... so you can play now every day public the mod...

If you don't remember: 212.83.42.59 : 23078.
English mark: 6 ^^...

typing errors are special effects! :)

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DarkCrusade

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Re: Idea for gamemode (scripted): Blow up
« Reply #28 on: May 22, 2009, 12:57:49 am »
I will be on the server sometimes :) Would be awesome if you renamed it to !Elite Blow Up [pigtail]

EDIT: You need to configure the time when you get a nade back (like 3s for each nade or something like that)
« Last Edit: May 22, 2009, 02:56:55 am by DarkCrusade »

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #29 on: May 22, 2009, 04:38:48 am »
Why i should name it !Elite? It's a SSSHT server :).

and where do i configure it?
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DarkCrusade

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Re: Idea for gamemode (scripted): Blow up
« Reply #30 on: May 22, 2009, 09:22:56 am »
Simply open the script and search for the line. I guess Gizd can help you more with that, he scripted it :) Öhm, what is a SSSHT server? ;D I´d like to have it as a !xxx server because it will be shown up earlier than any other name so we will have more players online

Offline Gizd

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Re: Idea for gamemode (scripted): Blow up
« Reply #31 on: May 22, 2009, 02:09:33 pm »
and where do i configure it?
First few lines of .pas file(open with notepad) contain sth like this:
Code: [Select]
xxx=y;Everything you need to do is change the 'y'.

(I can move settings to .ini file if you rly want...)

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #32 on: May 22, 2009, 03:32:20 pm »
could you configure it for me? i didn't get it  :-[...
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Offline Gizd

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Re: Idea for gamemode (scripted): Blow up
« Reply #33 on: May 23, 2009, 03:33:32 am »
Open .pas file...
Quote from: Boom.pas
const
  NadeInterval= 3; // interval between giving nades
  WaitTime= 5; // time after respawn when player doesnt get nades
  LOL= 0; // set to 1 for some magix
Just modify values in red.
« Last Edit: May 23, 2009, 06:08:24 am by Gizd »

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #34 on: May 23, 2009, 05:47:49 am »
Ok i found the line now,
but what i have to configure now?

something like this?
Quote from: Boom.pas
const
  NadeInterval= 1; // interval between giving nades
  WaitTime= 1; // time after respawn when player doesnt get nades
  LOL= 0; // set to 1 for some magix

I rly dunno ...
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Offline Gizd

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Re: Idea for gamemode (scripted): Blow up
« Reply #35 on: May 23, 2009, 06:08:49 am »
Yes

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #36 on: May 23, 2009, 07:37:46 am »
Ok, now it's rly better... But what happens if you had thrown all your nades? Inf Nades or what does we need? Or something like on some Dodgeballservers !nade and you will get a nade or more... ?
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DarkCrusade

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Re: Idea for gamemode (scripted): Blow up
« Reply #37 on: May 23, 2009, 10:36:01 am »
Nades will automatically refill. Btw: what is LOL

Offline Gizd

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Re: Idea for gamemode (scripted): Blow up
« Reply #38 on: May 23, 2009, 11:14:12 am »
Quote
// set to 1 for some magix
So the answer is: LOL = magix

Offline Vermithrax

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Re: Idea for gamemode (scripted): Blow up
« Reply #39 on: May 23, 2009, 11:50:17 am »
And what happen to the Gameplay if i set it to 1?
Yes, i know i'm a jacka**  ::)..
English mark: 6 ^^...

typing errors are special effects! :)

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