Author Topic: Soldat 2095: Combat on Mars (v0.01 Beta Released)  (Read 9051 times)

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Offline ChaoticEnvoy

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Soldat 2095: Combat on Mars (v0.01 Beta Released)
« on: May 13, 2009, 04:29:34 am »

A Soldat total conversion by ChaoticEnvoy.

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Version 0.01:
-Complete Weapons Set (With Weapon.ini)
-Some bots
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Storyline
On 15th October, 2095, The Mars People Union's stakes are failing. The loss of the Red Phobos, the MPU's orbital command center, and constant defeats of the Mars People's Fleet put the MPU into an even more disadvantageous position.
On the 20th October, 2095, the Earth Coalition Spaceborne, launched the Operation America, an all-out invasion on Mars surface. EC marines landed on the Mars surface, and had captured the most of the major cities on Mars surface.
On the 31th October, 2095, the MPU forces gathered around the New Moscow City, and set up a defensive perimeter. The New Moscow City was the capital of the MPU, and was the only city cannot be taken by orbital retrodrops, due to the "Polaris" Defensive System. The MPU forces must defend it at all costs, or else all hope will be lost.

One war, two sides, who shall prevail? You are the one to decide.

Weaponary
Dual M625s

Replacing the dual DEs, IWB M625 is a caseless pistol, a standard sidearm of the EC Marine Corps, in pairs.

PP-01s

Replacing the MP5, PP-01s is a short-range pistol-caliber submachinegun, with high magazine capacity for your spraying needs.

Union Armory AN-60

Replacing the AK-74, AN-60 is a far cry from the infamous AK, still as hard-hitting as the old one.

IWB AR-90

Replacing the AUG, AR-90 is the main offensive weapon of the EC marines. Accurate and deadly.

Saiga 50k

Replacing the SPAS-12, Saiga 50k is a caseless shotgun with astounishingly high ROF, but low magazine capacity.

MDX-05 Prototype Railgun

Replacing Ruger 77, MDX-05 is a ground-breaking weapon that incorporates the "Mass-driver" technology, which is commonly used on MPU warship-grade weapons.

IWB PGLX-005

Replacing the M79. PGLX-005 is the latest development of the IWB, an experimental plasma grenade launcher, effective in dealing with group targets.

IWB SMW-91

Replacing the Barret M82A1, SMW(Squad Marksmanship Weapon)-91 is designed to provide squad-level sniper support for the EC Marine Corps.

IWB GPMG-85

Replacing the M249, GPMG-85 is a general purpose machinegun for squad-level fire support of the EC Marine Corps.

Union Armory PKMD-91

Replacing the minigun, PKMD-91 is a heavy fire-support weapon that uses the "Mass-driver" technology, an accurate weapon with high ROF, yet it has a very long reload and start-up time.

IWB M625

Replacing the SOCOM,  IWB M625 is a caseless pistol, a standard sidearm of the EC Marine Corps, handy in hairy conditions.

Mk5 Bayonet

Replacing the Combat Knife, Mk5 Bayonet's blade is made from Boron-Nitride composite, a strong psuedo-alloy that can cut through even warship armor platings.

TESLA Shockgun

Replacing the chainsaw, TESLA shockgun was intended for anti-riot purposes. However the Union Armory modifed for it for combat due to the recent Terran invasion. A deadly weapon if used correctly.

MRPG-3

Replacing the LAW, MRPG-3 is a multi-shot rocket propelled grenade launcher, can fire 3 rockets at rapid sucession, an effective anti-armor weapon.

Mod plans:
-New Weapons (Of course)
-New Gosteks (Earth Coalition/Mars People Union)
-New Interfaces (Earth Coalition/Mars People Union)
-New Effects
-3 New Maps.
-See if I am to run a server for the mod in the future..
(Inspirational Art: [1][2][3])

« Last Edit: May 17, 2009, 12:10:06 pm by ChaoticEnvoy »

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Offline Gnoblar

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #1 on: May 13, 2009, 04:50:34 am »
2040. 2095. 2057. So many 21st century mods. It's great!
These weapons look nice though. I quite like the style too.

Some of your guns look like the Ghost Recon 1 gun with 6 Grenades. I called it an Octle, but it's an O something or rather.
« Last Edit: January 28, 2011, 06:04:42 am by Gnoblar »

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #2 on: May 13, 2009, 04:52:09 am »
2040. 2095. 2057. So many 21st century mods. I was first. ;D
These weapons look nice though. I quite like the style too.

Sci-fi FTW! However, my mod is the first one to have a theatre of war out of Earth =]
« Last Edit: May 13, 2009, 04:53:52 am by ChaoticEnvoy »

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Offline Gnoblar

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #3 on: May 13, 2009, 04:59:44 am »
Yeah true. I'm going to make an Alien attack expansion to my mod later on, I'll release the first part first.

My next mod is a fantasy mod with cartoon scenery. And Dinosaurs.

It'll be epic.

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #4 on: May 13, 2009, 05:30:36 am »
Yeah true. I'm going to make an Alien attack expansion to my mod later on, I'll release the first part first.

My next mod is a fantasy mod with cartoon scenery. And Dinosaurs.

It'll be epic.

Dinosaurs, nice...

Btw, I have added the backstory, thoughts?

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Offline MattH

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #5 on: May 13, 2009, 08:28:33 am »
The weapons get better as they go on....


Personally I don't like the AN-60 or the IWB AR-90 The rest on the other hand look SWEET. ;D

*EDIT* Spacebourne units LOL AWSOMENESS  ;D :o
« Last Edit: May 13, 2009, 08:30:35 am by MattH »

Offline Gnoblar

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #6 on: May 13, 2009, 08:40:50 am »
I like the story, but it's a little reminiscent.

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #7 on: May 13, 2009, 08:51:42 am »
@Matt: Yeah, I am planning to make a few maps featuring spacedrops...

@Gnoblar: Reminiscent? Which part?

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Offline MattH

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #8 on: May 13, 2009, 08:51:57 am »
I like the poster  ;)

Offline Gnoblar

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #9 on: May 13, 2009, 08:53:14 am »
No, just reminiscent of my mod. It's good, don't get me wrong.

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #10 on: May 13, 2009, 08:58:10 am »
I like the poster  ;)

The banner is designed to capture the feel from the game "World in Conflict".

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Offline MattH

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #11 on: May 13, 2009, 08:59:49 am »
You play "World in Conflict"?? (cause I do also)

My last mod was based on World in Conflict  :)

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #12 on: May 13, 2009, 09:01:43 am »
You play "World in Conflict"?? (cause I do also)

My last mod was based on World in Conflict  :)

I used to play it, before my gaming computer got "confisicated" by my elder brother when he got into the university dormitry. (Well, the comptuer is his, so...)

Edit: That explains why your mod has the feel of World in Conflict.
« Last Edit: May 13, 2009, 09:11:40 am by ChaoticEnvoy »

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Offline Espadon

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #13 on: May 13, 2009, 04:41:09 pm »
2040. 2095. 2057. So many 21st century mods. I was first.
No, just reminiscent of my mod.
I'm going to make an Alien attack expansion to my mod later on, I'll release the first part first.

My next mod is a fantasy mod with cartoon scenery. And Dinosaurs.

It'll be epic.

Epic fail. It's very silly of you to keep trying to credit yourself with this and that. Keep your boasting in your own thread.

Q: Will this thread replace the current one in Partial forum?
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Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #14 on: May 13, 2009, 06:24:12 pm »
Q: Will this thread replace the current one in Partial forum?

I had moved the whole Soldat 2095 section to here, so the "Chaotic Arsenal" thread becomes my assorted stuff.

Anyway, thoughts on this thing?

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Offline Gnoblar

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Re: Soldat 2095: Combat on Mars (WiP:Interface weapons complete)
« Reply #15 on: May 14, 2009, 03:51:53 am »
@Espadon. You're right, I re-read my posts after reading yours, and I thought "I sound like a twat". Sorry ChaoticEnvoy, I'll keep my mod out of this.

On topic: I can make some maps if you want, I love Sci-Fi.

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (v0.01 Beta Released)
« Reply #16 on: May 17, 2009, 09:38:41 am »
Bump.

After some days of hardwork, the first beta, consists of fully modded weaponry, are released now, enjoy.

Please give me some feedback on the weapon balance as well, as it has not been perfected yet.

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Offline MattH

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Re: Soldat 2095: Combat on Mars (v0.01 Beta Released)
« Reply #17 on: May 17, 2009, 12:24:36 pm »
So far so good.

You did a great job on the weapons gfx and the only problem I see is that some of the interface weapons don't look very "comfortable" for a human to hold.

Offline ChaoticEnvoy

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Re: Soldat 2095: Combat on Mars (v0.01 Beta Released)
« Reply #18 on: May 17, 2009, 08:06:13 pm »
So far so good.

You did a great job on the weapons gfx and the only problem I see is that some of the interface weapons don't look very "comfortable" for a human to hold.

I will try to improve the egronomics, but can you point out which weapon(s) have bad egronomics?

By the way, how about the weapon balance?

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Offline Espadon

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Re: Soldat 2095: Combat on Mars (v0.01 Beta Released)
« Reply #19 on: May 17, 2009, 08:25:25 pm »
Operation America

You need to replace one of the Mp3s with the Team America theme now.

AMERICAAAAAA
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