Author Topic: Ultimate Weapons Editor  (Read 7028 times)

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Offline M[a]nny

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Ultimate Weapons Editor
« on: May 17, 2009, 06:38:07 pm »
Simply weapons.ini editor focused to provide the best user interface.
It has some extra features against normal weapons editor.



Version Log:

Version 1.1
  • added default reloading of values for each type of reloading (vertical & horizontal)
  • added function for increasing/decreasing values in percentage
  • repaired some easy bugs
  • added TAB support
  • added some easter egg =)

Version 1.0
  • main idea (core)
  • ticks calculator

Thanks for downloading and using my programs :)
« Last Edit: June 26, 2009, 04:11:00 pm by M[a]nny »

Offline iDante

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Re: Ultimate Weapons Editor
« Reply #1 on: May 17, 2009, 08:32:15 pm »
Looks nice, but I'd like it to have a "load defaults" button for normal and realistic modes.

Tick calc is nice btw.

Offline M[a]nny

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Re: Ultimate Weapons Editor
« Reply #2 on: May 18, 2009, 01:15:05 am »
Okay, I'll add it to next version. I have more interesting ideas to implement:

  • Increasing/Decreasing some values in percentage.
  • Show stats about weapons (like: the most damage weapon, the fastest weapon etc) - and there would be ladder, aswell.

The question is... is it useful?

Offline homerofgods

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Re: Ultimate Weapons Editor
« Reply #3 on: May 18, 2009, 08:15:34 am »
I will try tis the first time I will edit weapons, when the updates are done. it sounds nice

Offline SyavX

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Re: Ultimate Weapons Editor
« Reply #4 on: May 18, 2009, 01:03:52 pm »
no pics - no clicks (c)   ;)

Offline M[a]nny

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Re: Ultimate Weapons Editor
« Reply #5 on: May 21, 2009, 10:42:32 am »
As you wish... ;D

Offline MShinoda

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Re: Ultimate Weapons Editor
« Reply #6 on: May 27, 2009, 11:44:03 pm »
This is very easy and works great. Keep up the good work :)

Added to Soldat News.

http://soldatup.tk
« Last Edit: May 28, 2009, 02:12:58 am by MShinoda »
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Offline y0uRd34th

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Re: Ultimate Weapons Editor
« Reply #7 on: May 30, 2009, 02:16:39 pm »
 :o Well done, i really like it, the best I've ever seen!

Offline Mujuice

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Re: Ultimate Weapons Editor
« Reply #8 on: May 30, 2009, 06:29:31 pm »
awesome, im using it because i like to mess around with the weapons.ini and fucking tick calculator for the win
rumple comes from homo land, no surprise here :)

Offline ~Niko~

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Re: Ultimate Weapons Editor
« Reply #9 on: May 30, 2009, 07:48:33 pm »
make a graphic generator with each stat of all weapons to compare them. also bullets to kill, damage in head/torso/legs and time to shot the whole clip.

might be interesting features i guess.

DarkCrusade

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Re: Ultimate Weapons Editor
« Reply #10 on: June 05, 2009, 11:30:20 am »
Is it just me or is the overview broken?

Offline [SIRS]Foxconn^^2012

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Re: Ultimate Weapons Editor
« Reply #11 on: June 05, 2009, 12:12:55 pm »
IMG brokn plz fx tht

DarkCrusade

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Re: Ultimate Weapons Editor
« Reply #12 on: June 06, 2009, 07:15:35 am »
Hey, that looks nice :) Instant d/l

Offline Ragnaros

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Re: Ultimate Weapons Editor
« Reply #13 on: June 06, 2009, 10:25:47 am »
wow! the inteface is wonderful! ill use your program ;D tnx Manny

Okay, I'll add it to next version. I have more interesting ideas to implement:

  • Increasing/Decreasing some values in percentage.
  • Show stats about weapons (like: the most damage weapon, the fastest weapon etc) - and there would be ladder, aswell.

The question is... is it useful?
SURE IT IS!!! cmon! make it dude! *blessing*

and one more thing, Manny... could you make info button about how much health player have(to count damage; how much hits to kill), what is bink, how much is "10" for movement acc or "400" for bullet speed etc. to make it more friendly to user, especially for begginers

Oh! and make a window where damage calculates basing on the bullet speed

all of this could be pretty cool ;D
« Last Edit: June 06, 2009, 10:59:00 am by Ragnaros »

DarkCrusade

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Re: Ultimate Weapons Editor
« Reply #14 on: June 06, 2009, 12:18:55 pm »
Yes there should be some tool that calculates how much damage you deal to a soldier / how many hits it takes on head, breast or legs to kill :)

I like it a lot!

Offline M[a]nny

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Re: Ultimate Weapons Editor
« Reply #15 on: June 07, 2009, 06:37:17 am »
New version is here (check it up). I don't have so much time as I've planned. Version 1.1 now has "default buttons" support and some other new options to use. Enjoy.

Offline Ragnaros

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Re: Ultimate Weapons Editor
« Reply #16 on: June 07, 2009, 06:46:18 am »
cewl! ;D
now waiting for 1.2 version! "a window where damage calculates basing on the bullet speed" and "Show stats about weapons (like: the most damage weapon, the fastest weapon etc)" ;)

Offline Shard

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Re: Ultimate Weapons Editor
« Reply #17 on: June 14, 2009, 11:13:33 am »
OMFG AWESOME MUST HAVE. I used to use FWE I think. This is better much better. Its cleaner, the tic calculation will make my work ALOT easier.  Umm epic fail btw theres no browse button and it wont laod my weapons.ini

If anyone wants me to balance their weapon mods feel free to ask. I have a talent for it.
« Last Edit: June 14, 2009, 11:19:39 am by Shard »

Offline M[a]nny

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Re: Ultimate Weapons Editor
« Reply #18 on: June 26, 2009, 04:09:55 pm »
Umm epic fail btw theres no browse button and it wont laod my weapons.ini

It was there, my mistake... it's fixed now. Simply download this program again (my first post) and after run right-click to "File name" box. There are 3 options to use - browse, save and delete (it's like bookmarks) :)

Offline Shard

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Re: Ultimate Weapons Editor
« Reply #19 on: June 27, 2009, 08:57:16 am »
I keep getting an error message sayin '' is not a valid interger number. Little help? It does find my weapons .ini btw Thnks for teh heads up

Offline M[a]nny

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Re: Ultimate Weapons Editor
« Reply #20 on: July 06, 2009, 05:19:16 am »
I keep getting an error message sayin '' is not a valid interger number. Little help? It does find my weapons .ini btw Thnks for teh heads up
When do you get this error?

Offline Gizd

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Re: Ultimate Weapons Editor
« Reply #21 on: January 29, 2010, 05:26:48 am »
I know this topic is old but "Load" doesn't work. It gives '' is not a valid integer value all the time.

Offline M[a]nny

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Re: Ultimate Weapons Editor
« Reply #22 on: July 08, 2010, 04:43:23 pm »
Nevermind, i'll take a look about that and fix it soon :)

Offline vehicledestroyer

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Re: Ultimate Weapons Editor
« Reply #23 on: September 07, 2010, 03:45:04 pm »
Source code please.
« Last Edit: September 07, 2010, 03:50:19 pm by vehicledestroyer »
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