Author Topic: Anti Spawnkill -~= Version 1.1 =~-  (Read 1968 times)

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Offline Hacktank

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Anti Spawnkill -~= Version 1.1 =~-
« on: May 18, 2009, 06:13:56 pm »
Script Name: Anti Spawnkill
Script Description Prevents spawnkilling (with customizable settings)
Author: Hacktank
Compile Test: Passed
Core Version: 2.6.4 (works on 1.5.x aswell)
Hosted by: Soldat Central - http://soldatcentral.com/

Full Description:
Anti Spawnkill

Anti Spawnkill kills spawnkillers that kill players that havent moved very much for a few seconds after spawning. (picking weapons, replying to a chat thing, ect.)

Version 1.1

Changelog
  • Added a forgivetime so after a while someones spawn points go away if they dont spawn anymore
« Last Edit: October 12, 2012, 05:31:32 pm by Hacktank »


Offline Sir Jeremy

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Re: Anti Spawnkill
« Reply #1 on: May 18, 2009, 06:16:37 pm »
I'd find anti spawnkilling pretty hard on some maps like ctf_Guardian although on other maps like ctf_Ash I wouldn't mind having something like that.

Thanks for sharing, Hacktank!

Offline scarface09

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Re: Anti Spawnkill
« Reply #2 on: May 21, 2009, 08:04:57 pm »
Haha cool script! Teach em spawnkillers a lesson.
Football is the other face of the world. If you don't like it, then you can get the hell out!

Offline KeNNy`

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Re: Anti Spawnkill
« Reply #3 on: May 23, 2009, 05:44:36 pm »
I didn't know that something like this can arise ;) Great idea for Fair Play game.
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Offline LORD KILLA

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Re: Anti Spawnkill -~= Version 1.1 =~-
« Reply #4 on: May 25, 2009, 07:16:24 am »
you should ask leo if he adds it, i think mostly for CTF, INF, ...
nice job, and a difficult idea as others
(i hope i wont get warnings that i post thanks, lol)

Offline rumpel

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Re: Anti Spawnkill -~= Version 1.1 =~-
« Reply #5 on: May 26, 2009, 11:29:51 am »
you should ask leo if he adds it, i think mostly for CTF, INF, ...
nice job, and a difficult idea as others
(i hope i wont get warnings that i post thanks, lol)
alreay added to fageos servers, at least on inf
banned.