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Barrett needs a dmg boost... rather than a nerf....
so that it kills with ricos.
Quote from: -Major- on May 24, 2009, 12:57:02 pmso that it kills with ricos.If the angle isn't too wide it does.
ah yeah... the vest might get nerfed too much.... what about hardcoding for brt? :p
increase damage to 600-700 \o/
If you remove the Startup time, you wouldn't make the weapon better, you would just screw up each single trained sniper in Soldat. Thrust me.
While I don't actually think we should remove it, if you have never played with a barret without startup you should try it, its not as imbalanced as you might think, however dumb it is.
Quote from: LtKillroy on May 25, 2009, 11:59:59 amWhile I don't actually think we should remove it, if you have never played with a barret without startup you should try it, its not as imbalanced as you might think, however dumb it is.I disagree with you when it comes to saying that the Barrett is not as imbalanced without startup time. The moment you see someone, all you need to do is just stop, point, click. Even before his bullets reach you, you'd have already killed him - and that is the very essence/strength of the Barrett, but brought to an overpowered level. With enough practice, you wouldn't miss at all. Because of this, everyone would use the Barrett. Now Soldat becomes a war of "whoever sees the other first and shoots first, wins" and gameplay become slow and defensive. Also, back then, the Barrett's delay between shots is 240. The current Barrett's delay is 225 FI + 25 startup = 250 delay.The other problem is that Soldat is not all about CTF, though that's the most common game mode. There is INF and DM. If we're going to have to make every weapon balanced for only CTF, then it'd be highly unbalanced in the other game modes. The Barrett is arguably the best weapon in INF, and the current balance supports this further.............Etc...
I always uses barrett in gather , unless I play with M79.Barrett needs a dmg boost... rather than a nerf....
Thrust me.