Author Topic: Barrett Discussion.  (Read 30742 times)

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Offline Shard

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Re: Barrett Discussion.
« Reply #40 on: June 18, 2009, 06:36:34 am »
I rush with barret and do just fine....Just practice I guess. Agree, leave it be.

Offline -Major-

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Re: Barrett Discussion.
« Reply #41 on: June 18, 2009, 09:52:17 am »
It needs less bink -period-
or something... just a buff....

Offline Mallow007

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Re: Barrett Discussion.
« Reply #42 on: June 23, 2009, 12:58:41 pm »
What it needs its to be WHAT IT REALLY IS a long range weapon and that's it.
The Bink weapons produce on the Barret should be maximated to the point where the Barret cannot shot if your shooting the Barret user from a med or short distance, Cause is gathers most of the time Barret ain't utilised the way its suppoust to be, its more like a 1 shot shotgun.
Also proning in air really makes you're aim a lot better at the point if you have practice you'll never miss....witch its just crap,The Bink conversation comes again...
If you reduse the Barret Bink its going to be an INSANE amount of Barret users in gathers or pubs cause its efficiency at long and med range AND ALSO CLOSE RANGE!...
You just got rick rolleĀ“d!

Offline 8th_account

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Re: Barrett Discussion.
« Reply #43 on: June 23, 2009, 01:22:06 pm »
It seems a lot of people don't understand how bink works. In this horribly bug-ridden unpolished gem that is Soldat, a binked weapon will fire the shot in one out of three ways: X degrees up, X degrees down or exactly where you're pointing - where X is related to the current bink.

Meaning even if you're binked to hell you will never have less than a 33% chance to hit where you aim.

Offline demoniac93

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Re: Barrett Discussion.
« Reply #44 on: June 23, 2009, 01:27:26 pm »
What it needs its to be WHAT IT REALLY IS a long range weapon and that's it.
The Bink weapons produce on the Barret should be maximated to the point where the Barret cannot shot if your shooting the Barret user from a med or short distance, Cause is gathers most of the time Barret ain't utilised the way its suppoust to be, its more like a 1 shot shotgun.
Also proning in air really makes you're aim a lot better at the point if you have practice you'll never miss....witch its just crap,The Bink conversation comes again...
If you reduse the Barret Bink its going to be an INSANE amount of Barret users in gathers or pubs cause its efficiency at long and med range AND ALSO CLOSE RANGE!...

1st of all, English, mother******, do you speak it?! (Work on your grammar\vocabulary skills)
And as to what you said about bink, the Barret IS used as a sniping weapon, even if only on Trench Wars and sometimes regular Campers, IT IS DOING IT'S PURPOSE. When you see a Barret "rusher" it's because they've gone beyond it's purpose, refined it, it CAN be used as an offensive weapon, if the user is well with maneuvering and dodging, agility counts. Increasing it's bink anymore would even mess it up with campers on trench wars, cause the slightest hit, could throw him totally off his target, and considering the amount of sprayers out there in soldat today, it would make it completely useless\unpopular.
b&

Offline STM1993

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Re: Barrett Discussion.
« Reply #45 on: June 23, 2009, 11:14:47 pm »
Meaning even if you're binked to hell you will never have less than a 33% chance to hit where you aim.
That explains so much... and not forgetting that there are techniques which can counter bink.

I think I did a test for self-bink, but most of the bullets ended up in the angles (up and down in a 50:50 ratio), but if I'm not mistaken, none or few of them shoot straight as compared to the angled shots. However, that's self-bink, I think it's different if it were bink...
« Last Edit: June 23, 2009, 11:22:55 pm by STM1993 »

Offline Asho 1000

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Re: Barrett Discussion.
« Reply #46 on: July 25, 2009, 09:40:38 pm »
Barrets are only good in INF because it is the slowest pace game. Like in CTF and Deathmatch people always rush with autos making it almost impossible to hit. In INF there is always camping spots so using the barret is pretty safe but it does get annoying after a while.

Offline numgun

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Re: Barrett Discussion.
« Reply #47 on: July 26, 2009, 03:17:51 am »
Bring back the no-start up barret and no-delay knife like in 1.2.1.
Man those times were kickin rad awesome.

Offline MetsuriTossavainen

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Re: Barrett Discussion.
« Reply #48 on: July 26, 2009, 07:41:51 am »
Bring back the no-start up barret and no-delay knife like in 1.2.1.
Man those times were kickin rad awesome.
That also would lower the step to start using Barrett. It would be easier to use it. I don't know what those Barret ownz0rs would say about this.

Offline excruciator

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Re: Barrett Discussion.
« Reply #49 on: July 27, 2009, 10:22:44 am »
Bring back the no-start up barret and no-delay knife like in 1.2.1.
Man those times were kickin rad awesome.

How was barrett balanced back in old days?
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Offline Ragnaros

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Re: Barrett Discussion.
« Reply #50 on: July 28, 2009, 01:25:08 am »
Bring back the no-start up barret and no-delay knife like in 1.2.1.
Man those times were kickin rad awesome.
NO-START UP BARRET??!!11 plz no! if barret will have no delay, soldat is dead for me! *WALL*

barret without start up is an uber ownage gun :-X no start-up no balanced net-play  :-\

Offline scarface09

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Re: Barrett Discussion.
« Reply #51 on: July 28, 2009, 08:46:58 am »
No startup will just ruin this game to the max. Everybody will start using barret and it will just be full of noobs rushing with snipers. Ruin this game so much that everybody will quit and just the barretwhores will stay in pubs feeling like they got some skillz.
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Offline LtKillroy

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Re: Barrett Discussion.
« Reply #52 on: July 28, 2009, 11:36:07 am »
Bring back the no-start up barret and no-delay knife like in 1.2.1.
Man those times were kickin rad awesome.

How was barrett balanced back in old days?

It... wasn't. Sort of. If you knew someone was rett camping you would spray to bink them and do flips and stuff and basically pray. It worked slightly better than it sounds because guns killed a good bit faster in 1.2x. Though I think yours was a rhetorical question.
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Offline numgun

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Re: Barrett Discussion.
« Reply #53 on: July 30, 2009, 07:45:27 am »
You kids havent been there so you cant even imagine how awesome and fun the no-delay barret/knife combo was back in the days of 1.2.1.
Ah the warm memories on Ctf_Chernobyl. Blam blam slice grab chop blam. I miss that. ;_;
Also, when I started back in 1.1.5 it was even more interesting. You know what it means to have a stat gun that does overheat? Like at all? Its almost godmode. o_o

And you know? It was perfectly balanced along with the other weapons. Except the minigun.
Noone used that unless it was for minisurfing on inf_outpost. Man that also rocked hard and was challenging to get to the bravo's roof and mock them from outside of reach. xD


Btw what an old fart I am in soldat. :P

Offline demoniac93

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Re: Barrett Discussion.
« Reply #54 on: July 30, 2009, 11:27:41 am »
Numgun that "knife-rett" combo might've been fun, but was it balanced? Some people see fairness as fun, and no delay on the barett doesn't seem very fair to me.
b&

Offline numgun

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Re: Barrett Discussion.
« Reply #55 on: July 30, 2009, 03:21:56 pm »
Did you play back in the 1.2.1?

Back then the no delay barret was normal everyday business. The other weapons were more powerful too like the autos so the balance was there and it worked well, but the gameplay was much more faster than it is now, thats the only difference between now and then. Speed.

Offline demoniac93

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Re: Barrett Discussion.
« Reply #56 on: July 30, 2009, 07:07:18 pm »
Well then I presume it is only good that as the pace of the game has become slower so has barrett.
b&

Offline STM1993

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Re: Barrett Discussion.
« Reply #57 on: July 31, 2009, 04:54:34 am »
When gameplay was too slow, the grenades dominated, and players became too defensive. Hence, the balance is driven towards increasing the pace, hopefully to the extent of 1.2.1, but in a more balanced manner than it was before.

Offline scarface09

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Re: Barrett Discussion.
« Reply #58 on: August 01, 2009, 09:50:35 am »
1.2.1 is basically the same as hacking with a barrett now.
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Offline SoldatFire

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Re: Barrett Discussion.
« Reply #59 on: February 10, 2011, 04:46:07 pm »
dont like it in this version(1.5.0) they should change it and that fast the shiny barrett lost near all its lovers :(
its become useless cause no one wants to play with a gun that means death in 90%
4 seconds till next shoot thats preaty bad  :-X
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