Author Topic: Temple waiting room  (Read 3198 times)

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Offline zakath

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Temple waiting room
« on: June 04, 2009, 06:08:10 am »
This is what I've done so far ;)

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Offline [SIRS]Foxconn^^2012

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Re: Temple waiting room
« Reply #1 on: June 04, 2009, 06:09:42 am »
cool :DDDDDD 5/5 and F12'ed :DD

DarkCrusade

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Re: Temple waiting room
« Reply #2 on: June 04, 2009, 06:42:48 am »
Hmm, pretty cool till now, but most edges look too straight, I am waiting for a better polygonstructure :) Stretching at mountains top looks okay, colors are good in my opinion, but what are you going to do for the second team?

Offline Gnoblar

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Re: Temple waiting room
« Reply #3 on: June 04, 2009, 06:48:44 am »
My guess is it's going to be symmetrical right?

Looks awesome, I like that type of architecture (Samurai...)

Offline zakath

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Re: Temple waiting room
« Reply #4 on: June 04, 2009, 07:42:20 am »
well basically I am gonna do a bit of skijumping and perhaps some climbing and yeah the polystructure is quite rough atm(only 200 polys).

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Offline homerofgods

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Re: Temple waiting room
« Reply #5 on: June 04, 2009, 09:07:44 am »
Fuck yeah, make climbing and skijumping. Maybe add some clouds in the sky? Or a plane with the white ''jet-fog'' after it.
http://www.izix.com/personal/photos/other/images/StuntPlaneSpiral.jpg
« Last Edit: June 04, 2009, 09:09:48 am by homerofgods »

Offline zakath

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Re: Temple waiting room
« Reply #6 on: June 05, 2009, 04:08:22 am »
Small update ;)

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Offline homerofgods

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Re: Temple waiting room
« Reply #7 on: June 05, 2009, 05:24:35 am »
If those mountains are there, you shouldn't see the sun in front :P  but good update.
I just had to make something out of this: :P  '
http://i44.tinypic.com/29m3myt.png
http://www.apartment-annaliese.co.uk/Images/Distant%20Mountains.jpg

Offline zakath

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Re: Temple waiting room
« Reply #8 on: June 05, 2009, 05:35:23 am »
hehe yeah you can make nice bg stuff but its default scenery/textures only ;)

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Offline Pekay.jps

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Re: Temple waiting room
« Reply #9 on: June 05, 2009, 06:04:48 am »
Your latest update, is it supposed to be ctf? Cause then you gotta do a lot about it. Right now you can easily camp the enemy's base with a sniper camping in his own base... just a straight shot into the spawn...

Offline demoniac93

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Re: Temple waiting room
« Reply #10 on: June 05, 2009, 06:06:56 am »
Decrease the transparency of the mountains in the background and make them a little more gray-ish.
b&

Offline zakath

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Re: Temple waiting room
« Reply #11 on: June 05, 2009, 06:28:08 am »
Your latest update, is it supposed to be ctf? Cause then you gotta do a lot about it. Right now you can easily camp the enemy's base with a sniper camping in his own base... just a straight shot into the spawn...
nope no ctf its a waiting room actually won't be able to kill each other at all.

Decrease the transparency of the mountains in the background and make them a little more gray-ish.
they are already at 5% in trasparency and basically u can't make them more gray, thats the downside of only haveing one polygon layer.

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Offline SniperTheKiller

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Re: Temple waiting room
« Reply #12 on: June 05, 2009, 06:58:28 am »
'dnt be bad if waiting room 'd had a opc only between them, so there 'd be some kind of action.

Offline demoniac93

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Re: Temple waiting room
« Reply #13 on: June 05, 2009, 07:05:33 am »
Damn, can't you use the first background and start out fresh adding another layer?
b&

Offline zakath

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Re: Temple waiting room
« Reply #14 on: June 05, 2009, 07:07:23 am »
Damn, can't you use the first background and start out fresh adding another layer?
nope actually those polygon mountains are in front of the player however they are at such low opacity that it won't be noticed.

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Offline Pekay.jps

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Re: Temple waiting room
« Reply #15 on: June 05, 2009, 07:43:58 am »
Your latest update, is it supposed to be ctf? Cause then you gotta do a lot about it. Right now you can easily camp the enemy's base with a sniper camping in his own base... just a straight shot into the spawn...
nope no ctf its a waiting room actually won't be able to kill each other at all.
[...]

Argh, my bad. I thought "waiting room" was the map's name.. well... "waiting room" is some sort of mod?

Offline zakath

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Re: Temple waiting room
« Reply #16 on: June 05, 2009, 08:02:13 am »
Your latest update, is it supposed to be ctf? Cause then you gotta do a lot about it. Right now you can easily camp the enemy's base with a sniper camping in his own base... just a straight shot into the spawn...
nope no ctf its a waiting room actually won't be able to kill each other at all.
[...]

Argh, my bad. I thought "waiting room" was the map's name.. well... "waiting room" is some sort of mod?

more like just a lobby/waiting room in betweene round when playing regular ctf for choosing maps and the like.

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Offline p0ppin

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Re: Temple waiting room
« Reply #17 on: June 05, 2009, 09:34:34 am »
The only thing I don't like is the perfectly straight wall thats to the very left of the bravo spawn (and also to the right of the alpha spawn).  It just doesn't look right to me for some reason :P  It should be rougher edged like the rest of the mountain, even if its making the wall for the building :)
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Offline demoniac93

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Re: Temple waiting room
« Reply #18 on: June 05, 2009, 10:59:40 am »
The only thing I don't like is the perfectly straight wall thats to the very left of the bravo spawn (and also to the right of the alpha spawn).  It just doesn't look right to me for some reason :P  It should be rougher edged like the rest of the mountain, even if its making the wall for the building :)

Show the building as if part of it is hidden INSIDE the mountain? Might work.
b&

Offline zakath

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Re: Temple waiting room
« Reply #19 on: June 05, 2009, 11:08:25 am »
The only thing I don't like is the perfectly straight wall thats to the very left of the bravo spawn (and also to the right of the alpha spawn).  It just doesn't look right to me for some reason :P  It should be rougher edged like the rest of the mountain, even if its making the wall for the building :)

hehe you are actually the 2nd person to notice it and I will probably do something about it ;)

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