Author Topic: 2057AD Current Version - 0.95  (Read 13127 times)

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Offline Gnoblar

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2057AD Current Version - 0.95
« on: June 23, 2009, 05:12:25 am »
SOLDAT 2057AD
-A mod by Gnoblar-


Yeah that's right I released it. Version 0.95
Comment please.

People who have helped and/or helping with the mod:
Mangled*
croat1gamer
Blackheepboy
HeavyMetal.Penguin91
-Skykanden-



Story

2040s: Super-Corporations own the world.

The third worlds push to pay off their debt to the first world is out of hand. Civil war erupts over the natural resources in the areas, making the conflict on a devastating scale. The newly formed OEA (Oceanic - European Alliance) sends Peace keepers over to settle it down, but it's like trying to stop Niagara falls with a bucket. The Peace keepers are slaughtered. The OEA sends over a strike force of 20 000 Elite Rangers to destroy the leaders of the main factions against them. After two years of brutal fighting, the OEA retreats, leaving the third world.

In the urge to win the resource war, one nation builds nuclear warheads based on old WW2 designs. 35 Nukes are fired at rival nations.

Decimation. The third world is destroyed in an apocalyptic climax of raw nuclear explosives. The world has come to an end.

Nuclear winter forms, and the fallout starts to hit America and the OEA, based in Europe. Ice grows and temperatures drop dramatically. Many die.

The US and OEA join to develope a suit that prevents the user to receive radiation poisoning. The Super-Corporation Kanthrak buys the blue prints and forces people to buy them. As a result, many civilians receive radiation poisoning, and many die, but some go mad. They become walking corpses, intent on revenge on the cause of their destruction, but their minds are decayed.

OEA send soldiers clad in Anti-Radiation Suits over to the decimated third world. They encounter waves of blackened madmen, and are given the order to gun them down.

Meanwhile, the fallout has hit the ESU (Eurasian Solar Union) in a big way. The former China and Russia form to take Europe by force, as it is the safest from nuclear fallout.

OEA and US forces meet the ESU threat.

The world falls into chaos and war.

2057AD. The future is in your hands

Current Weapons:




Known bugs/bad stuff:
-Poor waypointing on Berlin (By me)
-Weapon-gfx issues
-Some sound files are repeated
-Some scenery repeated
-Weapon balance

Incomplete:
-Weapon balance
-Other two maps promised (sad face)
-Weapons-gfx
-Interface (I can't get interface maker to work, so I'll request someone else to make this.
-Beserker Mode
-Flak Gun (Clusters)
-Interface
-Gosteks

Complaints/Bug reports:
Tell me your bugs and concerns please[/community input]

Aim:
-To keep people pay soldat and give them a new way of playing.
-To give soldat a new feel with futuristic weaponry, but keeping the graphics in the same style as the vanilla soldat.
-To show off my Polyworking and weapon-editing skills.


Features:

-All new Weapons
-All new gosteks
-All new Interface
-All new weapons.ini, featuring an entirely new way of playing soldat.
-Three One new highly detailed maps, specially designed to match the weapons.ini, making for balanced gameplay.
-All new parachutes (In progress)
-New explosions
-All new sounds
-A whole bunch of other tweaks. Including my own buffing of cluster nades and wait until you see the new berserker mode...

Still not convinced to download those 14MB?

Watch the trailer or look at this enticing collage:





« Last Edit: June 23, 2009, 07:56:31 am by Gnoblar »

Offline Gnoblar

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Re: 2057AD Current Version - 0.95
« Reply #1 on: June 23, 2009, 06:05:00 am »
Oh snap. In all my excitement I forgot the link.

There we are, fixed.
« Last Edit: June 23, 2009, 07:58:46 am by Gnoblar »

Offline MattH

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Re: 2057AD Current Version - 0.95
« Reply #2 on: June 23, 2009, 07:22:23 am »
The big thing to ask now is. Whats the difference between this and the beta?  but anyhow DL and I'll get back to you later...

Offline Gnoblar

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Re: 2057AD Current Version - 0.95
« Reply #3 on: June 23, 2009, 07:49:42 am »
The big thing to ask now is. Whats the difference between this and the beta?  but anyhow DL and I'll get back to you later...

Sfx, weapons-gfx, the Berlin map, gosteks and the weapon balance.

And a few other minor tweaks (for instance the M79 variant...)

Offline croat1gamer

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Re: 2057AD Current Version - 0.95
« Reply #4 on: June 23, 2009, 08:42:03 am »
I will fix the alignment problems today and tomorrow.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.

Offline MattH

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Re: 2057AD Current Version - 0.95
« Reply #5 on: June 23, 2009, 08:55:54 am »
Things to note:

There are no Spas-12 Weapons Gfx

The Gostek Gfx don't really look changed at all(except the helm)

Over all its a good mod but there are still things in it that look un finished...


Offline demoniac93

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Re: 2057AD Current Version - 0.95
« Reply #6 on: June 23, 2009, 09:15:40 am »
The balance is good, but it still needs some work, and look at the first picture on the right (upper one)...Since when are "laser" guns supposed to drop empty bullet housings?
b&

Offline MattH

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Re: 2057AD Current Version - 0.95
« Reply #7 on: June 23, 2009, 09:22:51 am »
Nah there not bullet casings there Duracell batteries  ;D

No but he does have a point....

Offline Gnoblar

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Re: 2057AD Current Version - 0.95
« Reply #8 on: June 23, 2009, 10:14:32 am »
This is exactly what I need to hear and this is why it's not a 1.0 version. All taken note of, thank you. I'll update the first post when I get on my PC next.

Technically this is still a beta.

Offline croat1gamer

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Re: 2057AD Current Version - 0.95
« Reply #9 on: June 23, 2009, 11:42:09 am »
M79, the M79-clip and M79-clip2 should be made blank, as they make a default M79 over your one.

The bullets should be a bit more visible, as it is a pain to spot them without bullet trails.

Also, the barret in weapons.ini has become almost useless because of the ruger.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.

Offline demoniac93

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Re: 2057AD Current Version - 0.95
« Reply #10 on: June 23, 2009, 01:18:46 pm »
M79, the M79-clip and M79-clip2 should be made blank, as they make a default M79 over your one.

The bullets should be a bit more visible, as it is a pain to spot them without bullet trails.

Also, the barret in weapons.ini has become almost useless because of the ruger.

Yeah I noticed that just about a couple of seconds ago, played with bots, also, the MP5 variant could have bit slower (Tiny bit) ROF.
b&

Offline MattH

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Re: 2057AD Current Version - 0.95
« Reply #11 on: June 23, 2009, 01:22:10 pm »
Um....the mini mi....ITS over kill...I mean 2500 rpm?

Offline Gnoblar

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Re: 2057AD Current Version - 0.95
« Reply #12 on: June 23, 2009, 06:29:17 pm »
Yeah the minimi needs more accuracy and a lower ROF. The river is supposed to be a second sniper, I'll nerf it though. MP-5 nerfed (lower ROF) and bullets made smaller.

Offline ~Niko~

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Re: 2057AD Current Version - 0.95
« Reply #13 on: June 23, 2009, 07:29:42 pm »
Can I do something? Interface?

Offline MattH

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Re: 2057AD Current Version - 0.95
« Reply #14 on: June 23, 2009, 07:34:12 pm »
Yeah this mod needs a new interface...

Offline ~Niko~

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Re: 2057AD Current Version - 0.95
« Reply #15 on: June 23, 2009, 07:36:32 pm »
Gnoblar, tell me the style and I'll get you served.
« Last Edit: June 23, 2009, 07:58:45 pm by ~Niko~ »

Offline MattH

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Re: 2057AD Current Version - 0.95
« Reply #16 on: June 23, 2009, 07:52:29 pm »
Ask Gnoblar not me this is his mod after all...

Offline Gnoblar

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Re: 2057AD Current Version - 0.95
« Reply #17 on: June 24, 2009, 04:03:20 am »
Yeah this mod needs a new interface...

I assume you know that I don't like the interface and my interface maker doesn't work.

Niko, if you've played GRAW, I want a HUD like that, all angled and smooth, or one similar to Halo 3. I don't want a conervative HUD, I want lots of see-through turquoise crap on the sides all angled around the centre.

I'll have a competition of sorts: make me a cool HUD and I'll give you exclusive preview and insight into my new secret mod.

Offline deja loin

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Re: 2057AD Current Version - 0.95
« Reply #18 on: June 24, 2009, 04:11:05 am »
Gnoblar, you have a nice guns here overall, but something is wrong with your shading on your style, at least I think so . The lightning doesn't blend with the rest of the weapon .

Offline Gnoblar

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Re: 2057AD Current Version - 0.95
« Reply #19 on: June 24, 2009, 04:30:20 am »
Gnoblar, you have a nice guns here overall, but something is wrong with your shading on your style, at least I think so . The lightning doesn't blend with the rest of the weapon .

Taken note of. Thank you for your input.