Author Topic: worst poly ever and useless colider  (Read 1247 times)

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Offline As de Espada

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worst poly ever and useless colider
« on: June 27, 2009, 01:33:14 am »
default maps are funny  [retard]
that viet poly simply ruins gameplay
it's damm hard to go up when you leave the "cave", and no one steps on it, because you're flying across it. no one that knows what he/she is doing will ever hide under it, it's simply awfull!
anyone has a worse one?

the Division one is just useless. in the ceil? it's kinda nice looking, but useless.
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DarkCrusade

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Re: worst poly ever and useless colider
« Reply #1 on: June 27, 2009, 05:04:05 am »
Well, I guess you didnĀ“t get the tactical issues that this polygons bring into game. These polygons are used to enter the cave more easily if you know how to use them. Simply try it out and get used to it ;)

The collider in the ceil on Division is really useless, only thing I could think of is avoiding some snipe ricochet shots or nadeboosting ...

Offline ~Niko~

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Re: worst poly ever and useless colider
« Reply #2 on: June 27, 2009, 09:19:14 am »
i was gonna do something like this. gl finding more.

Offline SniperTheKiller

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Re: worst poly ever and useless colider
« Reply #3 on: June 28, 2009, 03:25:38 pm »
suppose that division one is made for boasting, but never saw anywone using it, while the viet one is good in realistic for hiding.