Author Topic: ctf_Voland 2 [remake for contest]  (Read 1858 times)

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Offline re_link

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ctf_Voland 2 [remake for contest]
« on: June 30, 2009, 06:59:44 pm »


Here's what I've done so far. 

just so you know, it's my first posted map....

Offline m00`

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Re: ctf_Voland 2 [remake for contest]
« Reply #1 on: July 02, 2009, 04:05:04 am »
yeah the texture is gross
cool

DarkCrusade

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Re: ctf_Voland 2 [remake for contest]
« Reply #2 on: July 02, 2009, 12:06:41 pm »
You ... went from the original map and did not fix the texture? You took a texture that looks so awful with the background colors from the original version? You simply deleted some polygons and put there turrets? You didn´t delete a scenery in the middle that is floating in air? Okay, you made some things round, but I don´t like this remake till now .... :(

Offline Eagles_Arrows

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Re: ctf_Voland 2 [remake for contest]
« Reply #3 on: July 02, 2009, 01:48:55 pm »
I don't really like the changes you've made to the layout.  Those huge circular structures now make low entrances to the flags alot tighter, thus making it a bigger pain to get the flag. (I suppose the wider mid entrances will compensate for that.)  The holes in the upper route where you can access it from mid just removes some of the purpose of the middle tunnel.  There is no point in those bunkers.

Aside from those, the scenery placement looks really sloppy here.
« Last Edit: July 02, 2009, 01:50:41 pm by Eagles_Arrows »

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

DarkCrusade

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Re: ctf_Voland 2 [remake for contest]
« Reply #4 on: July 03, 2009, 12:11:12 am »
Aside from those, the scenery placement looks really sloppy here.

That´s because it is the default sceneryplacement

Offline re_link

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Re: ctf_Voland 2 [remake for contest]
« Reply #5 on: July 10, 2009, 05:59:44 pm »
yeah I know... the big round things are for a look... they don't collide at all... but thanks for all the suggestions...fixing now

Offline ~Niko~

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Re: ctf_Voland 2 [remake for contest]
« Reply #6 on: July 10, 2009, 06:42:40 pm »
The texture set up my eyes in flames. Change it before I have to clean them with acid.

DarkCrusade

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Re: ctf_Voland 2 [remake for contest]
« Reply #7 on: July 11, 2009, 06:05:40 am »
yeah I know... the big round things are for a look... they don't collide at all... but thanks for all the suggestions...fixing now

That means player is invincible??? Make them normal then.

Offline Shard

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Re: ctf_Voland 2 [remake for contest]
« Reply #8 on: July 11, 2009, 07:35:19 am »
It looks like its meant to be the back of a ship

DarkCrusade

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Re: ctf_Voland 2 [remake for contest]
« Reply #9 on: July 11, 2009, 08:12:06 am »
Finally change the texture. Then change the layout. Then delete the default scenery. Then use new scenery. Change more of the layout. THEN do a new release.

Offline re_link

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Re: ctf_Voland 2 [remake for contest]
« Reply #10 on: July 12, 2009, 09:39:12 pm »
The texture has been replaced ::)




scenery deleted and replaced... more layout...