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Soldat Capture The Flag League
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_Insurgency
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Topic: ctf_Insurgency (Read 1982 times)
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Spasm
Soldier
Posts: 241
Elite CTF Owner
ctf_Insurgency
«
on:
August 07, 2006, 04:43:06 pm »
My newest ctf map. I'll probably be adding this one to my server rotations. Let me know what you think. (There's a good amount of scenery, but I wanted to avoid lag so I didn't pack a lot in there)
Overview:
http://elitectf.com/ctf_insurgency1.PNG
Alpha Side (Bravo Mirrored)
http://elitectf.com/ctf_insurgency2.PNG
Center Close-up:
http://elitectf.com/ctf_insurgency3.PNG
Download:
http://elitectf.com/ctf_Insurgency.zip
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Owner/Founder- Elite CTF -Â
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jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: ctf_Insurgency
«
Reply #1 on:
August 07, 2006, 05:39:34 pm »
I like the colors, shading, texture, and the existing scenery usage.
I think it needs more scenery on the top route.
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There are other worlds than these
Rambo_6
Camper
Posts: 463
Banned
Re: ctf_Insurgency
«
Reply #2 on:
August 07, 2006, 05:51:46 pm »
The shading on the middle islands is kind of funky.... I'm not sure i like the color scheme you used either... It doesn't go well with the trees.
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Blues
Camper
Posts: 387
Hum?
Re: ctf_Insurgency
«
Reply #3 on:
August 07, 2006, 06:24:42 pm »
I don't like the green, doesn't seem like a map that would have green to me.
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18:15
Mistercharles
Veteran
Posts: 1371
+
Re: ctf_Insurgency
«
Reply #4 on:
August 07, 2006, 09:22:45 pm »
Sprayfest?
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shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: ctf_Insurgency
«
Reply #5 on:
August 07, 2006, 09:39:31 pm »
The top portion instantly reminded me of b2b.
...the bottom portion, too, except it looks like... Equinox?
Those three giant pieces of land could go for some stretching (just move the vertices around).
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"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
Wraithlike
Global Moderator
Veteran
Posts: 1349
The Ichthyologist
Re: ctf_Insurgency
«
Reply #6 on:
August 07, 2006, 09:52:34 pm »
It's shiny, Wraithlike like's shiny.
I like the colors they looks pretty chill.
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-WildBill-
Camper
Posts: 360
Extra-Medium
Re: ctf_Insurgency
«
Reply #7 on:
August 08, 2006, 06:52:11 pm »
meh... I dunno... the whole red-to-green coloring just doesnt do it for me.
plus I woulda gotten a diff name for it lol. as for the middle doo-dad with the camonet, make the net 'middle' instead of 'front'. that'll make it in front of the sodlaten but behind the polygons. not bad though! seems like game play would be interesting!
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lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?
The Geologist
Inactive Staff
Flagrunner
Posts: 909
Re: ctf_Insurgency
«
Reply #8 on:
August 08, 2006, 06:56:13 pm »
Those colors against that background are horrible imo. The layout looks descent, and some of the sceneries (camonets) should be shifted to the middle instead of in front. Makes things look a lot smoother.
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With all its sham, drudgery, and broken dreams it is
still a beautiful world. Strive to be happy.
TrmD
Soldier
Posts: 134
Barefoot in Baltimore
Re: ctf_Insurgency
«
Reply #9 on:
August 08, 2006, 08:10:10 pm »
Very good looking. Nice layout. 8/10
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_Insurgency